Player Matchup

Zeus
Zeus
Afeena
Zeus
Level 14
God Stats
4W - 2L
1,553 SR
Queue Stats
9W - 10L
1,570 Elo+
Party 1
Anubis
Anubis
Bajihri
Anubis
Level 26
God Stats
10W - 5L
1,500 SR
Queue Stats
215W - 166L
1,576 Elo+
Party 3
Ares
Ares
Kampffen
Ares
Level 5
God Stats
9W - 4L
1,704 SR
Queue Stats
204W - 169L
1,576 Elo+
Party 3
Tsukuyomi
Tsukuyomi
MichaelK47
Tsukuyomi
Level 7
God Stats
4W - 2L
1,476 SR
Queue Stats
12W - 10L
1,472 Elo+
Party 1
Izanami
Izanami
perrryanthony
Izanami
Level 18
God Stats
33W - 24L
1,216 SR
Queue Stats
135W - 116L
1,500 Elo+
Party 1
Team Averages
Level 14
1,490 SR
1,539 Elo+

VS

Team Averages
Level 13
1,696 SR
1,670 Elo+
Hel
Hel
CaffeineCrazed
Hel
Level 2
God Stats
1W - 1L
1,719 SR
Queue Stats
2W - 1L
1,708 Elo+
Party 4
Skadi
Skadi
SnowyMochi
Skadi
Level 18
God Stats
3W - 7L
1,664 SR
Queue Stats
14W - 19L
1,732 Elo+
Party 2
Geb
Geb
blaze578
Geb
Level 23
God Stats
3W - 1L
1,857 SR
Queue Stats
15W - 17L
1,581 Elo+
Party 2
Hachiman
Hachiman
unrealdagger67
Hachiman
Level 15
God Stats
1W - 1L
1,740 SR
Queue Stats
4W - 4L
1,622 Elo+
Party 2
Nemesis
Nemesis
xxViRaLViRuSxx21
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,708 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Afeena
Zeus
17
8 / 1 / 25
10,243
1,138
27,928
6,813
3,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
Bajihri
Anubis
18
12 / 0 / 31
11,999
1,333
25,088
8,227
5,712
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
17
6 / 1 / 34
11,375
1,264
12,783
11,485
14,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
MichaelK47
Tsukuyomi
17
7 / 3 / 25
10,244
1,138
16,867
11,726
5,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
18
16 / 2 / 19
11,497
1,277
25,563
7,007
3,594
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

316

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 11 / 4
9,608
1,068
9,613
21,119
8,912
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Skadi
14
0 / 13 / 3
8,019
891
8,516
21,300
7,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 6 / 2
9,925
1,103
6,612
27,761
24,191
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
15
0 / 8 / 5
8,465
941
6,533
20,882
7,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 11 / 3
9,824
1,092
8,933
23,197
8,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

183
Kill Participation
24
49
Kills
7
7
Deaths
49
134
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Zeus
Afeena
Zeus
8
1
25
20.5
W
Anubis
Bajihri
Anubis
12
0
31
27.5
L
2
11
4
0.36
W
Ares
6
1
34
23
W
Tsukuyomi
MichaelK47
Tsukuyomi
7
3
25
6.5
L
Skadi
0
13
3
0.12
L
2
6
2
0.5
W
Izanami
16
2
19
12.75
L
Hachiman
0
8
5
0.31
L
3
11
3
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,229
Damage
40,207
45,258
Taken
114,259
32,305
Mitigated
57,376
11,606
Healing
13,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Afeena
Zeus
27,928
3,280
0
812
6,813
3,079
0
2,606
4,155
37,228
0
W
Anubis
Bajihri
Anubis
25,088
1,247
0
5,352
8,227
5,712
0
1,612
6,553
50,207
0
L
9,613
393
4,042
3,189
21,119
8,912
0
12,694
8,425
28,822
0
W
Ares
12,783
851
0
1,104
11,485
14,567
0
4,303
7,026
14,785
0
W
Tsukuyomi
MichaelK47
Tsukuyomi
16,867
4,367
0
3,720
11,726
5,353
0
4,836
5,858
0
27,275
L
Skadi
8,516
4,650
0
1,032
21,300
7,665
0
10,971
10,329
0
19,487
L
6,612
1,738
785
1,434
27,761
24,191
0
19,246
8,515
16,914
0
W
Izanami
25,563
20,365
0
618
7,007
3,594
0
2,372
4,531
0
46,189
L
Hachiman
6,533
4,717
0
918
20,882
7,993
0
12,295
8,587
0
15,839
L
8,933
2,213
0
2,162
23,197
8,615
0
10,593
12,604
0
23,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,358
Gold Earned
45,841
167
Minions Killed
139
7
Camps Cleared
4
780,256
Distance Traveled
773,644
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,243
1,138
24
3
3
152,267
0
W
Anubis
11,999
1,333
68
8
1
155,374
0
L
Hel
9,608
1,068
50
6
1
137,644
0
W
Ares
11,375
1,264
8
1
0
178,212
0
W
Tsukuyomi
10,244
1,138
22
2
1
159,941
2
L
Skadi
8,019
891
25
3
1
139,624
0
L
Geb
9,925
1,103
17
2
1
159,487
0
W
Izanami
11,497
1,277
45
5
2
134,462
0
L
Hachiman
8,465
941
17
2
0
157,980
0
L
Nemesis
9,824
1,092
30
3
1
178,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role