Player Matchup

Anubis
Anubis
Funkitron
Anubis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
ItsYaBoyMiggs
Kuzenbo
Level 158
God Stats
3W - 2L
1,285 SR
Queue Stats
342W - 280L
1,707 Elo+
Party 2
Jing Wei
Jing Wei
Thee Dawg
Jing Wei
Level 129
God Stats
0W - 4L
1,500 SR
Queue Stats
181W - 180L
1,637 Elo+
Solo
Cerberus
Cerberus
trako
Cerberus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,658 Elo+
Party 2
Sol
Sol
x3khaleesi
Sol
Level 160
God Stats
3W - 1L
1,500 SR
Queue Stats
147W - 155L
1,634 Elo+
Party 2
Team Averages
Level 128
1,457 SR
1,627 Elo+

VS

Team Averages
Level 118
1,500 SR
1,649 Elo+
Merlin
Merlin
Auburnfire20
Merlin
Level 108
God Stats
4W - 3L
1,500 SR
Queue Stats
111W - 93L
1,674 Elo+
Party 1
Anhur
Anhur
Hydrogenpanda
Anhur
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 67L
1,799 Elo+
Party 1
Jing Wei
Jing Wei
Kerrasu
Jing Wei
Level 145
God Stats
7W - 6L
1,500 SR
Queue Stats
418W - 435L
1,612 Elo+
Solo
Odin
Odin
Matshummels
Odin
Level 129
God Stats
3W - 4L
1,500 SR
Queue Stats
125W - 115L
1,663 Elo+
Party 1
Artio
Artio
ToxicVox
Artio
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Funkitron
Anubis
15
1 / 4 / 5
8,986
749
10,286
9,266
5,332
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kuzenbo
15
4 / 3 / 5
8,994
750
9,233
16,274
19,844
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
Thee Dawg
Jing Wei
15
1 / 5 / 3
8,511
709
9,149
14,019
6,724
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
trako
Cerberus
15
2 / 4 / 6
9,120
760
8,242
19,779
16,830
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 2 / 1
8,774
731
12,272
12,055
6,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
3 / 1 / 12
9,658
805
21,301
6,964
3,201
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

16
3 / 4 / 13
9,461
788
10,722
14,190
5,883
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
Kerrasu
Jing Wei
16
2 / 2 / 14
9,093
758
11,657
6,359
2,474
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
3 / 1 / 11
9,834
820
9,750
12,186
11,976
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artio
ToxicVox
Artio
17
7 / 3 / 9
9,955
830
10,791
17,522
15,114
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
77
11
Kills
18
18
Deaths
11
20
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Merlin
3
1
12
9
L
Anubis
Funkitron
Anubis
1
4
5
0.88
W
3
4
13
2.38
L
Kuzenbo
4
3
5
2.17
W
Jing Wei
Kerrasu
Jing Wei
2
2
14
4.5
W
3
1
11
8.5
L
Jing Wei
Thee Dawg
Jing Wei
1
5
3
0.5
W
Artio
ToxicVox
Artio
7
3
9
3.83
L
Cerberus
trako
Cerberus
2
4
6
1.25
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,182
Damage
64,221
71,393
Taken
57,221
54,878
Mitigated
38,648
20,955
Healing
29,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
21,301
928
868
1,221
6,964
3,201
336
4,873
1,875
41,532
0
L
Anubis
Funkitron
Anubis
10,286
232
1,816
489
9,266
5,332
624
3,425
5,841
28,543
0
W
10,722
2,658
1,688
4,241
14,190
5,883
1,104
10,846
2,810
0
23,022
L
Kuzenbo
9,233
2,455
0
480
16,274
19,844
0
7,438
8,836
11,071
0
W
Jing Wei
Kerrasu
Jing Wei
11,657
8,907
0
72
6,359
2,474
1,678
5,983
104
0
27,544
W
9,750
460
4,085
4,685
12,186
11,976
243
6,885
4,879
0
17,362
L
Jing Wei
Thee Dawg
Jing Wei
9,149
6,362
2,555
3,756
14,019
6,724
977
7,749
6,270
0
19,734
W
Artio
ToxicVox
Artio
10,791
568
5,715
7,353
17,522
15,114
0
9,557
7,520
18,294
0
L
Cerberus
trako
Cerberus
8,242
182
678
3,573
19,779
16,830
33
6,845
12,934
16,871
0
L
12,272
538
2,913
4,695
12,055
6,148
219
6,635
5,420
24,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,385
Gold Earned
48,001
126
Minions Killed
156
0
Camps Cleared
0
1,091,393
Distance Traveled
1,217,456
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,658
805
48
4
0
249,903
0
L
Anubis
8,986
749
51
4
0
197,416
2
W
Anhur
9,461
788
27
2
0
237,350
3
L
Kuzenbo
8,994
750
5
0
0
227,934
0
W
Jing Wei
9,093
758
45
4
0
205,770
5
W
Odin
9,834
820
24
2
0
266,488
0
L
Jing Wei
8,511
709
29
2
0
220,610
2
W
Artio
9,955
830
12
1
0
257,945
1
L
Cerberus
9,120
760
17
1
0
229,731
0
L
Sol
8,774
731
24
2
0
215,702
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role