Player Matchup

Achilles
Achilles
Gjeta
Achilles
Level 106
God Stats
1W - 3L
1,500 SR
Queue Stats
230W - 161L
1,677 Elo+
Party 3
Ravana
Ravana
IxKaYoTiiCxI
Ravana
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 30L
1,544 Elo+
Party 3
Artio
Artio
Kaldic_Paladin
Artio
Level 29
God Stats
1W - 2L
1,749 SR
Queue Stats
24W - 16L
1,664 Elo+
Party 2
Cernunnos
Cernunnos
SantoPierre
Cernunnos
Level 24
God Stats
6W - 4L
1,763 SR
Queue Stats
18W - 12L
1,702 Elo+
Party 3
Scylla
Scylla
Starlight_049
Scylla
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 57L
1,634 Elo+
Party 2
Team Averages
Level 58
1,602 SR
1,644 Elo+

VS

Team Averages
Level 60
1,496 SR
1,491 Elo+
Bellona
Bellona
Cleanybus
Bellona
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 73L
1,514 Elo+
Party 4
Fenrir
Fenrir
HalfEatnCreampie
Fenrir
Level 84
God Stats
3W - 3L
1,590 SR
Queue Stats
74W - 61L
1,419 Elo+
Party 1
Cupid
Cupid
Rynne_Swagg
Cupid
Level 95
God Stats
5W - 2L
1,760 SR
Queue Stats
179W - 160L
1,419 Elo+
Party 1
Janus
Janus
bukkakeinc
Janus
Level 16
God Stats
4W - 10L
1,259 SR
Queue Stats
104W - 93L
1,534 Elo+
Party 1
Tsukuyomi
Tsukuyomi
jobama2012
Tsukuyomi
Level 28
God Stats
5W - 6L
1,373 SR
Queue Stats
356W - 364L
1,569 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Gjeta
Achilles
11
4 / 3 / 0
6,509
542
8,403
9,535
8,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ravana
10
1 / 5 / 3
5,977
498
4,790
8,298
3,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 1 / 2
5,141
428
2,560
6,551
3,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
SantoPierre
Cernunnos
11
2 / 3 / 0
6,707
559
4,075
7,229
2,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 8 / 2
5,909
492
3,425
8,534
2,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cleanybus
Bellona
10
0 / 4 / 6
6,627
552
5,034
10,858
4,868
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
3 / 0 / 4
6,264
522
4,666
7,800
4,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
3 / 1 / 3
6,510
543
4,096
5,391
1,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
14
11 / 1 / 3
8,684
724
6,999
5,398
1,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
jobama2012
Tsukuyomi
11
3 / 3 / 3
6,625
552
4,309
9,786
3,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
8
Kills
20
20
Deaths
9
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bellona
Cleanybus
Bellona
0
4
6
0.75
L
Achilles
Gjeta
Achilles
4
3
0
1.33
W
3
0
4
5
L
Ravana
1
5
3
0.5
L
0
1
2
1
W
3
1
3
4.5
L
Cernunnos
SantoPierre
Cernunnos
2
3
0
0.67
L
1
8
2
0.25
W
Janus
11
1
3
12.5
W
Tsukuyomi
jobama2012
Tsukuyomi
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,253
Damage
25,104
40,147
Taken
39,233
19,802
Mitigated
15,824
8,897
Healing
11,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Cleanybus
Bellona
5,034
1,298
0
2,798
10,858
4,868
0
13
10,367
0
22,133
L
Achilles
Gjeta
Achilles
8,403
1,519
0
3,237
9,535
8,235
0
571
8,883
0
32,624
W
4,666
900
0
2,124
7,800
4,146
0
2,042
5,735
0
18,718
L
Ravana
4,790
1,711
0
1,441
8,298
3,034
390
1,714
6,459
0
26,725
L
2,560
505
91
1,379
6,551
3,862
390
207
6,263
17,251
0
W
4,096
2,623
521
1,806
5,391
1,621
0
1,709
3,682
0
34,823
L
Cernunnos
SantoPierre
Cernunnos
4,075
2,141
0
1,847
7,229
2,346
64
515
6,570
0
27,713
L
3,425
254
0
902
8,534
2,325
0
3,516
4,709
24,856
0
W
Janus
6,999
492
0
732
5,398
1,773
1,436
1,644
3,754
48,391
0
W
Tsukuyomi
jobama2012
Tsukuyomi
4,309
1,336
0
3,414
9,786
3,416
0
577
9,159
0
28,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,243
Gold Earned
34,710
222
Minions Killed
305
0
Camps Cleared
0
1,127,615
Distance Traveled
1,228,168
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,627
552
44
4
0
247,939
3
L
Achilles
6,509
542
52
4
0
211,319
2
W
Fenrir
6,264
522
34
3
0
251,001
1
L
Ravana
5,977
498
62
5
0
223,449
0
L
Artio
5,141
428
25
2
0
263,656
3
W
Cupid
6,510
543
62
5
0
231,857
4
L
Cernunnos
6,707
559
46
4
0
205,032
0
L
Scylla
5,909
492
37
3
0
224,159
3
W
Janus
8,684
724
115
10
0
240,603
0
W
Tsukuyomi
6,625
552
50
4
0
256,768
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role