Player Matchup

Danzaburou
Danzaburou
AceJit
Danzaburou
Level 96
God Stats
8W - 2L
1,891 SR
Queue Stats
47W - 53L
1,554 Elo+
Party 2
Jing Wei
Jing Wei
BudaSama
Jing Wei
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 19L
1,305 Elo+
Solo
Chronos
Chronos
Luh Chico
Chronos
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,395 Elo+
Party 2
Fafnir
Fafnir
Xmaz21
Fafnir
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 35L
1,707 Elo+
Solo
Izanami
Izanami
itsOnCite
Izanami
Level 92
God Stats
9W - 4L
1,778 SR
Queue Stats
53W - 47L
1,678 Elo+
Party 2
Team Averages
Level 101
1,634 SR
1,528 Elo+

VS

Team Averages
Level 105
1,615 SR
1,518 Elo+
Nu Wa
Nu Wa
Fernandocr9
Nu Wa
Level 143
God Stats
14W - 4L
1,976 SR
Queue Stats
356W - 324L
1,520 Elo+
Party 1
Nemesis
Nemesis
NotDaddy
Nemesis
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
PandaChum
Baron Samedi
Level 103
God Stats
38W - 20L
1,611 SR
Queue Stats
98W - 76L
1,592 Elo+
Solo
Medusa
Medusa
SOSA1945
Medusa
Level 108
God Stats
16W - 11L
1,487 SR
Queue Stats
591W - 564L
1,479 Elo+
Party 1
Cabrakan
Cabrakan
xXASVXx
Cabrakan
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AceJit
Danzaburou
14
1 / 10 / 4
9,012
451
10,159
18,699
5,527
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
BudaSama
Jing Wei
17
3 / 7 / 0
11,087
554
6,811
15,567
4,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chronos
Luh Chico
Chronos
12
0 / 10 / 1
7,823
391
5,418
16,598
4,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fafnir
Xmaz21
Fafnir
14
0 / 3 / 6
9,530
477
4,753
16,514
14,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
itsOnCite
Izanami
16
5 / 8 / 1
10,628
531
16,316
19,657
12,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 5 / 14
13,156
658
22,649
12,116
5,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
NotDaddy
Nemesis
19
11 / 1 / 10
12,670
634
14,538
18,324
8,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
PandaChum
Baron Samedi
17
3 / 3 / 9
10,742
537
7,123
10,913
11,362
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
SOSA1945
Medusa
18
8 / 0 / 7
11,657
583
13,092
10,358
7,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
xXASVXx
Cabrakan
16
3 / 0 / 18
10,974
549
8,663
19,706
20,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
96
9
Kills
38
38
Deaths
9
12
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AceJit
Danzaburou
1
10
4
0.3
L
Jing Wei
BudaSama
Jing Wei
3
7
0
0.43
W
13
5
14
4
L
Chronos
Luh Chico
Chronos
0
10
1
0.05
W
Nemesis
NotDaddy
Nemesis
11
1
10
16
W
Baron Samedi
PandaChum
Baron Samedi
3
3
9
2.5
W
Medusa
SOSA1945
Medusa
8
0
7
11.5
L
Fafnir
Xmaz21
Fafnir
0
3
6
1
L
Izanami
itsOnCite
Izanami
5
8
1
0.69
W
Cabrakan
xXASVXx
Cabrakan
3
0
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,457
Damage
66,065
87,035
Taken
71,417
42,165
Mitigated
53,023
14,671
Healing
21,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AceJit
Danzaburou
10,159
3,444
0
2,794
18,699
5,527
820
7,968
10,467
0
65,289
L
Jing Wei
BudaSama
Jing Wei
6,811
6,201
0
1,215
15,567
4,617
540
6,833
8,578
0
66,548
W
22,649
5,293
0
2,141
12,116
5,162
979
1,307
10,753
87,620
0
L
Chronos
Luh Chico
Chronos
5,418
893
0
2,702
16,598
4,459
0
5,958
10,462
43,892
0
W
Nemesis
NotDaddy
Nemesis
14,538
8,256
0
5,755
18,324
8,473
2,119
4,190
13,952
0
101,394
W
Baron Samedi
PandaChum
Baron Samedi
7,123
572
1,065
2,818
10,913
11,362
539
1,950
8,937
46,298
0
W
Medusa
SOSA1945
Medusa
13,092
5,067
0
1,768
10,358
7,204
3,129
1,740
8,581
6,459
78,334
L
Fafnir
Xmaz21
Fafnir
4,753
1,022
0
5,756
16,514
14,849
0
6,004
10,270
23,317
0
L
Izanami
itsOnCite
Izanami
16,316
10,207
0
2,204
19,657
12,713
200
11,071
8,368
4,896
62,880
W
Cabrakan
xXASVXx
Cabrakan
8,663
1,062
0
8,247
19,706
20,822
255
2,964
16,641
24,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,080
Gold Earned
59,199
443
Minions Killed
506
0
Camps Cleared
0
1,626,026
Distance Traveled
1,958,233
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,012
451
101
5
0
306,059
3
L
Jing Wei
11,087
554
127
6
0
352,866
0
W
Nu Wa
13,156
658
143
7
0
351,881
4
L
Chronos
7,823
391
73
4
0
267,765
0
W
Nemesis
12,670
634
134
7
0
458,731
2
W
Baron Samedi
10,742
537
86
4
0
339,897
2
W
Medusa
11,657
583
124
6
0
386,033
5
L
Fafnir
9,530
477
31
2
0
400,803
3
L
Izanami
10,628
531
111
6
0
298,533
2
W
Cabrakan
10,974
549
19
1
0
421,691
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role