Player Matchup

Merlin
Merlin
FunMr Philips
Merlin
Level 22
God Stats
10W - 14L
1,485 SR
Queue Stats
240W - 319L
1,400 Elo+
Party 2
Bacchus
Bacchus
GenesisRosse
Bacchus
Level 44
God Stats
2W - 9L
1,476 SR
Queue Stats
239W - 310L
1,336 Elo+
Party 2
King Arthur
King Arthur
LeGordis
King Arthur
Level 32
God Stats
20W - 19L
1,431 SR
Queue Stats
236W - 302L
1,319 Elo+
Party 2
Cupid
Cupid
TheBigTony9K
Cupid
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 59L
1,500 Elo+
Party 2
Set
Set
Vinipiumpium
Set
Level 64
God Stats
7W - 10L
1,267 SR
Queue Stats
186W - 257L
1,385 Elo+
Party 2
Team Averages
Level 34
1,432 SR
1,388 Elo+

VS

Team Averages
Level 71
1,330 SR
1,372 Elo+
Tsukuyomi
Tsukuyomi
ImmortalxHuncho
Tsukuyomi
Level 5
God Stats
4W - 5L
1,227 SR
Queue Stats
7W - 8L
1,248 Elo+
Party 1
Ares
Ares
Mickey_Wonders
Ares
Level 107
God Stats
5W - 0L
1,482 SR
Queue Stats
29W - 26L
1,439 Elo+
Party 1
Merlin
Merlin
Sleepydeprived
Merlin
Level 84
God Stats
4W - 4L
1,464 SR
Queue Stats
6W - 5L
1,438 Elo+
Party 1
Cupid
Cupid
TGVStr33tFighter
Cupid
Level 49
God Stats
4W - 6L
1,296 SR
Queue Stats
7W - 12L
1,208 Elo+
Party 1
Osiris
Osiris
xTyronyx
Osiris
Level 109
God Stats
1W - 1L
1,181 SR
Queue Stats
47W - 43L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
4,666
467
1,143
5,337
1,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

Bacchus
GenesisRosse
Bacchus
7
0 / 0 / 0
4,634
463
1,474
4,176
2,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes

Shoes

+6%
Movement Speed

King Arthur
LeGordis
King Arthur
7
1 / 5 / 0
4,445
445
2,704
8,925
5,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 2 / 0
3,934
393
2,219
4,439
1,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

9
1 / 3 / 0
5,139
514
1,546
6,695
2,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ImmortalxHuncho
Tsukuyomi
9
1 / 2 / 4
5,384
538
2,359
5,253
1,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 0 / 2
5,384
538
2,893
6,509
2,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
7 / 0 / 1
6,608
661
3,882
2,581
797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 0 / 1
4,910
491
2,196
1,183
374
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
xTyronyx
Osiris
11
6 / 0 / 3
6,466
647
8,789
5,641
5,881
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
2
Kills
15
15
Deaths
2
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Bacchus
GenesisRosse
Bacchus
0
0
0
0
W
Tsukuyomi
ImmortalxHuncho
Tsukuyomi
1
2
4
1.5
L
King Arthur
LeGordis
King Arthur
1
5
0
0.2
W
0
0
2
1
W
7
0
1
7.5
W
1
0
1
1.5
L
0
2
0
0
L
1
3
0
0.33
W
Osiris
xTyronyx
Osiris
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,086
Damage
20,119
29,572
Taken
21,167
13,401
Mitigated
11,346
7,498
Healing
6,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,143
50
0
1,050
5,337
1,417
0
2,419
2,689
16,811
0
L
Bacchus
GenesisRosse
Bacchus
1,474
162
0
671
4,176
2,726
0
1,395
2,781
9,529
0
W
Tsukuyomi
ImmortalxHuncho
Tsukuyomi
2,359
887
0
2,040
5,253
1,420
0
140
5,035
0
20,864
L
King Arthur
LeGordis
King Arthur
2,704
349
0
1,740
8,925
5,811
0
757
8,140
0
13,715
W
2,893
149
0
2,151
6,509
2,874
169
1,186
5,323
19,280
0
W
3,882
121
0
660
2,581
797
758
590
1,854
22,970
0
W
2,196
1,232
152
128
1,183
374
897
288
895
0
18,490
L
2,219
1,072
207
926
4,439
1,215
0
2,100
2,289
0
11,855
L
1,546
614
0
2,904
6,695
2,232
0
625
6,026
0
24,241
W
Osiris
xTyronyx
Osiris
8,789
4,789
0
1,000
5,641
5,881
1,341
266
5,174
4,502
28,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,818
Gold Earned
28,752
172
Minions Killed
226
0
Camps Cleared
0
833,845
Distance Traveled
918,428
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,666
467
43
4
0
141,401
0
L
Bacchus
4,634
463
17
2
0
172,942
2
W
Tsukuyomi
5,384
538
45
5
0
209,198
0
L
King Arthur
4,445
445
30
3
0
167,959
0
W
Ares
5,384
538
40
4
0
171,140
0
W
Merlin
6,608
661
37
4
0
185,181
3
W
Cupid
4,910
491
43
4
0
179,180
1
L
Cupid
3,934
393
23
2
0
155,024
0
L
Set
5,139
514
59
6
0
196,519
0
W
Osiris
6,466
647
61
6
0
173,729
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role