Player Matchup

Anhur
Anhur
Boopenstine
Anhur
Level 26
God Stats
7W - 2L
1,700 SR
Queue Stats
18W - 22L
1,534 Elo+
Party 2
Bellona
Bellona
LeviathanOtta
Bellona
Level 49
God Stats
9W - 2L
1,999 SR
Queue Stats
447W - 374L
1,673 Elo+
Solo
Athena
Athena
LimitlessJose
Athena
Level 125
God Stats
2W - 2L
1,467 SR
Queue Stats
8W - 9L
1,416 Elo+
Party 3
Ah Puch
Ah Puch
PushingLimits
Ah Puch
Level 83
God Stats
1W - 1L
1,308 SR
Queue Stats
7W - 12L
1,420 Elo+
Party 2
Mercury
Mercury
xR20x
Mercury
Level 159
God Stats
18W - 9L
1,560 SR
Queue Stats
502W - 459L
1,473 Elo+
Party 3
Team Averages
Level 88
1,607 SR
1,503 Elo+

VS

Team Averages
Level 57
1,434 SR
1,670 Elo+
Poseidon
Poseidon
AGr0316
Poseidon
Level 20
God Stats
3W - 7L
1,189 SR
Queue Stats
10W - 10L
1,741 Elo+
Party 1
Neith
Neith
AndasaurusRex
Neith
Level 105
God Stats
13W - 4L
1,714 SR
Queue Stats
316W - 288L
1,591 Elo+
Party 1
Sylvanus
Sylvanus
ayan2200
Sylvanus
Level 45
God Stats
0W - 1L
1,268 SR
Queue Stats
49W - 48L
1,663 Elo+
Solo
Erlang Shen
Erlang Shen
kaw1558
Erlang Shen
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 32L
1,762 Elo+
Party 1
Thor
Thor
notnoah910
Thor
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 112L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 2
6,177
562
1,971
6,798
1,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
13
4 / 1 / 3
7,540
685
7,091
5,447
5,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
0 / 0 / 10
5,964
542
2,825
5,416
2,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
12
5 / 0 / 4
7,294
663
5,661
3,660
1,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
xR20x
Mercury
12
9 / 0 / 4
7,699
700
5,922
6,125
2,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AGr0316
Poseidon
8
0 / 4 / 0
4,550
414
1,138
3,623
1,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
0 / 5 / 2
5,173
470
4,977
6,495
1,396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
ayan2200
Sylvanus
7
0 / 4 / 2
4,893
445
2,558
8,257
3,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
kaw1558
Erlang Shen
8
0 / 4 / 1
4,966
451
2,298
7,162
4,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
3 / 4 / 0
5,962
542
4,146
7,963
2,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
21
Kills
3
3
Deaths
21
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Poseidon
AGr0316
Poseidon
0
4
0
0
L
0
5
2
0.2
W
3
2
2
2
W
Bellona
4
1
3
5.5
W
0
0
10
5
W
Ah Puch
5
0
4
7
L
Sylvanus
ayan2200
Sylvanus
0
4
2
0.25
L
Erlang Shen
kaw1558
Erlang Shen
0
4
1
0.13
L
3
4
0
0.75
W
Mercury
xR20x
Mercury
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,470
Damage
15,117
27,446
Taken
33,500
13,305
Mitigated
13,234
8,043
Healing
6,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
AGr0316
Poseidon
1,138
235
0
0
3,623
1,097
0
2,625
998
15,104
0
L
4,977
1,491
0
1,107
6,495
1,396
93
950
5,545
0
26,430
W
1,971
1,385
0
3,134
6,798
1,793
866
1,007
5,791
0
27,213
W
Bellona
7,091
3,114
0
1,348
5,447
5,501
0
340
5,107
4,839
37,820
W
2,825
678
0
1,136
5,416
2,551
0
869
4,547
16,728
0
W
Ah Puch
5,661
459
0
1,610
3,660
1,101
1,129
1,080
2,402
44,588
0
L
Sylvanus
ayan2200
Sylvanus
2,558
971
262
1,250
8,257
3,738
0
3,471
4,786
10,899
0
L
Erlang Shen
kaw1558
Erlang Shen
2,298
1,124
0
1,636
7,162
4,605
0
776
6,386
1,282
13,740
L
4,146
1,305
0
2,284
7,963
2,398
0
1,033
6,930
0
29,064
W
Mercury
xR20x
Mercury
5,922
3,349
0
815
6,125
2,359
0
429
5,696
0
43,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,674
Gold Earned
25,544
365
Minions Killed
183
0
Camps Cleared
0
1,194,841
Distance Traveled
902,720
18
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
4,550
414
38
3
0
146,401
0
L
Neith
5,173
470
49
4
0
193,713
0
W
Anhur
6,177
562
66
6
0
193,426
1
W
Bellona
7,540
685
101
9
0
238,352
3
W
Athena
5,964
542
26
2
0
267,911
7
W
Ah Puch
7,294
663
97
9
0
211,233
2
L
Sylvanus
4,893
445
9
1
0
177,851
3
L
Erlang Shen
4,966
451
34
3
0
177,244
0
L
Thor
5,962
542
53
5
0
207,511
0
W
Mercury
7,699
700
75
7
0
283,919
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role