Player Matchup

Merlin
Merlin
KingPattycakes
Merlin
Level 83
God Stats
2W - 1L
1,722 SR
Queue Stats
36W - 41L
1,698 Elo+
Party 1
Yemoja
Yemoja
MrJusticeBananas
Yemoja
Level 28
God Stats
12W - 13L
1,639 SR
Queue Stats
46W - 56L
1,621 Elo+
Party 1
Odin
Odin
TactiGrapefruit
Odin
Level 100
God Stats
3W - 4L
1,500 SR
Queue Stats
147W - 137L
1,604 Elo+
Party 1
Nemesis
Nemesis
TheSyves
Nemesis
Level 84
God Stats
4W - 10L
1,526 SR
Queue Stats
47W - 48L
1,590 Elo+
Party 1
Izanami
Izanami
Zylexn
Izanami
Level 78
God Stats
5W - 6L
1,500 SR
Queue Stats
98W - 103L
1,523 Elo+
Party 1
Team Averages
Level 75
1,578 SR
1,607 Elo+

VS

Team Averages
Level 72
1,515 SR
1,533 Elo+
Sylvanus
Sylvanus
Goopgunk
Sylvanus
Level 27
God Stats
12W - 5L
1,575 SR
Queue Stats
28W - 19L
1,556 Elo+
Party 2
Chaac
Chaac
Goth Aizawa
Chaac
Level 63
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 32L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
ICY unihorn
Danzaburou
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 2
Scylla
Scylla
Kwyloz
Scylla
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 27L
1,544 Elo+
Party 2
Ganesha
Ganesha
Shake n Stem
Ganesha
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,404
540
2,541
3,770
1,310
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 3 / 0
4,346
435
2,589
7,391
3,025
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
0 / 1 / 0
5,265
527
2,499
5,355
3,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
TheSyves
Nemesis
9
0 / 2 / 0
5,154
515
2,156
6,500
2,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
Zylexn
Izanami
7
0 / 3 / 0
4,270
427
3,719
6,178
1,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Goopgunk
Sylvanus
10
3 / 0 / 2
6,073
607
3,518
5,737
3,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
1 / 0 / 1
6,668
667
5,579
6,910
5,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
ICY unihorn
Danzaburou
10
5 / 0 / 2
6,648
665
6,470
6,544
1,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
Kwyloz
Scylla
10
1 / 0 / 1
6,040
604
2,383
3,172
897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ganesha
Shake n Stem
Ganesha
9
0 / 0 / 7
6,041
604
1,624
5,431
3,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
23
0
Kills
10
10
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Goopgunk
Sylvanus
3
0
2
4
W
1
0
1
1.5
W
Danzaburou
ICY unihorn
Danzaburou
5
0
2
6
L
0
1
0
0
W
Scylla
Kwyloz
Scylla
1
0
1
1.5
L
0
3
0
0
W
Ganesha
Shake n Stem
Ganesha
0
0
7
3.5
L
0
1
0
0
L
Nemesis
TheSyves
Nemesis
0
2
0
0
L
Izanami
Zylexn
Izanami
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,504
Damage
19,574
29,194
Taken
27,794
10,901
Mitigated
15,565
8,910
Healing
14,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Goopgunk
Sylvanus
3,518
1,489
2,154
3,197
5,737
3,736
1,406
1,282
4,455
29,616
0
W
5,579
1,564
0
3,798
6,910
5,540
0
0
6,634
0
38,729
W
Danzaburou
ICY unihorn
Danzaburou
6,470
3,361
0
3,023
6,544
1,987
1,820
2,379
4,165
0
39,273
L
2,541
139
0
1,045
3,770
1,310
0
2,644
1,126
30,811
0
W
Scylla
Kwyloz
Scylla
2,383
191
0
1,116
3,172
897
164
648
2,524
32,864
0
L
2,589
332
190
1,738
7,391
3,025
0
1,466
5,925
10,773
0
W
Ganesha
Shake n Stem
Ganesha
1,624
417
0
1,494
5,431
3,405
566
821
4,610
14,992
0
L
2,499
1,122
0
1,525
5,355
3,105
0
176
4,903
0
24,954
L
Nemesis
TheSyves
Nemesis
2,156
1,182
0
2,708
6,500
2,047
0
1,856
4,619
0
25,263
L
Izanami
Zylexn
Izanami
3,719
2,513
0
1,704
6,178
1,414
0
1,383
4,795
0
22,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,439
Gold Earned
31,470
256
Minions Killed
305
0
Camps Cleared
0
905,333
Distance Traveled
947,456
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,073
607
57
6
0
183,087
2
W
Chaac
6,668
667
83
8
0
192,603
2
W
Danzaburou
6,648
665
88
9
0
189,716
2
L
Merlin
5,404
540
64
6
0
191,022
2
W
Scylla
6,040
604
71
7
0
188,530
3
L
Yemoja
4,346
435
7
1
0
163,140
0
W
Ganesha
6,041
604
6
1
0
193,520
1
L
Odin
5,265
527
67
7
0
176,726
1
L
Nemesis
5,154
515
69
7
0
220,558
2
L
Izanami
4,270
427
49
5
0
153,887
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role