Player Matchup

Arachne
Arachne
Fire915
Arachne
Level 15
God Stats
10W - 6L
1,756 SR
Queue Stats
28W - 26L
1,670 Elo+
Solo
Ratatoskr
Ratatoskr
KatXZD
Ratatoskr
Level 23
God Stats
12W - 7L
2,019 SR
Queue Stats
16W - 13L
1,677 Elo+
Solo
Chaac
Chaac
KeenoThunda
Chaac
Level 21
God Stats
2W - 0L
1,427 SR
Queue Stats
16W - 19L
1,611 Elo+
Solo
Bellona
Bellona
TryingGolem25
Bellona
Level 19
God Stats
5W - 4L
1,500 SR
Queue Stats
90W - 91L
1,547 Elo+
Solo
Hachiman
Hachiman
XDknights1
Hachiman
Level 26
God Stats
2W - 4L
1,318 SR
Queue Stats
79W - 78L
1,647 Elo+
Solo
Team Averages
Level 21
1,604 SR
1,631 Elo+

VS

Team Averages
Level 29
1,536 SR
1,618 Elo+
Heimdallr
Heimdallr
FlyingWeasel623
Heimdallr
Level 26
God Stats
3W - 7L
1,568 SR
Queue Stats
22W - 26L
1,686 Elo+
Party 1
Bellona
Bellona
MintGazelle5220
Bellona
Level 28
God Stats
14W - 16L
1,653 SR
Queue Stats
38W - 61L
1,542 Elo+
Party 1
Kukulkan
Kukulkan
SSGSS Sheezus
Kukulkan
Level 27
God Stats
7W - 12L
1,628 SR
Queue Stats
22W - 44L
1,555 Elo+
Party 1
Osiris
Osiris
TripleR9719
Osiris
Level 45
God Stats
3W - 8L
1,346 SR
Queue Stats
39W - 68L
1,619 Elo+
Party 1
Xing Tian
Xing Tian
TrustyJohnson31
Xing Tian
Level 21
God Stats
0W - 2L
1,487 SR
Queue Stats
11W - 10L
1,687 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Fire915
Arachne
20
13 / 1 / 3
14,352
624
15,448
18,183
15,329
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
KatXZD
Ratatoskr
17
1 / 4 / 2
11,347
493
2,050
13,131
4,544
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
2 / 6 / 3
10,637
462
7,308
16,297
14,392
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
16
2 / 4 / 10
11,103
483
6,496
12,307
11,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
XDknights1
Hachiman
19
12 / 0 / 7
13,013
566
18,156
17,566
7,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FlyingWeasel623
Heimdallr
12
0 / 10 / 1
8,006
348
7,149
12,798
4,519
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
5 / 2 / 2
11,073
481
12,355
15,032
16,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
SSGSS Sheezus
Kukulkan
17
4 / 5 / 3
11,365
494
12,037
7,231
2,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
15
5 / 9 / 4
10,012
435
5,667
20,499
10,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Xing Tian
TrustyJohnson31
Xing Tian
13
0 / 5 / 3
8,173
355
5,419
12,458
14,114
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
27
30
Kills
14
15
Deaths
31
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Arachne
Fire915
Arachne
13
1
3
14.5
L
Heimdallr
FlyingWeasel623
Heimdallr
0
10
1
0.05
W
Ratatoskr
KatXZD
Ratatoskr
1
4
2
0.5
W
2
6
3
0.58
L
5
2
2
3
L
Kukulkan
SSGSS Sheezus
Kukulkan
4
5
3
1.1
L
Osiris
5
9
4
0.78
L
Xing Tian
TrustyJohnson31
Xing Tian
0
5
3
0.3
W
Bellona
2
4
10
1.75
W
Hachiman
XDknights1
Hachiman
12
0
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,458
Damage
42,627
77,484
Taken
68,018
53,168
Mitigated
48,515
29,069
Healing
5,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Fire915
Arachne
15,448
9,775
0
9,809
18,183
15,329
72
2,889
15,294
15,237
112,931
L
Heimdallr
FlyingWeasel623
Heimdallr
7,149
3,221
0
453
12,798
4,519
55
296
12,502
0
38,952
W
Ratatoskr
KatXZD
Ratatoskr
2,050
962
0
2,971
13,131
4,544
2,953
3,950
9,181
0
68,769
W
7,308
910
0
2,521
16,297
14,392
285
6,635
9,662
0
44,312
L
12,355
4,553
231
4,315
15,032
16,212
0
522
14,510
5,136
68,060
L
Kukulkan
SSGSS Sheezus
Kukulkan
12,037
567
0
250
7,231
2,725
150
151
7,080
66,290
0
L
Osiris
5,667
1,307
0
270
20,499
10,945
132
269
20,230
0
52,918
L
Xing Tian
TrustyJohnson31
Xing Tian
5,419
527
0
250
12,458
14,114
0
759
11,699
26,507
0
W
Bellona
6,496
2,387
0
1,631
12,307
11,675
1,213
3,236
9,071
11,247
44,838
W
Hachiman
XDknights1
Hachiman
18,156
9,678
0
12,137
17,566
7,228
1,753
2,596
14,970
0
91,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,452
Gold Earned
48,629
503
Minions Killed
465
0
Camps Cleared
0
2,306,578
Distance Traveled
2,081,502
29
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,352
624
149
6
0
460,604
10
L
Heimdallr
8,006
348
72
3
0
389,537
4
W
Ratatoskr
11,347
493
100
4
0
440,738
6
W
Chaac
10,637
462
64
3
0
451,524
0
L
Bellona
11,073
481
155
7
0
471,296
1
L
Kukulkan
11,365
494
124
5
0
435,363
6
L
Osiris
10,012
435
88
4
0
401,174
0
L
Xing Tian
8,173
355
26
1
0
384,132
7
W
Bellona
11,103
483
75
3
0
480,927
4
W
Hachiman
13,013
566
115
5
0
472,785
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role