Player Matchup

Bakasura
Bakasura
CRob1
Bakasura
Level 36
God Stats
17W - 12L
1,589 SR
Queue Stats
34W - 47L
1,462 Elo+
Party 1
Danzaburou
Danzaburou
RealPriapus
Danzaburou
Level 28
God Stats
22W - 32L
1,383 SR
Queue Stats
32W - 46L
1,462 Elo+
Party 1
Khepri
Khepri
SmiteDaBub
Khepri
Level 29
God Stats
7W - 10L
1,712 SR
Queue Stats
44W - 47L
1,496 Elo+
Party 1
Bellona
Bellona
ToTshi
Bellona
Level 4
God Stats
3W - 2L
1,541 SR
Queue Stats
4W - 7L
1,449 Elo+
Solo
Anubis
Anubis
wygibby
Anubis
Level 25
God Stats
8W - 5L
1,549 SR
Queue Stats
9W - 7L
1,567 Elo+
Party 1
Team Averages
Level 24
1,555 SR
1,487 Elo+

VS

Team Averages
Level 30
1,613 SR
1,500 Elo+
Heimdallr
Heimdallr
AdaptivePro
Heimdallr
Level 29
God Stats
5W - 9L
1,473 SR
Queue Stats
49W - 68L
1,460 Elo+
Party 3
Danzaburou
Danzaburou
N6tg
Danzaburou
Level 10
God Stats
3W - 3L
1,500 SR
Queue Stats
54W - 63L
1,691 Elo+
Party 3
Hachiman
Hachiman
Saltboy7248
Hachiman
Level 56
God Stats
6W - 8L
1,712 SR
Queue Stats
216W - 265L
1,465 Elo+
Party 3
Amaterasu
Amaterasu
deathsmenace
Amaterasu
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
98W - 109L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
xtranapkins
Hun Batz
Level 26
God Stats
5W - 1L
1,879 SR
Queue Stats
87W - 100L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CRob1
Bakasura
20
14 / 1 / 3
12,012
632
15,579
13,778
10,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
RealPriapus
Danzaburou
16
16 / 5 / 6
11,718
617
15,689
9,248
4,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
SmiteDaBub
Khepri
15
1 / 5 / 19
10,063
530
7,302
13,653
15,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bellona
ToTshi
Bellona
14
3 / 3 / 4
9,168
483
6,271
10,364
8,154
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anubis
wygibby
Anubis
17
3 / 1 / 5
10,721
564
8,206
7,019
5,526
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AdaptivePro
Heimdallr
15
3 / 6 / 1
9,442
497
7,123
13,946
5,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
N6tg
Danzaburou
11
3 / 11 / 3
8,060
424
4,239
12,692
3,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hachiman
Saltboy7248
Hachiman
13
4 / 9 / 3
8,778
462
5,545
13,974
4,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
deathsmenace
Amaterasu
15
3 / 5 / 2
9,347
492
6,316
13,236
8,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hun Batz
xtranapkins
Hun Batz
14
1 / 6 / 4
8,690
457
4,034
16,463
5,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
27
37
Kills
14
15
Deaths
37
37
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AdaptivePro
Heimdallr
3
6
1
0.58
W
Bakasura
CRob1
Bakasura
14
1
3
15.5
L
Danzaburou
N6tg
Danzaburou
3
11
3
0.41
W
Danzaburou
RealPriapus
Danzaburou
16
5
6
3.8
L
Hachiman
Saltboy7248
Hachiman
4
9
3
0.61
W
Khepri
SmiteDaBub
Khepri
1
5
19
2.1
W
Bellona
ToTshi
Bellona
3
3
4
1.67
L
Amaterasu
deathsmenace
Amaterasu
3
5
2
0.8
W
Anubis
wygibby
Anubis
3
1
5
5.5
L
Hun Batz
xtranapkins
Hun Batz
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,047
Damage
27,257
54,062
Taken
70,311
43,341
Mitigated
27,038
14,967
Healing
17,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AdaptivePro
Heimdallr
7,123
3,192
0
3,536
13,946
5,613
282
3,439
10,087
0
51,534
W
Bakasura
CRob1
Bakasura
15,579
10,313
0
5,465
13,778
10,586
1,155
0
13,734
12,085
82,989
L
Danzaburou
N6tg
Danzaburou
4,239
2,905
0
1,233
12,692
3,917
561
2,297
9,905
0
19,745
W
Danzaburou
RealPriapus
Danzaburou
15,689
6,614
0
1,831
9,248
4,055
1,682
0
9,248
0
49,852
L
Hachiman
Saltboy7248
Hachiman
5,545
2,945
0
1,948
13,974
4,068
287
5,381
8,393
0
31,083
W
Khepri
SmiteDaBub
Khepri
7,302
878
0
2,883
13,653
15,020
429
0
13,628
37,127
0
W
Bellona
ToTshi
Bellona
6,271
1,996
0
1,119
10,364
8,154
300
0
10,083
0
25,658
L
Amaterasu
deathsmenace
Amaterasu
6,316
2,726
187
5,144
13,236
8,024
818
2,296
10,701
0
37,439
W
Anubis
wygibby
Anubis
8,206
500
0
3,669
7,019
5,526
496
0
6,966
64,133
0
L
Hun Batz
xtranapkins
Hun Batz
4,034
1,498
289
4,882
16,463
5,416
709
2,973
12,479
0
45,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,682
Gold Earned
44,317
473
Minions Killed
390
0
Camps Cleared
0
1,758,697
Distance Traveled
1,415,160
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,442
497
112
6
0
263,539
2
W
Bakasura
12,012
632
158
8
0
450,646
3
L
Danzaburou
8,060
424
40
2
0
274,523
0
W
Danzaburou
11,718
617
92
5
0
340,359
0
L
Hachiman
8,778
462
57
3
0
281,589
2
W
Khepri
10,063
530
39
2
0
333,443
1
W
Bellona
9,168
483
45
2
0
293,183
0
L
Amaterasu
9,347
492
75
4
0
312,709
1
W
Anubis
10,721
564
139
7
0
341,066
5
L
Hun Batz
8,690
457
106
6
0
282,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role