Player Matchup

Cerberus
Cerberus
GIJose96
Cerberus
Level 40
God Stats
2W - 2L
1,789 SR
Queue Stats
11W - 4L
1,711 Elo+
Party 1
Ra
Ra
ImADelta
Ra
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 4L
1,711 Elo+
Party 1
Hun Batz
Hun Batz
MonkeyDHaytham
Hun Batz
Level 156
God Stats
2W - 11L
1,598 SR
Queue Stats
244W - 239L
1,634 Elo+
Party 1
Team Averages
Level 94
1,629 SR
1,685 Elo+

VS

Team Averages
Level 131
1,592 SR
1,485 Elo+
Chaac
Chaac
LordLibra
Chaac
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 16L
1,341 Elo+
Solo
Ah Puch
Ah Puch
VOIDxAIpha
Ah Puch
Level 114
God Stats
48W - 40L
1,555 SR
Queue Stats
370W - 308L
1,375 Elo+
Solo
Nemesis
Nemesis
XAnthonyA
Nemesis
Level 138
God Stats
11W - 8L
1,720 SR
Queue Stats
25W - 21L
1,737 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GIJose96
Cerberus
12
1 / 3 / 3
10,815
636
8,790
15,938
19,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 4 / 2
10,499
618
6,648
9,420
4,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
13
1 / 3 / 3
10,078
593
7,825
10,867
6,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
LordLibra
Chaac
15
2 / 2 / 8
11,070
651
9,311
13,385
12,370
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
VOIDxAIpha
Ah Puch
15
3 / 1 / 6
11,454
674
13,374
6,808
1,898
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
XAnthonyA
Nemesis
15
5 / 1 / 5
11,746
691
9,578
9,546
5,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
4
Kills
10
10
Deaths
4
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cerberus
GIJose96
Cerberus
1
3
3
0.83
L
2
4
2
0.75
W
Chaac
LordLibra
Chaac
2
2
8
3
L
Hun Batz
1
3
3
0.83
W
Ah Puch
VOIDxAIpha
Ah Puch
3
1
6
6
W
Nemesis
XAnthonyA
Nemesis
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,263
Damage
32,263
36,225
Taken
29,739
29,373
Mitigated
19,365
11,663
Healing
8,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
GIJose96
Cerberus
8,790
171
0
3,590
15,938
19,268
0
7,410
8,478
16,562
0
L
6,648
197
2,771
3,619
9,420
4,013
0
2,316
7,104
70,652
0
W
Chaac
LordLibra
Chaac
9,311
1,541
0
4,293
13,385
12,370
0
7,437
5,948
0
38,428
L
Hun Batz
7,825
992
0
1,683
10,867
6,092
0
4,075
6,726
1,433
45,481
W
Ah Puch
VOIDxAIpha
Ah Puch
13,374
254
0
2,327
6,808
1,898
839
3,657
3,151
74,326
0
W
Nemesis
XAnthonyA
Nemesis
9,578
4,020
0
1,712
9,546
5,097
2,073
4,504
5,042
3,598
49,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,392
Gold Earned
34,270
228
Minions Killed
245
0
Camps Cleared
0
956,770
Distance Traveled
1,047,817
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,815
636
32
2
0
318,161
2
L
Ra
10,499
618
134
8
0
313,160
3
W
Chaac
11,070
651
50
3
0
339,941
5
L
Hun Batz
10,078
593
62
4
0
325,449
7
W
Ah Puch
11,454
674
131
8
0
307,567
4
W
Nemesis
11,746
691
64
4
0
400,309
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role