Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
AstraI Arrow
Danzaburou
Level 107
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 13L
1,823 Elo+
Party 2
Ah Puch
Ah Puch
Foxyko
Ah Puch
Level 84
God Stats
9W - 10L
1,538 SR
Queue Stats
88W - 121L
1,415 Elo+
Party 1
Ne Zha
Ne Zha
Sanguine Scribe
Ne Zha
Level 77
God Stats
5W - 0L
1,500 SR
Queue Stats
7W - 0L
1,897 Elo+
Party 2
Pele
Pele
Xx-Maarcelo-xX12
Pele
Level 120
God Stats
5W - 6L
1,392 SR
Queue Stats
340W - 325L
1,439 Elo+
Party 1
Team Averages
Level 87
1,486 SR
1,615 Elo+

VS

Team Averages
Level 98
1,608 SR
1,467 Elo+
Cu Chulainn
Cu Chulainn
Haze19991
Cu Chulainn
Level 69
God Stats
9W - 4L
1,500 SR
Queue Stats
35W - 32L
1,520 Elo+
Solo
Janus
Janus
Kirwan131
Janus
Level 66
God Stats
4W - 2L
1,857 SR
Queue Stats
413W - 455L
1,357 Elo+
Solo
Fenrir
Fenrir
alex-_-debo
Fenrir
Level 106
God Stats
21W - 13L
1,548 SR
Queue Stats
102W - 105L
1,401 Elo+
Solo
Medusa
Medusa
latiaralana
Medusa
Level 123
God Stats
12W - 7L
1,721 SR
Queue Stats
60W - 62L
1,555 Elo+
Solo
Pele
Pele
shira1985
Pele
Level 126
God Stats
3W - 10L
1,413 SR
Queue Stats
355W - 370L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
0 / 3 / 4
7,157
511
3,020
5,601
1,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
AstraI Arrow
Danzaburou
16
14 / 3 / 0
10,319
737
16,494
12,709
5,181
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
Foxyko
Ah Puch
13
1 / 3 / 1
7,204
515
3,000
5,645
1,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
10 / 2 / 5
9,814
701
12,830
9,393
5,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 1 / 3
7,744
553
5,448
7,841
2,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Haze19991
Cu Chulainn
13
5 / 3 / 0
7,722
552
9,564
13,266
7,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Janus
Kirwan131
Janus
12
1 / 6 / 0
6,948
496
3,017
9,106
2,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
9
1 / 9 / 2
6,283
449
5,305
11,221
8,186
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
11
2 / 6 / 2
7,081
506
5,916
11,718
3,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Pele
12
3 / 3 / 2
7,290
521
4,437
10,719
3,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
27
Kills
12
12
Deaths
27
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
3
4
0.67
W
Danzaburou
AstraI Arrow
Danzaburou
14
3
0
4.67
W
Ah Puch
Foxyko
Ah Puch
1
3
1
0.5
L
Cu Chulainn
Haze19991
Cu Chulainn
5
3
0
1.67
L
Janus
Kirwan131
Janus
1
6
0
0.17
W
10
2
5
6.25
W
2
1
3
3.5
L
Fenrir
1
9
2
0.22
L
Medusa
2
6
2
0.5
L
Pele
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,792
Damage
28,239
41,189
Taken
56,030
16,978
Mitigated
24,791
15,085
Healing
12,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
3,020
612
0
171
5,601
1,796
0
1,297
4,204
35,965
0
W
Danzaburou
AstraI Arrow
Danzaburou
16,494
9,317
0
7,540
12,709
5,181
2,503
0
12,709
0
68,902
W
Ah Puch
Foxyko
Ah Puch
3,000
0
0
2,427
5,645
1,455
228
0
5,645
32,903
0
L
Cu Chulainn
Haze19991
Cu Chulainn
9,564
2,673
0
4,341
13,266
7,297
0
3,215
10,051
0
44,612
L
Janus
Kirwan131
Janus
3,017
181
0
2,106
9,106
2,644
306
1,449
7,657
37,780
0
W
12,830
5,240
0
2,803
9,393
5,757
504
1,074
8,220
3,439
59,396
W
5,448
1,418
0
2,144
7,841
2,789
322
405
7,394
0
41,048
L
Fenrir
5,305
1,178
0
250
11,221
8,186
0
291
10,930
0
15,532
L
Medusa
5,916
2,600
0
3,222
11,718
3,445
0
420
11,298
0
39,920
L
Pele
4,437
992
0
2,710
10,719
3,219
0
1,092
9,627
0
47,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,238
Gold Earned
35,324
425
Minions Killed
363
0
Camps Cleared
0
1,343,434
Distance Traveled
1,245,640
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,157
511
67
5
0
247,646
0
W
Danzaburou
10,319
737
110
8
0
240,451
0
W
Ah Puch
7,204
515
78
6
0
261,231
2
L
Cu Chulainn
7,722
552
93
7
0
262,771
0
L
Janus
6,948
496
96
7
0
238,836
2
W
Ne Zha
9,814
701
98
7
0
271,517
1
W
Pele
7,744
553
72
5
0
322,589
2
L
Fenrir
6,283
449
30
2
0
236,019
0
L
Medusa
7,081
506
57
4
0
244,755
4
L
Pele
7,290
521
87
6
0
263,259
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role