Player Matchup

Ymir
Ymir
InSTaKILLA1999
Ymir
Level 66
God Stats
9W - 5L
1,705 SR
Queue Stats
643W - 626L
1,567 Elo+
Party 3
Skadi
Skadi
ItsYaBoiChay
Skadi
Level 109
God Stats
11W - 9L
1,500 SR
Queue Stats
169W - 166L
1,642 Elo+
Party 3
Arachne
Arachne
NONSTOPgingNINJ
Arachne
Level 67
God Stats
8W - 11L
1,719 SR
Queue Stats
66W - 99L
1,370 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SioxDC
Cu Chulainn
Level 68
God Stats
1W - 1L
1,628 SR
Queue Stats
121W - 152L
1,477 Elo+
Party 2
Merlin
Merlin
ace_gonzalez13
Merlin
Level 100
God Stats
1W - 5L
1,257 SR
Queue Stats
427W - 397L
1,681 Elo+
Party 3
Team Averages
Level 82
1,562 SR
1,547 Elo+

VS

Team Averages
Level 127
1,529 SR
1,423 Elo+
Ra
Ra
Alez144306
Ra
Level 125
God Stats
2W - 1L
1,510 SR
Queue Stats
6W - 7L
1,468 Elo+
Solo
Chernobog
Chernobog
CawCawMF9365
Chernobog
Level 84
God Stats
1W - 0L
1,632 SR
Queue Stats
32W - 32L
1,157 Elo+
Solo
Cerberus
Cerberus
EvilShadowDragon
Cerberus
Level 160
God Stats
3W - 1L
1,500 SR
Queue Stats
975W - 962L
1,540 Elo+
Party 1
Odin
Odin
FB-WizrdOfZooted
Odin
Level 113
God Stats
4W - 2L
1,500 SR
Queue Stats
300W - 254L
1,441 Elo+
Party 1
Mercury
Mercury
Light_Crusader72
Mercury
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
458W - 468L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 6 / 2
7,772
486
5,933
15,257
8,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
1 / 4 / 4
8,724
545
6,933
11,720
4,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 4 / 1
7,233
452
2,626
8,925
2,956
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
SioxDC
Cu Chulainn
13
1 / 5 / 2
7,790
487
7,827
13,690
9,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
1 / 4 / 2
6,870
429
5,800
7,903
2,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 6
8,824
552
9,138
7,750
3,008
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
CawCawMF9365
Chernobog
14
4 / 4 / 2
8,639
540
7,230
8,839
2,803
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

13
4 / 2 / 13
8,593
537
10,180
14,613
12,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
3 / 1 / 2
7,771
486
5,420
9,339
8,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
6 / 2 / 5
9,210
576
7,075
11,525
4,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
51
9
Kills
23
23
Deaths
9
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
6
0
6
9
W
Chernobog
CawCawMF9365
Chernobog
4
4
2
1.25
W
4
2
13
5.25
W
3
1
2
4
L
4
6
2
0.83
L
1
4
4
0.75
W
6
2
5
4.25
L
2
4
1
0.63
L
Cu Chulainn
SioxDC
Cu Chulainn
1
5
2
0.4
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,119
Damage
39,043
57,495
Taken
52,066
28,082
Mitigated
31,314
11,233
Healing
14,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,138
352
1,336
2,918
7,750
3,008
415
4,125
3,319
63,561
0
W
Chernobog
CawCawMF9365
Chernobog
7,230
4,726
0
1,507
8,839
2,803
95
546
8,293
0
47,367
W
10,180
963
0
3,598
14,613
12,522
300
3,886
10,437
28,841
0
W
5,420
1,526
0
960
9,339
8,342
306
2,502
6,833
0
34,147
L
5,933
1,023
0
1,229
15,257
8,951
140
8,158
7,049
23,200
0
L
6,933
3,414
0
3,470
11,720
4,065
442
683
11,037
0
63,621
W
7,075
4,100
0
3,867
11,525
4,639
302
1,973
9,454
0
59,624
L
2,626
1,853
0
1,482
8,925
2,956
0
2,041
6,859
156
31,073
L
Cu Chulainn
SioxDC
Cu Chulainn
7,827
1,456
0
3,367
13,690
9,757
412
3,475
9,769
5,527
36,978
L
5,800
948
0
1,685
7,903
2,353
0
4,961
2,942
36,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,389
Gold Earned
43,037
349
Minions Killed
438
0
Camps Cleared
0
1,452,807
Distance Traveled
1,509,489
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,824
552
114
7
0
331,501
3
W
Chernobog
8,639
540
91
6
0
264,204
0
W
Cerberus
8,593
537
41
3
0
279,075
1
W
Odin
7,771
486
76
5
0
284,870
3
L
Ymir
7,772
486
35
2
0
289,127
3
L
Skadi
8,724
545
119
7
0
273,608
0
W
Mercury
9,210
576
116
7
0
349,839
1
L
Arachne
7,233
452
51
3
0
351,488
0
L
Cu Chulainn
7,790
487
81
5
0
274,845
1
L
Merlin
6,870
429
63
4
0
263,739
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role