Player Matchup

Danzaburou
Danzaburou
Ginjakilla25
Danzaburou
Level 16
God Stats
4W - 4L
1,326 SR
Queue Stats
4W - 4L
1,426 Elo+
Party 1
King Arthur
King Arthur
KingKongDaHairy
King Arthur
Level 69
God Stats
0W - 3L
1,374 SR
Queue Stats
24W - 17L
1,426 Elo+
Party 1
Kukulkan
Kukulkan
RIPKOWSKY
Kukulkan
Level 39
God Stats
8W - 4L
1,631 SR
Queue Stats
22W - 15L
1,426 Elo+
Party 1
Team Averages
Level 41
1,443 SR
1,426 Elo+

VS

Team Averages
Level 54
1,500 SR
1,383 Elo+
Izanami
Izanami
BeastOrtiz
Izanami
Level 66
God Stats
4W - 1L
1,500 SR
Queue Stats
47W - 67L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ChammyGoHammyy
Cu Chulainn
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 45L
1,149 Elo+
Party 2
Nu Wa
Nu Wa
TheBIindSurveyor
Nu Wa
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
78W - 67L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ginjakilla25
Danzaburou
14
3 / 5 / 3
10,527
658
6,395
12,273
4,141
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
KingKongDaHairy
King Arthur
14
5 / 8 / 4
11,048
691
9,689
18,619
17,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
RIPKOWSKY
Kukulkan
15
3 / 3 / 6
10,672
667
14,829
9,584
2,675
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BeastOrtiz
Izanami
13
1 / 3 / 7
10,044
628
8,023
11,468
5,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
ChammyGoHammyy
Cu Chulainn
16
6 / 6 / 9
12,914
807
12,740
17,574
12,425
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
9 / 2 / 5
12,967
810
15,498
11,681
4,135
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
37
11
Kills
16
16
Deaths
11
13
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Izanami
BeastOrtiz
Izanami
1
3
7
1.5
W
Cu Chulainn
ChammyGoHammyy
Cu Chulainn
6
6
9
1.75
L
Danzaburou
Ginjakilla25
Danzaburou
3
5
3
0.9
L
King Arthur
KingKongDaHairy
King Arthur
5
8
4
0.88
L
Kukulkan
RIPKOWSKY
Kukulkan
3
3
6
2
W
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,913
Damage
36,261
40,476
Taken
40,723
23,965
Mitigated
21,929
2,306
Healing
6,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BeastOrtiz
Izanami
8,023
5,766
375
2,090
11,468
5,369
1,875
6,245
5,025
2,200
35,609
W
Cu Chulainn
ChammyGoHammyy
Cu Chulainn
12,740
4,525
0
92
17,574
12,425
196
5,325
12,049
2,624
44,499
L
Danzaburou
Ginjakilla25
Danzaburou
6,395
2,686
0
871
12,273
4,141
0
4,426
7,847
0
27,577
L
King Arthur
KingKongDaHairy
King Arthur
9,689
645
0
905
18,619
17,149
0
7,587
11,032
459
43,436
L
Kukulkan
RIPKOWSKY
Kukulkan
14,829
584
0
530
9,584
2,675
0
5,046
4,538
78,761
0
W
15,498
6,396
892
3,333
11,681
4,135
1,062
3,685
7,796
47,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,247
Gold Earned
35,925
223
Minions Killed
172
0
Camps Cleared
0
789,428
Distance Traveled
790,164
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,044
628
71
4
0
247,459
2
W
Cu Chulainn
12,914
807
50
3
0
282,243
5
L
Danzaburou
10,527
658
31
2
0
247,207
0
L
King Arthur
11,048
691
50
3
0
266,379
3
L
Kukulkan
10,672
667
142
9
0
275,842
4
W
Nu Wa
12,967
810
51
3
0
260,462
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role