Player Matchup

Bellona
Bellona
Floppydonkeyfoot
Bellona
Level 69
God Stats
24W - 20L
1,321 SR
Queue Stats
86W - 69L
1,462 Elo+
Party 1
Ganesha
Ganesha
MystoganXL
Ganesha
Level 135
God Stats
2W - 1L
1,284 SR
Queue Stats
5W - 9L
1,364 Elo+
Party 1
Neith
Neith
SqwilyumfanCson
Neith
Level 146
God Stats
5W - 2L
1,715 SR
Queue Stats
130W - 134L
1,493 Elo+
Party 1
Cthulhu
Cthulhu
ULTRA PuFF C
Cthulhu
Level 160
God Stats
1W - 1L
1,794 SR
Queue Stats
237W - 221L
1,495 Elo+
Party 1
Kukulkan
Kukulkan
bluedude44
Kukulkan
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 133L
1,519 Elo+
Party 1
Team Averages
Level 131
1,523 SR
1,466 Elo+

VS

Team Averages
Level 140
1,559 SR
1,554 Elo+
Olorun
Olorun
BigGalaxyBrain
Olorun
Level 156
God Stats
1W - 3L
1,460 SR
Queue Stats
99W - 110L
1,510 Elo+
Solo
Erlang Shen
Erlang Shen
MaleTsundere
Erlang Shen
Level 84
God Stats
6W - 4L
1,932 SR
Queue Stats
136W - 126L
1,582 Elo+
Solo
Eset
Eset
TCTF_SWAT
Eset
Level 159
God Stats
15W - 12L
1,705 SR
Queue Stats
883W - 812L
1,579 Elo+
Party 2
Sobek
Sobek
hellyeahtyger
Sobek
Level 157
God Stats
8W - 14L
1,195 SR
Queue Stats
344W - 318L
1,524 Elo+
Party 2
Ne Zha
Ne Zha
oO hiLUSS Oo
Ne Zha
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
221W - 226L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 1 / 1
15,527
647
22,595
18,337
18,236
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
MystoganXL
Ganesha
18
0 / 0 / 14
12,999
542
6,541
11,201
10,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
2 / 0 / 5
12,763
532
8,118
10,551
4,412
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
ULTRA PuFF C
Cthulhu
20
6 / 3 / 4
13,766
574
27,251
26,676
26,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kukulkan
bluedude44
Kukulkan
19
1 / 1 / 8
12,633
526
13,473
8,653
4,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 0
10,509
438
12,439
15,967
9,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Erlang Shen
MaleTsundere
Erlang Shen
14
2 / 6 / 1
10,412
434
6,490
25,131
14,162
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Eset
16
1 / 7 / 0
10,844
452
7,641
15,147
6,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 3 / 3
9,910
413
11,546
27,093
22,449
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
19
1 / 5 / 0
11,191
466
3,289
18,996
7,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
9
25
Kills
5
5
Deaths
25
32
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
16
1
1
16.5
L
Erlang Shen
MaleTsundere
Erlang Shen
2
6
1
0.42
W
Ganesha
MystoganXL
Ganesha
0
0
14
7
W
2
0
5
4.5
L
Eset
1
7
0
0.14
W
Cthulhu
ULTRA PuFF C
Cthulhu
6
3
4
2.67
W
Kukulkan
bluedude44
Kukulkan
1
1
8
5
L
1
3
3
0.83
L
Ne Zha
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,978
Damage
41,405
75,418
Taken
102,334
63,674
Mitigated
59,989
29,972
Healing
29,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,439
6,225
128
7,423
15,967
9,059
0
7,725
8,028
89,783
0
W
22,595
13,006
0
7,791
18,337
18,236
577
4,748
13,589
18,171
129,609
L
Erlang Shen
MaleTsundere
Erlang Shen
6,490
2,900
0
5,888
25,131
14,162
0
11,003
13,875
0
42,166
W
Ganesha
MystoganXL
Ganesha
6,541
544
0
3,289
11,201
10,102
542
4,925
6,276
37,700
0
W
8,118
1,730
0
3,594
10,551
4,412
4,634
5,251
5,300
0
100,262
L
Eset
7,641
356
293
1,724
15,147
6,680
278
7,070
7,899
72,002
0
W
Cthulhu
ULTRA PuFF C
Cthulhu
27,251
2,400
803
12,903
26,676
26,308
0
14,380
12,296
94,061
0
W
Kukulkan
bluedude44
Kukulkan
13,473
1,190
0
1,592
8,653
4,616
1,697
2,322
6,331
100,737
0
L
11,546
946
0
11,650
27,093
22,449
481
14,869
11,368
58,715
0
L
Ne Zha
3,289
696
0
2,784
18,996
7,639
0
5,967
12,801
0
86,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,688
Gold Earned
52,866
714
Minions Killed
625
0
Camps Cleared
0
2,428,038
Distance Traveled
2,210,072
30
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,509
438
155
6
0
408,487
3
W
Bellona
15,527
647
178
7
0
550,993
2
L
Erlang Shen
10,412
434
58
2
0
477,757
6
W
Ganesha
12,999
542
10
0
0
469,516
6
W
Neith
12,763
532
190
8
0
449,499
6
L
Eset
10,844
452
159
7
0
393,883
12
W
Cthulhu
13,766
574
155
6
0
468,522
4
W
Kukulkan
12,633
526
181
8
0
489,508
12
L
Sobek
9,910
413
96
4
0
443,256
4
L
Ne Zha
11,191
466
157
7
0
486,689
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role