Player Matchup

Ne Zha
Ne Zha
FluxBoundy
Ne Zha
Level 23
God Stats
4W - 7L
1,500 SR
Queue Stats
31W - 40L
1,385 Elo+
Party 2
Bellona
Bellona
FluxJudge
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 55L
1,665 Elo+
Party 2
Scylla
Scylla
II Cuhmmando II
Scylla
Level 85
God Stats
2W - 2L
1,809 SR
Queue Stats
50W - 52L
1,472 Elo+
Party 2
Ymir
Ymir
SpicyItalian21
Ymir
Level 42
God Stats
11W - 12L
1,274 SR
Queue Stats
76W - 75L
1,490 Elo+
Party 2
Danzaburou
Danzaburou
UniUniv3rse
Danzaburou
Level 89
God Stats
3W - 5L
1,772 SR
Queue Stats
90W - 76L
1,432 Elo+
Party 2
Team Averages
Level 48
1,571 SR
1,489 Elo+

VS

Team Averages
Level 36
1,517 SR
1,382 Elo+
Ymir
Ymir
Brizzy06
Ymir
Level 8
God Stats
14W - 16L
1,500 SR
Queue Stats
36W - 55L
1,246 Elo+
Party 1
Cu Chulainn
Cu Chulainn
CivilMeister
Cu Chulainn
Level 58
God Stats
186W - 158L
1,570 SR
Queue Stats
247W - 231L
1,434 Elo+
Party 1
Anubis
Anubis
DankigMig69
Anubis
Level 48
God Stats
119W - 100L
1,465 SR
Queue Stats
262W - 283L
1,428 Elo+
Party 1
Cupid
Cupid
ImJustAWarrior
Cupid
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
152W - 139L
1,376 Elo+
Solo
Thor
Thor
Roaming-Monkey
Thor
Level 20
God Stats
6W - 5L
1,548 SR
Queue Stats
174W - 201L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
FluxBoundy
Ne Zha
11
1 / 2 / 4
6,601
550
4,117
7,343
1,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bellona
FluxJudge
Bellona
14
4 / 0 / 1
8,521
710
7,732
8,608
7,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
2 / 3 / 1
6,649
554
2,551
4,085
766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
2 / 2 / 5
6,201
517
2,411
8,064
4,250
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
UniUniv3rse
Danzaburou
12
5 / 0 / 2
7,257
605
6,810
4,398
1,506
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
0 / 3 / 1
5,567
464
2,132
7,433
3,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
CivilMeister
Cu Chulainn
11
0 / 2 / 0
6,158
513
4,381
7,745
5,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
12
4 / 3 / 0
6,998
583
4,954
7,845
3,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
3 / 4 / 0
5,796
483
5,385
5,957
1,493
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 2 / 2
5,533
461
925
6,886
2,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
14
Kills
7
7
Deaths
14
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
3
1
0.17
L
Cu Chulainn
CivilMeister
Cu Chulainn
0
2
0
0
L
Anubis
4
3
0
1.33
W
Ne Zha
FluxBoundy
Ne Zha
1
2
4
1.5
W
Bellona
FluxJudge
Bellona
4
0
1
4.5
W
2
3
1
0.83
L
3
4
0
0.75
L
0
2
2
0.5
W
2
2
5
2.25
W
Danzaburou
UniUniv3rse
Danzaburou
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,621
Damage
17,777
32,498
Taken
35,866
16,359
Mitigated
15,817
8,889
Healing
7,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,132
361
0
520
7,433
3,104
93
1,539
5,894
13,075
0
L
Cu Chulainn
CivilMeister
Cu Chulainn
4,381
1,016
0
1,236
7,745
5,750
556
436
7,309
0
39,186
L
Anubis
4,954
187
0
1,615
7,845
3,407
232
2,130
5,439
44,176
0
W
Ne Zha
FluxBoundy
Ne Zha
4,117
1,605
0
704
7,343
1,882
510
1,078
6,265
0
35,611
W
Bellona
FluxJudge
Bellona
7,732
2,884
0
4,050
8,608
7,955
0
1,143
7,113
5,059
45,386
W
2,551
0
0
375
4,085
766
1,310
2,807
1,278
24,298
0
L
5,385
2,116
73
1,090
5,957
1,493
0
785
5,172
0
31,213
L
925
231
0
3,081
6,886
2,063
0
372
6,514
0
23,198
W
2,411
561
0
1,010
8,064
4,250
447
1,864
6,200
17,558
0
W
Danzaburou
UniUniv3rse
Danzaburou
6,810
2,646
0
2,750
4,398
1,506
667
194
4,204
0
40,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,229
Gold Earned
30,052
322
Minions Killed
270
0
Camps Cleared
0
1,159,397
Distance Traveled
1,129,016
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,567
464
27
2
0
208,781
0
L
Cu Chulainn
6,158
513
74
6
0
262,275
2
L
Anubis
6,998
583
67
6
0
207,384
4
W
Ne Zha
6,601
550
59
5
0
249,907
0
W
Bellona
8,521
710
104
9
0
280,872
0
W
Scylla
6,649
554
56
5
0
202,549
1
L
Cupid
5,796
483
51
4
0
204,768
5
L
Thor
5,533
461
51
4
0
245,808
1
W
Ymir
6,201
517
30
3
0
226,112
0
W
Danzaburou
7,257
605
73
6
0
199,957
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role