Player Matchup

Terra
Terra
DaSalamiLid
Terra
Level 5
God Stats
1W - 0L
1,285 SR
Queue Stats
10W - 2L
1,944 Elo+
Party 3
Anhur
Anhur
Kiri1234
Anhur
Level 8
God Stats
21W - 5L
1,567 SR
Queue Stats
99W - 36L
1,770 Elo+
Party 3
The Morrigan
The Morrigan
MilkSquared
The Morrigan
Level 6
God Stats
2W - 0L
1,746 SR
Queue Stats
13W - 4L
1,770 Elo+
Party 3
Loki
Loki
blast2081
Loki
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 27L
1,691 Elo+
Party 1
Aphrodite
Aphrodite
emsarala
Aphrodite
Level 6
God Stats
30W - 31L
1,811 SR
Queue Stats
32W - 36L
1,691 Elo+
Party 1
Team Averages
Level 9
1,582 SR
1,773 Elo+

VS

Team Averages
Level 17
1,578 SR
1,676 Elo+
Fenrir
Fenrir
FrankieNieb
Fenrir
Level 17
God Stats
7W - 3L
1,500 SR
Queue Stats
142W - 34L
1,763 Elo+
Party 2
Artemis
Artemis
alicechurro
Artemis
Level 15
God Stats
75W - 42L
1,525 SR
Queue Stats
348W - 139L
1,585 Elo+
Party 2
Kukulkan
Kukulkan
anaqbelt
Kukulkan
Level 22
God Stats
294W - 98L
1,655 SR
Queue Stats
342W - 125L
1,616 Elo+
Party 2
Cthulhu
Cthulhu
jaccboi
Cthulhu
Level 17
God Stats
25W - 13L
1,608 SR
Queue Stats
351W - 131L
1,662 Elo+
Party 2
Chang'e
Chang'e
kyliegg
Chang'e
Level 12
God Stats
103W - 42L
1,603 SR
Queue Stats
295W - 137L
1,756 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 6 / 22
17,811
1,113
52,569
31,508
16,815
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
Kiri1234
Anhur
20
3 / 6 / 13
14,466
904
12,582
18,601
6,856
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Morrigan
MilkSquared
The Morrigan
20
9 / 8 / 17
17,145
1,072
41,109
15,582
6,330
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
20
9 / 8 / 14
16,752
1,047
29,018
25,203
10,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Aphrodite
emsarala
Aphrodite
20
1 / 7 / 15
13,818
864
2,611
14,166
10,166
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

4

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
14 / 5 / 16
18,357
1,147
21,549
39,771
39,272
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
alicechurro
Artemis
20
2 / 7 / 21
14,443
903
14,907
21,025
7,571
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
anaqbelt
Kukulkan
20
7 / 8 / 15
15,837
990
15,693
19,849
7,710
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
jaccboi
Cthulhu
20
5 / 2 / 30
18,037
1,127
28,157
36,799
48,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
kyliegg
Chang'e
20
7 / 9 / 20
16,056
1,004
15,229
26,178
9,180
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
137
31
Kills
35
35
Deaths
31
81
Assists
102
Player
Kills
Deaths
Assists
KDA
W
9
6
22
3.33
L
Fenrir
14
5
16
4.4
W
Anhur
Kiri1234
Anhur
3
6
13
1.58
W
The Morrigan
MilkSquared
The Morrigan
9
8
17
2.19
L
Artemis
alicechurro
Artemis
2
7
21
1.79
L
Kukulkan
anaqbelt
Kukulkan
7
8
15
1.81
W
Loki
9
8
14
2
W
Aphrodite
emsarala
Aphrodite
1
7
15
1.21
L
Cthulhu
jaccboi
Cthulhu
5
2
30
10
L
Chang'e
kyliegg
Chang'e
7
9
20
1.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

137,889
Damage
95,535
105,060
Taken
143,622
50,599
Mitigated
112,725
28,047
Healing
21,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
52,569
5,468
9,002
12,062
31,508
16,815
0
19,542
11,340
79,386
0
L
Fenrir
21,549
9,930
0
3,344
39,771
39,272
0
24,726
15,045
3,264
40,132
W
Anhur
Kiri1234
Anhur
12,582
8,312
0
1,295
18,601
6,856
0
10,399
8,202
0
41,418
W
The Morrigan
MilkSquared
The Morrigan
41,109
6,589
784
1,163
15,582
6,330
0
6,877
8,295
74,719
10,677
L
Artemis
alicechurro
Artemis
14,907
4,545
0
407
21,025
7,571
0
12,738
8,287
0
40,171
L
Kukulkan
anaqbelt
Kukulkan
15,693
1,518
0
0
19,849
7,710
0
14,463
5,386
71,559
0
W
Loki
29,018
5,670
0
1,081
25,203
10,432
0
14,071
11,029
0
64,058
W
Aphrodite
emsarala
Aphrodite
2,611
305
1,610
1,050
14,166
10,166
0
9,560
4,606
9,522
0
L
Cthulhu
jaccboi
Cthulhu
28,157
1,614
786
2,018
36,799
48,992
0
16,298
20,501
76,422
0
L
Chang'e
kyliegg
Chang'e
15,229
375
11,319
3,961
26,178
9,180
0
18,347
7,831
31,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,992
Gold Earned
82,730
313
Minions Killed
318
6
Camps Cleared
11
1,491,254
Distance Traveled
1,480,930
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
17,811
1,113
69
4
0
348,847
0
L
Fenrir
18,357
1,147
28
2
8
311,107
0
W
Anhur
14,466
904
76
5
1
261,718
0
W
The Morrigan
17,145
1,072
93
6
3
285,454
0
L
Artemis
14,443
903
41
3
1
275,822
1
L
Kukulkan
15,837
990
146
9
2
249,439
0
W
Loki
16,752
1,047
67
4
1
323,905
0
W
Aphrodite
13,818
864
8
1
1
271,330
1
L
Cthulhu
18,037
1,127
78
5
0
328,318
1
L
Chang'e
16,056
1,004
25
2
0
316,244
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role