Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Evi72642
Hel
Level 14
God Stats
147W - 133L
1,781 SR
Queue Stats
194W - 177L
1,718 Elo+
Party 1
Terra
Terra
Kryptic Statik
Terra
Level 45
God Stats
2W - 3L
1,500 SR
Queue Stats
42W - 66L
1,296 Elo+
Party 1
Team Averages
Level 55
1,594 SR
1,505 Elo+

VS

Team Averages
Level 36
1,560 SR
1,463 Elo+
Achilles
Achilles
FinisherCar
Achilles
Level 38
God Stats
3W - 1L
1,500 SR
Queue Stats
127W - 130L
1,456 Elo+
Party 2
Kukulkan
Kukulkan
KingWarrior1498
Kukulkan
Level 27
God Stats
1W - 0L
1,686 SR
Queue Stats
10W - 1L
1,500 Elo+
Party 2
Medusa
Medusa
SoyBoyBetaCuck
Medusa
Level 42
God Stats
18W - 20L
1,494 SR
Queue Stats
197W - 233L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
6
0 / 4 / 0
4,526
647
2,123
4,610
2,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 4 / 1
4,772
682
2,210
4,943
1,181
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
1 / 5 / 0
4,925
704
2,532
8,852
5,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FinisherCar
Achilles
9
4 / 0 / 7
6,464
923
3,889
4,793
2,759
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
9
3 / 1 / 4
5,937
848
3,163
2,500
813
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
6 / 0 / 5
6,633
948
5,412
4,296
1,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
1
Kills
13
13
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
4
0
0
L
0
4
1
0.13
W
Achilles
FinisherCar
Achilles
4
0
7
7.5
W
Kukulkan
3
1
4
5
L
1
5
0
0.2
W
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,865
Damage
12,464
18,405
Taken
11,589
8,974
Mitigated
4,933
4,057
Healing
3,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
2,123
602
0
948
4,610
2,331
0
206
4,404
1,700
6,924
L
2,210
65
383
937
4,943
1,181
0
685
4,258
9,995
0
W
Achilles
FinisherCar
Achilles
3,889
2,126
0
2,247
4,793
2,759
406
1,445
3,248
0
13,518
W
Kukulkan
3,163
234
0
0
2,500
813
0
1,299
1,151
13,808
0
L
2,532
469
368
1,421
8,852
5,462
0
2,280
6,572
11,174
0
W
5,412
3,011
0
1,065
4,296
1,361
345
2,023
2,197
0
14,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,223
Gold Earned
19,034
42
Minions Killed
63
0
Camps Cleared
0
345,225
Distance Traveled
371,660
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,526
647
12
2
0
79,188
0
L
Hel
4,772
682
15
2
0
133,603
0
W
Achilles
6,464
923
18
3
0
140,123
1
W
Kukulkan
5,937
848
28
4
0
122,633
0
L
Terra
4,925
704
15
2
0
132,434
1
W
Medusa
6,633
948
17
2
0
108,904
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role