Player Matchup

Kali
Kali
AKosse1996
Kali
Level 29
God Stats
24W - 12L
1,685 SR
Queue Stats
41W - 30L
1,586 Elo+
Solo
Zeus
Zeus
Armer010923
Zeus
Level 21
God Stats
1W - 0L
1,217 SR
Queue Stats
28W - 29L
1,380 Elo+
Solo
Ymir
Ymir
BalakeTheKilla
Ymir
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 60L
1,306 Elo+
Solo
Bellona
Bellona
NoirHonou
Bellona
Level 24
God Stats
2W - 1L
1,753 SR
Queue Stats
79W - 77L
1,500 Elo+
Solo
Cupid
Cupid
Toxicmints
Cupid
Level 26
God Stats
1W - 0L
1,715 SR
Queue Stats
44W - 44L
1,228 Elo+
Solo
Team Averages
Level 23
1,574 SR
1,400 Elo+

VS

Team Averages
Level 20
1,543 SR
1,548 Elo+
Odin
Odin
DasRoachyNipS
Odin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Izanami
Izanami
Dylannnnn
Izanami
Level 47
God Stats
5W - 1L
1,580 SR
Queue Stats
13W - 18L
1,635 Elo+
Party 1
Erlang Shen
Erlang Shen
K0r0ni
Erlang Shen
Level 27
God Stats
1W - 5L
1,460 SR
Queue Stats
24W - 25L
1,531 Elo+
Solo
Kukulkan
Kukulkan
PO5E1DAN
Kukulkan
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,326 Elo+
Solo
Cerberus
Cerberus
Your Mans Main
Cerberus
Level 13
God Stats
7W - 4L
1,672 SR
Queue Stats
13W - 9L
1,746 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 3
11,347
709
4,519
11,093
8,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
4 / 5 / 7
9,552
597
7,789
8,008
2,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

13
9 / 2 / 3
9,962
623
7,150
11,634
9,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
NoirHonou
Bellona
16
4 / 1 / 0
10,258
641
3,890
5,284
6,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cupid
13
5 / 2 / 8
9,211
576
6,530
7,551
2,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 2 / 0
4,538
284
247
1,325
554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Izanami
Dylannnnn
Izanami
11
4 / 6 / 3
7,718
482
6,167
10,740
3,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
K0r0ni
Erlang Shen
11
3 / 5 / 0
7,186
449
4,395
8,665
5,578
Kukulkan
PO5E1DAN
Kukulkan
12
4 / 9 / 2
8,031
502
6,272
9,385
3,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
8
0 / 6 / 6
6,097
381
2,884
9,978
2,974
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
22
27
Kills
11
11
Deaths
28
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
1
3
6.5
W
4
5
7
1.5
W
9
2
3
5.25
L
0
2
0
0
L
Izanami
Dylannnnn
Izanami
4
6
3
0.92
L
Erlang Shen
K0r0ni
Erlang Shen
3
5
0
0.6
W
Bellona
NoirHonou
Bellona
4
1
0
4
L
Kukulkan
PO5E1DAN
Kukulkan
4
9
2
0.56
W
Cupid
5
2
8
4.5
L
Cerberus
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,878
Damage
19,965
43,570
Taken
40,093
29,050
Mitigated
15,949
10,976
Healing
3,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,519
2,577
0
3,434
11,093
8,287
3,796
2,116
8,906
12,844
67,239
W
7,789
1,277
0
1,837
8,008
2,575
3,139
2,041
5,905
49,391
0
W
7,150
1,994
0
574
11,634
9,935
1,892
2,971
8,596
42,053
0
L
247
178
0
25
1,325
554
0
659
666
0
1,362
L
Izanami
Dylannnnn
Izanami
6,167
4,356
0
2,132
10,740
3,311
257
5,397
5,343
0
24,635
L
Erlang Shen
K0r0ni
Erlang Shen
4,395
1,993
0
675
8,665
5,578
0
388
8,114
6,099
25,765
W
Bellona
NoirHonou
Bellona
3,890
1,299
0
1,036
5,284
6,001
4,172
239
5,045
0
44,909
L
Kukulkan
PO5E1DAN
Kukulkan
6,272
635
0
0
9,385
3,532
0
3,825
5,560
28,226
0
W
Cupid
6,530
3,732
497
3,598
7,551
2,252
2,273
1,964
5,456
0
35,349
L
Cerberus
2,884
113
0
956
9,978
2,974
162
4,944
5,034
14,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,330
Gold Earned
33,570
478
Minions Killed
193
0
Camps Cleared
0
1,403,080
Distance Traveled
854,077
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
11,347
709
153
10
0
327,521
3
W
Zeus
9,552
597
91
6
0
259,213
2
W
Ymir
9,962
623
71
4
0
290,047
5
L
Odin
4,538
284
2
0
0
43,517
1
L
Izanami
7,718
482
40
3
0
218,967
1
L
Erlang Shen
7,186
449
69
4
0
189,973
3
W
Bellona
10,258
641
114
7
0
261,429
1
L
Kukulkan
8,031
502
48
3
0
196,990
0
W
Cupid
9,211
576
49
3
0
264,870
3
L
Cerberus
6,097
381
34
2
0
204,630
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role