Player Matchup

Cupid
Cupid
Akselan
Cupid
Level 96
God Stats
24W - 21L
1,764 SR
Queue Stats
466W - 518L
1,496 Elo+
Party 2
Set
Set
XeerDC
Set
Level 87
God Stats
11W - 12L
1,490 SR
Queue Stats
159W - 154L
1,539 Elo+
Party 2
Baron Samedi
Baron Samedi
boston2294
Baron Samedi
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 84
1,585 SR
1,512 Elo+

VS

Team Averages
Level 93
1,622 SR
1,606 Elo+
Cupid
Cupid
E1ros
Cupid
Level 123
God Stats
12W - 12L
1,831 SR
Queue Stats
52W - 61L
1,644 Elo+
Party 1
Discordia
Discordia
Jester42
Discordia
Level 128
God Stats
16W - 14L
1,536 SR
Queue Stats
49W - 52L
1,644 Elo+
Party 1
Cthulhu
Cthulhu
arkantos66
Cthulhu
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 32L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Akselan
Cupid
13
2 / 6 / 4
10,133
633
7,783
11,856
5,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Set
XeerDC
Set
14
5 / 9 / 2
11,139
696
15,988
17,895
7,579
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
boston2294
Baron Samedi
13
0 / 3 / 5
9,333
583
10,659
14,302
9,555
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
E1ros
Cupid
15
6 / 1 / 6
11,625
727
11,444
14,827
5,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Jester42
Discordia
16
8 / 4 / 10
12,037
752
16,192
10,562
3,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
arkantos66
Cthulhu
16
4 / 2 / 12
12,084
755
9,693
19,767
21,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
7
Kills
18
18
Deaths
7
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cupid
Akselan
Cupid
2
6
4
0.67
W
Cupid
E1ros
Cupid
6
1
6
9
W
Discordia
Jester42
Discordia
8
4
10
3.25
L
Set
XeerDC
Set
5
9
2
0.67
W
Cthulhu
arkantos66
Cthulhu
4
2
12
5
L
Baron Samedi
boston2294
Baron Samedi
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,430
Damage
37,329
44,053
Taken
45,156
22,580
Mitigated
30,054
9,908
Healing
13,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Akselan
Cupid
7,783
3,813
250
1,346
11,856
5,446
143
7,776
4,080
5,179
37,262
W
Cupid
E1ros
Cupid
11,444
4,526
2,079
7,814
14,827
5,297
1,426
2,628
12,199
0
61,378
W
Discordia
Jester42
Discordia
16,192
110
0
393
10,562
3,739
545
1,931
8,631
53,859
0
L
Set
XeerDC
Set
15,988
4,341
0
2,296
17,895
7,579
0
9,411
8,484
0
37,680
W
Cthulhu
arkantos66
Cthulhu
9,693
932
21
2,711
19,767
21,018
596
7,110
12,657
30,696
0
L
Baron Samedi
boston2294
Baron Samedi
10,659
452
1,051
4,965
14,302
9,555
0
8,732
5,570
32,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,605
Gold Earned
35,746
156
Minions Killed
200
0
Camps Cleared
0
828,480
Distance Traveled
974,119
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,133
633
72
5
0
262,535
4
W
Cupid
11,625
727
84
5
0
296,622
2
W
Discordia
12,037
752
66
4
0
288,540
1
L
Set
11,139
696
44
3
0
276,345
1
W
Cthulhu
12,084
755
50
3
0
388,957
1
L
Baron Samedi
9,333
583
40
3
0
289,600
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role