Player Matchup

Thor
Thor
Gold V
ArmedPenguin
Thor
Gold V
Level 141
God Stats
3W - 3L
1,500 SR
Queue Stats
243W - 245L
1,356 MMR
Party 1
Nu Wa
Nu Wa
Gold IV
LopezSlayz
Nu Wa
Gold IV
Level 154
God Stats
8W - 3L
1,741 SR
Queue Stats
254W - 261L
1,574 MMR
Solo
Artemis
Artemis
Platinum IV
OneShadyPigeon
Artemis
Platinum IV
Level 160
God Stats
2W - 1L
1,715 SR
Queue Stats
71W - 70L
1,782 MMR
Party 1
Guan Yu
Guan Yu
Bronze III
TortyETW
Guan Yu
Bronze III
Level 141
God Stats
12W - 8L
1,828 SR
Queue Stats
98W - 87L
1,459 MMR
Party 3
Geb
Geb
Gold V
bahamut1059
Geb
Gold V
Level 71
God Stats
6W - 2L
1,500 SR
Queue Stats
112W - 85L
1,681 MMR
Party 3
Team Averages
Gold V
Gold V
Average Tier
Level 133
1,657 SR
1,570 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 112
1,538 SR
1,556 MMR
Ymir
Ymir
Bronze III
Adolfo_604
Ymir
Bronze III
Level 49
God Stats
0W - 1L
1,267 SR
Queue Stats
1W - 1L
1,500 MMR
Party 4
Hera
Hera
Gold IV
Arathorme
Hera
Gold IV
Level 154
God Stats
3W - 2L
1,778 SR
Queue Stats
253W - 256L
1,571 MMR
Solo
Heimdallr
Heimdallr
Silver III
Introvert_Jay
Heimdallr
Silver III
Level 117
God Stats
4W - 3L
1,500 SR
Queue Stats
151W - 158L
1,550 MMR
Party 4
Set
Set
Gold II
Master Yoshi370
Set
Gold II
Level 122
God Stats
3W - 2L
1,646 SR
Queue Stats
91W - 103L
1,641 MMR
Party 2
Nike
Nike
Silver I
skeevermcbeaver
Nike
Silver I
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 92L
1,517 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 4
10,883
544
4,063
10,680
7,141
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
19
7 / 0 / 8
11,969
598
17,828
8,215
3,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 1 / 4
11,350
568
12,526
11,910
4,289
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
TortyETW
Guan Yu
17
4 / 0 / 11
11,068
553
9,936
17,909
26,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 0 / 10
10,939
547
7,705
17,194
16,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
KhepriCthulhuCu ChulainnDanzaburouBakasura

VS

Bans
TsukuyomiFenrirPersephoneKing ArthurScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
7,933
397
5,697
16,409
9,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Hera
16
2 / 3 / 1
9,499
475
9,088
10,377
2,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Introvert_Jay
Heimdallr
14
1 / 7 / 0
8,398
420
3,810
15,015
5,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
1 / 4 / 0
8,717
436
4,521
13,518
4,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
1 / 6 / 1
8,281
414
6,294
15,515
5,455
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
8
24
Kills
5
5
Deaths
25
37
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Hera
2
3
1
0.83
W
4
4
4
1.5
L
Heimdallr
Introvert_Jay
Heimdallr
1
7
0
0.14
W
Nu Wa
7
0
8
11
L
1
4
0
0.25
W
6
1
4
8
W
Guan Yu
TortyETW
Guan Yu
4
0
11
9.5
W
3
0
10
8
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,058
Damage
29,410
65,908
Taken
70,834
57,926
Mitigated
27,227
25,247
Healing
12,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,697
353
636
2,764
16,409
9,197
0
4,862
11,181
36,323
0
L
Hera
9,088
2,183
0
2,203
10,377
2,984
0
4,998
5,090
70,913
0
W
4,063
902
0
685
10,680
7,141
1,222
2,495
8,063
7,195
65,000
L
Heimdallr
Introvert_Jay
Heimdallr
3,810
1,164
0
2,807
15,015
5,323
494
2,676
12,171
0
50,224
W
Nu Wa
17,828
3,839
290
4,015
8,215
3,522
1,917
3,542
4,465
89,940
0
L
4,521
1,625
0
3,953
13,518
4,268
0
5,458
7,682
0
64,682
W
12,526
6,839
0
7,217
11,910
4,289
2,775
3,556
8,351
0
74,997
W
Guan Yu
TortyETW
Guan Yu
9,936
759
2,440
8,167
17,909
26,687
544
2,078
15,775
0
50,555
W
7,705
1,017
0
2,433
17,194
16,287
183
2,652
14,466
37,246
0
L
6,294
486
0
375
15,515
5,455
0
6,339
8,487
0
43,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,209
Gold Earned
42,828
515
Minions Killed
503
0
Camps Cleared
0
2,016,741
Distance Traveled
1,824,795
38
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,933
397
64
3
0
343,716
1
L
Hera
9,499
475
151
8
0
358,783
3
W
Thor
10,883
544
114
6
0
349,188
11
L
Heimdallr
8,398
420
84
4
0
335,984
4
W
Nu Wa
11,969
598
152
8
0
382,483
3
L
Set
8,717
436
122
6
0
407,827
4
W
Artemis
11,350
568
129
6
0
394,244
5
W
Guan Yu
11,068
553
85
4
0
455,769
9
W
Geb
10,939
547
35
2
0
435,057
10
L
Nike
8,281
414
82
4
0
378,485
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role