Player Matchup

Sun Wukong
Sun Wukong
TheCorruptedOnes
Sun Wukong
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
188W - 204L
1,345 Elo+
Party 2
Athena
Athena
TheGunnyOnes
Athena
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
244W - 242L
1,500 Elo+
Party 2
Izanami
Izanami
TheInfectedOnes
Izanami
Level 28
God Stats
3W - 10L
1,319 SR
Queue Stats
20W - 32L
1,335 Elo+
Party 2
Hera
Hera
TheLiftedOnes
Hera
Level 86
God Stats
4W - 8L
1,399 SR
Queue Stats
138W - 132L
1,318 Elo+
Party 2
Artemis
Artemis
xRG4L_Gaming_PRx
Artemis
Level 149
God Stats
27W - 19L
1,635 SR
Queue Stats
412W - 381L
1,687 Elo+
Solo
Team Averages
Level 72
1,471 SR
1,437 Elo+

VS

Team Averages
Level 96
1,607 SR
1,430 Elo+
Cthulhu
Cthulhu
Pknndy
Cthulhu
Level 81
God Stats
1W - 1L
1,491 SR
Queue Stats
47W - 58L
1,500 Elo+
Solo
Bakasura
Bakasura
SacredOrderSol
Bakasura
Level 159
God Stats
10W - 8L
1,755 SR
Queue Stats
185W - 201L
1,473 Elo+
Party 1
Mulan
Mulan
SoulOfXoran
Mulan
Level 138
God Stats
17W - 19L
1,671 SR
Queue Stats
134W - 151L
1,437 Elo+
Party 1
Chang'e
Chang'e
VesperPurin
Chang'e
Level 18
God Stats
46W - 53L
1,620 SR
Queue Stats
77W - 97L
1,324 Elo+
Party 1
Xbalanque
Xbalanque
jordanisdead
Xbalanque
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
TheCorruptedOnes
Sun Wukong
13
1 / 4 / 0
7,444
496
6,519
11,058
7,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Athena
11
2 / 3 / 2
6,880
459
3,414
12,484
6,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
0 / 2 / 1
6,931
462
2,231
6,954
4,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 3 / 0
8,365
558
2,485
5,934
1,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
4 / 2 / 2
7,735
516
10,421
11,820
4,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Pknndy
Cthulhu
11
3 / 3 / 1
7,318
488
8,070
9,314
6,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
16
5 / 0 / 2
9,020
601
5,460
6,849
4,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
5 / 1 / 2
9,013
601
9,907
10,153
11,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chang'e
VesperPurin
Chang'e
12
1 / 3 / 2
7,064
471
2,044
7,272
2,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Xbalanque
jordanisdead
Xbalanque
10
0 / 3 / 4
6,458
431
6,609
8,283
2,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
10
Kills
14
14
Deaths
10
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Pknndy
Cthulhu
3
3
1
1.17
W
Bakasura
5
0
2
6
W
5
1
2
6
L
Sun Wukong
TheCorruptedOnes
Sun Wukong
1
4
0
0.25
L
Athena
2
3
2
1
L
0
2
1
0.25
L
3
3
0
1
W
Chang'e
VesperPurin
Chang'e
1
3
2
0.67
W
Xbalanque
jordanisdead
Xbalanque
0
3
4
0.67
L
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,070
Damage
32,090
48,250
Taken
41,871
24,030
Mitigated
27,198
10,469
Healing
14,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Pknndy
Cthulhu
8,070
560
0
705
9,314
6,860
0
2,218
7,096
33,425
0
W
Bakasura
5,460
3,690
0
2,833
6,849
4,918
0
604
6,193
8,250
60,286
W
9,907
1,349
0
4,108
10,153
11,215
0
63
9,699
163
55,954
L
Sun Wukong
TheCorruptedOnes
Sun Wukong
6,519
1,548
0
1,801
11,058
7,433
848
722
9,903
0
38,864
L
Athena
3,414
933
906
2,207
12,484
6,454
0
3,192
9,267
17,356
0
L
2,231
1,184
0
0
6,954
4,117
164
143
6,499
5,153
41,427
L
2,485
479
0
1,130
5,934
1,914
177
1,401
4,169
49,446
0
W
Chang'e
VesperPurin
Chang'e
2,044
198
464
3,864
7,272
2,100
56
1,849
5,343
34,249
0
W
Xbalanque
jordanisdead
Xbalanque
6,609
1,941
564
2,197
8,283
2,105
0
1,196
7,087
0
29,946
L
10,421
5,576
0
4,425
11,820
4,112
0
4,884
6,936
0
54,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,355
Gold Earned
38,873
393
Minions Killed
412
0
Camps Cleared
0
1,382,981
Distance Traveled
1,428,551
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,318
488
50
3
0
280,854
3
W
Bakasura
9,020
601
136
9
0
336,923
3
W
Mulan
9,013
601
114
8
0
267,669
1
L
Sun Wukong
7,444
496
72
5
0
287,627
0
L
Athena
6,880
459
21
1
0
289,005
6
L
Izanami
6,931
462
97
6
0
306,597
1
L
Hera
8,365
558
102
7
0
276,264
9
W
Chang'e
7,064
471
63
4
0
276,876
3
W
Xbalanque
6,458
431
49
3
0
266,229
0
L
Artemis
7,735
516
101
7
0
223,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role