Player Matchup

Chronos
Chronos
Lemon2148
Chronos
Level 69
God Stats
9W - 7L
1,595 SR
Queue Stats
78W - 85L
1,642 Elo+
Party 2
Apollo
Apollo
Regrettti
Apollo
Level 8
God Stats
1W - 1L
1,668 SR
Queue Stats
15W - 25L
1,376 Elo+
Party 2
Ganesha
Ganesha
Wehlooweejee
Ganesha
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 27L
1,499 Elo+
Party 2
Team Averages
Level 53
1,588 SR
1,506 Elo+

VS

Team Averages
Level 95
1,500 SR
1,400 Elo+
Kukulkan
Kukulkan
Hitman E RAWW
Kukulkan
Level 160
God Stats
5W - 1L
1,500 SR
Queue Stats
181W - 175L
1,507 Elo+
Party 1
Cerberus
Cerberus
PopeJohn
Cerberus
Level 99
God Stats
20W - 9L
1,500 SR
Queue Stats
160W - 146L
1,507 Elo+
Party 1
Da Ji
Da Ji
Tyrano8
Da Ji
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,186 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Lemon2148
Chronos
16
2 / 7 / 0
13,041
621
12,438
16,563
5,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
Regrettti
Apollo
14
1 / 7 / 1
11,601
552
7,088
15,506
5,816
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
Wehlooweejee
Ganesha
16
0 / 6 / 2
12,907
615
7,316
28,531
40,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Hitman E RAWW
Kukulkan
19
9 / 0 / 11
14,611
696
30,533
8,334
3,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
PopeJohn
Cerberus
16
2 / 1 / 17
13,323
634
9,084
17,310
19,018
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
Tyrano8
Da Ji
17
9 / 2 / 6
13,703
653
13,406
12,318
5,144
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
54
3
Kills
20
20
Deaths
3
3
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Hitman E RAWW
Kukulkan
9
0
11
14.5
L
Chronos
Lemon2148
Chronos
2
7
0
0.29
W
Cerberus
PopeJohn
Cerberus
2
1
17
10.5
L
Apollo
Regrettti
Apollo
1
7
1
0.21
W
Da Ji
Tyrano8
Da Ji
9
2
6
6
L
Ganesha
Wehlooweejee
Ganesha
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,842
Damage
53,023
60,600
Taken
37,962
51,302
Mitigated
27,865
7,873
Healing
12,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Hitman E RAWW
Kukulkan
30,533
2,650
0
4,406
8,334
3,703
1,546
5,292
2,908
118,116
0
L
Chronos
Lemon2148
Chronos
12,438
3,499
0
2,192
16,563
5,139
0
10,150
6,413
65,978
0
W
Cerberus
PopeJohn
Cerberus
9,084
908
0
6,020
17,310
19,018
616
6,492
10,601
51,670
0
L
Apollo
Regrettti
Apollo
7,088
3,971
0
1,645
15,506
5,816
0
12,530
2,976
0
40,118
W
Da Ji
Tyrano8
Da Ji
13,406
3,644
377
1,491
12,318
5,144
812
7,570
4,542
0
28,110
L
Ganesha
Wehlooweejee
Ganesha
7,316
385
0
4,036
28,531
40,347
0
16,998
11,533
51,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,549
Gold Earned
41,637
224
Minions Killed
267
0
Camps Cleared
0
1,071,213
Distance Traveled
1,033,636
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,611
696
164
8
0
318,307
4
L
Chronos
13,041
621
119
6
0
337,703
2
W
Cerberus
13,323
634
67
3
0
317,729
5
L
Apollo
11,601
552
87
4
0
374,327
0
W
Da Ji
13,703
653
36
2
0
397,600
3
L
Ganesha
12,907
615
18
1
0
359,183
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role