Player Matchup

Anubis
Anubis
AudaciousJoe
Anubis
Level 63
God Stats
3W - 3L
1,500 SR
Queue Stats
13W - 21L
1,369 Elo+
Party 1
Bacchus
Bacchus
FriskyButtStuff
Bacchus
Level 66
God Stats
3W - 3L
1,500 SR
Queue Stats
36W - 57L
1,369 Elo+
Party 1
Kukulkan
Kukulkan
SaikoGekido
Kukulkan
Level 28
God Stats
6W - 3L
1,489 SR
Queue Stats
12W - 18L
1,369 Elo+
Party 1
Cthulhu
Cthulhu
Skyznak1
Cthulhu
Level 46
God Stats
34W - 38L
1,469 SR
Queue Stats
99W - 122L
1,384 Elo+
Party 1
Izanami
Izanami
ViciousBadger
Izanami
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 53
1,492 SR
1,398 Elo+

VS

Team Averages
Level 54
1,490 SR
1,463 Elo+
Hades
Hades
BettMfCrocker
Hades
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,449 Elo+
Party 3
Hel
Hel
BoiRuKittenMe
Hel
Level 69
God Stats
13W - 10L
1,557 SR
Queue Stats
147W - 152L
1,378 Elo+
Party 2
Sol
Sol
DJAYBONE
Sol
Level 112
God Stats
1W - 4L
1,500 SR
Queue Stats
9W - 13L
1,507 Elo+
Party 3
Zeus
Zeus
Mega554
Zeus
Level 46
God Stats
0W - 3L
1,500 SR
Queue Stats
24W - 28L
1,696 Elo+
Solo
Cthulhu
Cthulhu
RaulPlzCarryMe
Cthulhu
Level 27
God Stats
9W - 8L
1,390 SR
Queue Stats
55W - 76L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
10 / 5 / 24
13,410
1,219
17,822
13,967
7,278
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
7 / 4 / 27
12,665
1,151
19,045
16,501
14,823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
SaikoGekido
Kukulkan
19
4 / 3 / 23
12,447
1,132
16,534
11,138
4,597
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Skyznak1
Cthulhu
18
3 / 2 / 25
11,304
1,028
9,331
14,988
19,410
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Izanami
20
19 / 2 / 18
14,612
1,328
39,448
13,639
5,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

194

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 14 / 7
10,942
995
14,005
26,078
15,070
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
0 / 7 / 7
10,246
931
4,516
14,587
8,384
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
9 / 6 / 6
13,877
1,262
29,685
24,260
9,005
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zeus
Mega554
Zeus
17
4 / 9 / 3
11,214
1,019
11,542
15,261
5,240
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
1 / 7 / 9
11,369
1,034
6,499
27,056
28,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
48
43
Kills
16
16
Deaths
43
117
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Anubis
10
5
24
4.4
L
2
14
7
0.39
L
0
7
7
0.5
L
9
6
6
2
W
7
4
27
5.13
L
Zeus
Mega554
Zeus
4
9
3
0.61
L
1
7
9
0.79
W
Kukulkan
SaikoGekido
Kukulkan
4
3
23
5.17
W
Cthulhu
Skyznak1
Cthulhu
3
2
25
7.75
W
Izanami
19
2
18
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,180
Damage
66,247
70,233
Taken
107,242
51,666
Mitigated
66,039
7,705
Healing
15,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
17,822
71
0
2,824
13,967
7,278
0
13,380
587
32,332
0
L
14,005
1,051
104
2,011
26,078
15,070
0
13,928
12,150
26,939
0
L
4,516
256
2,608
3,119
14,587
8,384
0
9,635
4,952
8,658
0
L
29,685
7,516
0
3,833
24,260
9,005
0
14,696
9,564
50,332
0
W
19,045
1,657
0
478
16,501
14,823
0
14,211
2,106
30,184
0
L
Zeus
Mega554
Zeus
11,542
1,193
361
1,356
15,261
5,240
0
10,136
5,125
29,365
0
L
6,499
144
730
1,383
27,056
28,340
0
14,337
12,719
36,211
0
W
Kukulkan
SaikoGekido
Kukulkan
16,534
1,536
0
0
11,138
4,597
0
10,825
313
54,996
0
W
Cthulhu
Skyznak1
Cthulhu
9,331
626
35
0
14,988
19,410
0
14,391
402
15,045
0
W
Izanami
39,448
36,205
0
4,368
13,639
5,558
0
12,986
578
0
65,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,438
Gold Earned
57,648
235
Minions Killed
206
6
Camps Cleared
6
1,094,843
Distance Traveled
942,674
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,410
1,219
36
3
2
190,504
0
L
Hades
10,942
995
36
3
0
194,983
0
L
Hel
10,246
931
9
1
0
141,451
0
L
Sol
13,877
1,262
33
3
2
212,708
0
W
Bacchus
12,665
1,151
24
2
2
232,845
0
L
Zeus
11,214
1,019
45
4
3
157,605
0
L
Cthulhu
11,369
1,034
83
8
1
235,927
0
W
Kukulkan
12,447
1,132
102
9
0
223,813
0
W
Cthulhu
11,304
1,028
10
1
2
230,413
0
W
Izanami
14,612
1,328
63
6
0
217,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role