Player Matchup

Hercules
Hercules
JPyzzle
Hercules
Level 17
God Stats
3W - 3L
1,513 SR
Queue Stats
31W - 27L
1,524 Elo+
Party 3
Danzaburou
Danzaburou
TrueJKR
Danzaburou
Level 14
God Stats
1W - 1L
1,708 SR
Queue Stats
108W - 100L
1,494 Elo+
Party 1
Mercury
Mercury
Viirals
Mercury
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 10L
1,582 Elo+
Party 3
Cerberus
Cerberus
ethan12315
Cerberus
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
13W - 10L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
snarkdoodle
Jing Wei
Level 29
God Stats
5W - 7L
1,702 SR
Queue Stats
38W - 33L
1,454 Elo+
Solo
Team Averages
Level 17
1,585 SR
1,511 Elo+

VS

Team Averages
Level 13
1,499 SR
1,537 Elo+
Bellona
Bellona
Jakwo
Bellona
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Artemis
Artemis
LARANJADINAMICA
Artemis
Level 1
God Stats
1W - 1L
1,702 SR
Queue Stats
6W - 7L
1,658 Elo+
Party 2
Ra
Ra
OrionSideSig
Ra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Yemoja
Yemoja
PuJhin87
Yemoja
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 10L
1,658 Elo+
Party 2
Susano
Susano
Symphee
Susano
Level 10
God Stats
10W - 11L
1,291 SR
Queue Stats
29W - 26L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JPyzzle
Hercules
15
7 / 0 / 1
9,281
580
5,792
7,894
6,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
TrueJKR
Danzaburou
15
10 / 0 / 11
9,762
610
16,638
8,889
3,306
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
Viirals
Mercury
16
3 / 2 / 2
9,205
575
4,582
10,213
3,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
ethan12315
Cerberus
14
6 / 1 / 12
9,286
580
5,602
8,440
6,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jing Wei
snarkdoodle
Jing Wei
15
8 / 1 / 7
9,787
612
8,243
7,543
2,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Jakwo
Bellona
11
1 / 8 / 1
7,095
443
4,752
10,441
9,043
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 9 / 0
5,425
339
3,446
10,952
2,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
2 / 7 / 0
7,430
464
2,817
9,571
3,631
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
PuJhin87
Yemoja
8
0 / 5 / 0
5,442
340
4,234
8,960
3,366
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
Symphee
Susano
11
0 / 5 / 2
6,977
436
2,934
11,395
3,660
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
7
34
Kills
4
4
Deaths
34
33
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
JPyzzle
Hercules
7
0
1
7.5
L
Bellona
Jakwo
Bellona
1
8
1
0.19
L
1
9
0
0.11
L
2
7
0
0.29
L
Yemoja
PuJhin87
Yemoja
0
5
0
0
L
Susano
Symphee
Susano
0
5
2
0.2
W
Danzaburou
TrueJKR
Danzaburou
10
0
11
15.5
W
Mercury
Viirals
Mercury
3
2
2
2
W
Cerberus
ethan12315
Cerberus
6
1
12
12
W
Jing Wei
snarkdoodle
Jing Wei
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,857
Damage
18,183
42,979
Taken
51,319
23,521
Mitigated
21,986
17,064
Healing
8,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
JPyzzle
Hercules
5,792
1,387
0
2,803
7,894
6,603
1,565
492
7,195
0
38,985
L
Bellona
Jakwo
Bellona
4,752
2,219
0
544
10,441
9,043
55
0
10,090
0
17,773
L
3,446
1,708
0
1,168
10,952
2,286
10
2,365
8,587
0
11,866
L
2,817
199
269
1,474
9,571
3,631
458
447
9,099
32,048
0
L
Yemoja
PuJhin87
Yemoja
4,234
414
730
1,674
8,960
3,366
0
1,983
6,977
16,581
0
L
Susano
Symphee
Susano
2,934
519
0
2,655
11,395
3,660
0
807
10,563
0
31,519
W
Danzaburou
TrueJKR
Danzaburou
16,638
10,958
0
3,666
8,889
3,306
4,172
3,124
5,740
0
53,242
W
Mercury
Viirals
Mercury
4,582
3,426
0
5,568
10,213
3,789
0
221
9,967
0
71,500
W
Cerberus
ethan12315
Cerberus
5,602
505
0
1,747
8,440
6,845
809
1,696
6,744
32,628
0
W
Jing Wei
snarkdoodle
Jing Wei
8,243
5,363
0
3,280
7,543
2,978
3,573
1,518
5,975
0
43,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,321
Gold Earned
32,369
436
Minions Killed
192
0
Camps Cleared
0
1,446,294
Distance Traveled
1,160,048
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,281
580
79
5
0
277,249
0
L
Bellona
7,095
443
26
2
0
267,663
3
L
Artemis
5,425
339
16
1
0
180,744
2
L
Ra
7,430
464
64
4
0
232,737
0
L
Yemoja
5,442
340
16
1
0
252,770
2
L
Susano
6,977
436
70
4
0
226,134
0
W
Danzaburou
9,762
610
77
5
0
273,194
0
W
Mercury
9,205
575
135
8
0
332,291
0
W
Cerberus
9,286
580
59
4
0
298,653
3
W
Jing Wei
9,787
612
86
5
0
264,907
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role