Player Matchup

Ganesha
Ganesha
FITTYJ
Ganesha
Level 141
God Stats
2W - 2L
1,500 SR
Queue Stats
101W - 50L
1,757 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ItsRayLmao
Tsukuyomi
Level 14
God Stats
6W - 1L
1,500 SR
Queue Stats
108W - 16L
2,045 Elo+
Party 1
Danzaburou
Danzaburou
JCHVX
Danzaburou
Level 141
God Stats
29W - 8L
1,721 SR
Queue Stats
149W - 77L
1,700 Elo+
Party 1
Sylvanus
Sylvanus
ShinraTogami
Sylvanus
Level 149
God Stats
4W - 1L
1,871 SR
Queue Stats
36W - 12L
1,890 Elo+
Party 1
Cthulhu
Cthulhu
Strolling_Orca
Cthulhu
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
110W - 89L
1,820 Elo+
Party 1
Team Averages
Level 114
1,618 SR
1,842 Elo+

VS

Team Averages
Level 82
1,695 SR
1,626 Elo+
Cthulhu
Cthulhu
Enzojpella41
Cthulhu
Level 16
God Stats
11W - 8L
1,648 SR
Queue Stats
26W - 24L
1,772 Elo+
Party 3
Nemesis
Nemesis
Gortri
Nemesis
Level 129
God Stats
13W - 9L
1,829 SR
Queue Stats
524W - 289L
1,657 Elo+
Party 2
Chang'e
Chang'e
Virtuly
Chang'e
Level 133
God Stats
34W - 11L
1,831 SR
Queue Stats
834W - 583L
1,620 Elo+
Party 2
Danzaburou
Danzaburou
adser241618
Danzaburou
Level 120
God Stats
3W - 4L
1,435 SR
Queue Stats
53W - 49L
1,280 Elo+
Party 3
The Morrigan
The Morrigan
javsMLG
The Morrigan
Level 12
God Stats
12W - 3L
1,733 SR
Queue Stats
40W - 16L
1,803 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
FITTYJ
Ganesha
14
0 / 2 / 8
8,394
525
5,228
5,311
2,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
ItsRayLmao
Tsukuyomi
16
8 / 0 / 5
10,205
638
7,117
8,259
3,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
JCHVX
Danzaburou
15
5 / 1 / 3
9,867
617
7,317
9,720
3,485
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
ShinraTogami
Sylvanus
15
6 / 2 / 2
9,694
606
8,250
12,372
13,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
4 / 3 / 6
8,479
530
6,037
9,893
4,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Enzojpella41
Cthulhu
10
0 / 5 / 2
6,617
414
4,918
11,591
4,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
Gortri
Nemesis
13
4 / 4 / 0
7,886
493
5,329
10,917
6,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
Virtuly
Chang'e
14
1 / 5 / 1
7,719
482
3,704
9,661
4,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Danzaburou
adser241618
Danzaburou
13
2 / 4 / 0
8,103
506
5,462
8,301
4,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
javsMLG
The Morrigan
13
1 / 5 / 1
7,568
473
3,383
8,654
2,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
23
Kills
8
8
Deaths
23
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Enzojpella41
Cthulhu
0
5
2
0.2
W
Ganesha
FITTYJ
Ganesha
0
2
8
2
L
Nemesis
Gortri
Nemesis
4
4
0
1
W
Tsukuyomi
ItsRayLmao
Tsukuyomi
8
0
5
10.5
W
Danzaburou
JCHVX
Danzaburou
5
1
3
6.5
W
Sylvanus
ShinraTogami
Sylvanus
6
2
2
3.5
W
4
3
6
2.33
L
Chang'e
Virtuly
Chang'e
1
5
1
0.3
L
Danzaburou
adser241618
Danzaburou
2
4
0
0.5
L
The Morrigan
javsMLG
The Morrigan
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,949
Damage
22,796
45,555
Taken
49,124
27,008
Mitigated
21,937
20,372
Healing
11,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Enzojpella41
Cthulhu
4,918
135
8
1,442
11,591
4,130
0
5,287
6,230
17,730
0
W
Ganesha
FITTYJ
Ganesha
5,228
464
0
826
5,311
2,156
132
1,807
3,378
48,564
0
L
Nemesis
Gortri
Nemesis
5,329
1,915
0
1,866
10,917
6,656
0
1,972
8,864
6,699
44,168
W
Tsukuyomi
ItsRayLmao
Tsukuyomi
7,117
1,835
0
4,337
8,259
3,306
0
1,029
7,228
0
66,669
W
Danzaburou
JCHVX
Danzaburou
7,317
3,241
0
5,987
9,720
3,485
83
1,811
7,909
0
65,711
W
Sylvanus
ShinraTogami
Sylvanus
8,250
1,715
921
6,718
12,372
13,098
92
4,029
8,343
53,455
0
W
6,037
446
162
1,421
9,893
4,963
0
3,870
5,884
26,351
0
L
Chang'e
Virtuly
Chang'e
3,704
212
158
3,962
9,661
4,222
0
5,856
3,805
39,717
0
L
Danzaburou
adser241618
Danzaburou
5,462
2,787
0
2,429
8,301
4,144
0
2,839
5,433
4,453
51,071
L
The Morrigan
javsMLG
The Morrigan
3,383
587
0
1,381
8,654
2,785
0
3,223
5,277
48,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,639
Gold Earned
37,893
464
Minions Killed
409
0
Camps Cleared
0
1,522,137
Distance Traveled
1,474,545
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,617
414
30
2
0
278,005
0
W
Ganesha
8,394
525
59
4
0
324,545
4
L
Nemesis
7,886
493
85
5
0
326,728
3
W
Tsukuyomi
10,205
638
104
7
0
360,176
1
W
Danzaburou
9,867
617
123
8
0
276,091
4
W
Sylvanus
9,694
606
113
7
0
238,061
3
W
Cthulhu
8,479
530
65
4
0
323,264
3
L
Chang'e
7,719
482
79
5
0
295,094
2
L
Danzaburou
8,103
506
108
7
0
290,603
4
L
The Morrigan
7,568
473
107
7
0
284,115
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role