Player Matchup

Ullr
Ullr
Aqara
Ullr
Level 40
God Stats
2W - 7L
1,265 SR
Queue Stats
116W - 264L
1,401 Elo+
Party 1
Sun Wukong
Sun Wukong
Asceous
Sun Wukong
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 13L
1,143 Elo+
Party 1
Ares
Ares
Jzone176
Ares
Level 60
God Stats
4W - 4L
1,505 SR
Queue Stats
111W - 263L
1,327 Elo+
Party 1
Nu Wa
Nu Wa
KvNG-IX
Nu Wa
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 282L
1,422 Elo+
Party 1
King Arthur
King Arthur
Truvi
King Arthur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 65
1,454 SR
1,359 Elo+

VS

Team Averages
Level 119
1,614 SR
1,499 Elo+
Scylla
Scylla
Godziee
Scylla
Level 139
God Stats
7W - 7L
1,884 SR
Queue Stats
670W - 760L
1,530 Elo+
Solo
Athena
Athena
GrayMist
Athena
Level 160
God Stats
2W - 2L
1,688 SR
Queue Stats
31W - 32L
1,486 Elo+
Party 2
Chaac
Chaac
HömeBrew
Chaac
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
LeoDa92
Chernobog
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
341W - 255L
1,478 Elo+
Party 2
Hun Batz
Hun Batz
LurpakButter1901
Hun Batz
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Aqara
Ullr
10
0 / 2 / 0
5,722
477
3,437
5,651
1,566
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
Asceous
Sun Wukong
8
0 / 2 / 0
4,928
411
332
4,610
2,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
7
0 / 4 / 0
5,064
422
1,112
9,270
3,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
KvNG-IX
Nu Wa
10
0 / 3 / 0
5,454
455
1,790
4,647
1,310
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Truvi
King Arthur
12
1 / 4 / 0
6,610
551
7,792
13,238
6,916
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Godziee
Scylla
12
9 / 0 / 2
7,893
658
10,247
2,448
777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
GrayMist
Athena
10
2 / 0 / 5
6,357
530
1,438
5,278
1,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
HömeBrew
Chaac
11
0 / 1 / 4
6,277
523
4,198
8,992
9,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
LeoDa92
Chernobog
13
2 / 0 / 1
6,893
574
4,312
5,107
1,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 0 / 2
6,305
525
2,695
5,122
1,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
29
1
Kills
15
15
Deaths
1
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ullr
Aqara
Ullr
0
2
0
0
L
Sun Wukong
Asceous
Sun Wukong
0
2
0
0
W
Scylla
Godziee
Scylla
9
0
2
10
W
Athena
GrayMist
Athena
2
0
5
4.5
W
Chaac
HömeBrew
Chaac
0
1
4
2
L
Ares
0
4
0
0
L
Nu Wa
KvNG-IX
Nu Wa
0
3
0
0
W
Chernobog
LeoDa92
Chernobog
2
0
1
2.5
W
2
0
2
3
L
King Arthur
Truvi
King Arthur
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,463
Damage
22,890
37,416
Taken
26,947
16,266
Mitigated
14,948
6,734
Healing
14,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
Aqara
Ullr
3,437
1,742
0
1,543
5,651
1,566
0
140
5,511
0
30,139
L
Sun Wukong
Asceous
Sun Wukong
332
190
0
0
4,610
2,658
0
1,900
2,654
3,513
15,198
W
Scylla
Godziee
Scylla
10,247
1,943
0
1,400
2,448
777
406
924
1,524
47,711
0
W
Athena
GrayMist
Athena
1,438
784
0
2,108
5,278
1,867
0
867
4,411
11,196
0
W
Chaac
HömeBrew
Chaac
4,198
967
0
4,685
8,992
9,044
0
316
8,676
0
31,371
L
Ares
1,112
264
0
1,447
9,270
3,816
0
5,023
4,153
15,288
0
L
Nu Wa
KvNG-IX
Nu Wa
1,790
251
0
350
4,647
1,310
0
2,167
2,326
34,304
0
W
Chernobog
LeoDa92
Chernobog
4,312
2,750
0
3,716
5,107
1,779
0
363
4,744
0
47,713
W
2,695
1,206
0
2,818
5,122
1,481
0
483
4,639
0
31,704
L
King Arthur
Truvi
King Arthur
7,792
1,603
0
3,394
13,238
6,916
0
2,062
10,771
0
42,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,778
Gold Earned
33,725
303
Minions Killed
332
0
Camps Cleared
0
1,097,310
Distance Traveled
1,125,083
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,722
477
73
6
0
206,329
1
L
Sun Wukong
4,928
411
45
4
0
225,699
3
W
Scylla
7,893
658
85
7
0
236,481
3
W
Athena
6,357
530
20
2
0
243,220
6
W
Chaac
6,277
523
65
5
0
245,195
1
L
Ares
5,064
422
17
1
0
227,189
2
L
Nu Wa
5,454
455
74
6
0
209,222
0
W
Chernobog
6,893
574
96
8
0
199,421
3
W
Hun Batz
6,305
525
66
6
0
200,766
1
L
King Arthur
6,610
551
94
8
0
228,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role