Player Matchup

Achilles
Achilles
A115
Achilles
Level 38
God Stats
1W - 3L
1,297 SR
Queue Stats
23W - 30L
1,571 Elo+
Solo
Baba Yaga
Baba Yaga
Demonio24
Baba Yaga
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
dustysaucer2097
Scylla
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 32
1,432 SR
1,524 Elo+

VS

Team Averages
Level 31
1,557 SR
1,489 Elo+
Set
Set
 
Set
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
enzo_KPO
Janus
Level 18
God Stats
6W - 6L
1,602 SR
Queue Stats
8W - 13L
1,450 Elo+
Party 2
Danzaburou
Danzaburou
nacho80101
Danzaburou
Level 28
God Stats
5W - 4L
1,568 SR
Queue Stats
23W - 20L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
A115
Achilles
8
4 / 5 / 0
7,105
711
7,645
9,155
6,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
Demonio24
Baba Yaga
10
0 / 5 / 2
6,355
636
4,465
7,026
2,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
0 / 4 / 1
6,329
633
3,309
5,013
1,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
11
4 / 2 / 7
7,820
782
3,476
7,186
4,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Janus
enzo_KPO
Janus
11
5 / 1 / 8
7,955
796
7,253
4,903
1,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
nacho80101
Danzaburou
11
4 / 1 / 10
8,022
802
5,764
9,649
3,222
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
4
Kills
13
14
Deaths
4
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
4
2
7
3.75
L
Achilles
A115
Achilles
4
5
0
0.8
L
Baba Yaga
Demonio24
Baba Yaga
0
5
2
0.2
L
0
4
1
0.13
W
Janus
enzo_KPO
Janus
5
1
8
9
W
Danzaburou
nacho80101
Danzaburou
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,419
Damage
16,493
21,194
Taken
21,738
10,794
Mitigated
9,459
2,622
Healing
7,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
3,476
901
403
1,035
7,186
4,778
0
2,052
4,865
1,253
18,412
L
Achilles
A115
Achilles
7,645
2,739
0
894
9,155
6,852
0
3,426
5,448
1,169
14,471
L
Baba Yaga
Demonio24
Baba Yaga
4,465
347
0
1,462
7,026
2,424
68
2,429
4,357
20,797
0
L
3,309
200
0
266
5,013
1,518
330
895
4,070
22,488
0
W
Janus
enzo_KPO
Janus
7,253
529
417
1,186
4,903
1,459
274
2,894
1,765
23,030
0
W
Danzaburou
nacho80101
Danzaburou
5,764
1,898
785
3,976
9,649
3,222
196
2,462
6,941
0
21,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,789
Gold Earned
23,797
107
Minions Killed
100
0
Camps Cleared
0
471,349
Distance Traveled
562,132
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,820
782
25
3
0
184,498
2
L
Achilles
7,105
711
18
2
0
156,249
4
L
Baba Yaga
6,355
636
37
4
0
149,588
1
L
Scylla
6,329
633
52
5
0
165,512
1
W
Janus
7,955
796
43
4
0
184,044
0
W
Danzaburou
8,022
802
32
3
0
193,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role