Player Matchup

Ymir
Ymir
FS Jmc2World
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
FSH_Dememente
Izanami
Level 18
God Stats
3W - 7L
1,276 SR
Queue Stats
13W - 22L
1,278 Elo+
Solo
Pele
Pele
Zekrom23COD
Pele
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
black_wind12
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
xXL3FTY_JXx
Nemesis
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
217W - 211L
1,415 Elo+
Solo
Team Averages
Level 10
1,455 SR
1,439 Elo+

VS

Team Averages
Level 19
1,348 SR
1,276 Elo+
Bellona
Bellona
Gus-Work
Bellona
Level 17
God Stats
6W - 7L
1,397 SR
Queue Stats
232W - 237L
1,366 Elo+
Party 1
Hun Batz
Hun Batz
Rennan_Pinto
Hun Batz
Level 29
God Stats
7W - 6L
1,282 SR
Queue Stats
12W - 15L
1,112 Elo+
Solo
Merlin
Merlin
SGTST1GL1TZ3785
Merlin
Level 27
God Stats
11W - 18L
1,408 SR
Queue Stats
109W - 139L
1,419 Elo+
Solo
Yemoja
Yemoja
otakuboy523
Yemoja
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 37L
1,262 Elo+
Solo
Guan Yu
Guan Yu
roger_lopes2
Guan Yu
Level 7
God Stats
2W - 7L
1,155 SR
Queue Stats
33W - 40L
1,219 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 0
8,536
427
3,645
12,217
6,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
15
3 / 9 / 3
9,469
473
13,616
14,053
4,471
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 10 / 2
6,203
310
1,919
12,479
3,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
black_wind12
Cthulhu
8
2 / 7 / 1
7,428
371
4,881
11,921
4,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
xXL3FTY_JXx
Nemesis
14
5 / 5 / 4
9,196
460
8,532
16,163
4,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Gus-Work
Bellona
16
5 / 5 / 7
9,764
488
7,730
13,581
13,853
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
Rennan_Pinto
Hun Batz
16
4 / 0 / 7
10,250
513
4,998
12,818
5,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
11 / 4 / 7
10,913
546
15,062
8,943
3,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
15
0 / 1 / 2
9,527
476
7,309
5,858
3,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
roger_lopes2
Guan Yu
15
9 / 1 / 7
10,686
534
7,234
11,612
10,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
59
11
Kills
29
31
Deaths
11
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
L
Izanami
3
9
3
0.5
W
Bellona
Gus-Work
Bellona
5
5
7
1.7
W
Hun Batz
Rennan_Pinto
Hun Batz
4
0
7
7.5
W
11
4
7
3.63
L
0
10
2
0.1
L
Cthulhu
black_wind12
Cthulhu
2
7
1
0.36
W
Yemoja
0
1
2
1
W
Guan Yu
roger_lopes2
Guan Yu
9
1
7
12.5
L
Nemesis
xXL3FTY_JXx
Nemesis
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,593
Damage
42,333
66,833
Taken
52,812
24,471
Mitigated
36,696
8,366
Healing
16,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,645
824
0
123
12,217
6,764
352
8,544
3,673
36,729
0
L
Izanami
13,616
8,322
0
2,319
14,053
4,471
663
666
13,387
0
65,640
W
Bellona
Gus-Work
Bellona
7,730
2,519
0
661
13,581
13,853
3,661
189
13,392
74
44,741
W
Hun Batz
Rennan_Pinto
Hun Batz
4,998
795
0
6,625
12,818
5,107
0
1,973
10,845
0
59,992
W
15,062
1,402
0
0
8,943
3,497
1,506
2,446
6,497
58,743
0
L
1,919
203
0
636
12,479
3,330
243
5,541
6,938
0
12,397
L
Cthulhu
black_wind12
Cthulhu
4,881
803
98
468
11,921
4,968
0
4,913
7,008
19,591
0
W
Yemoja
7,309
2,583
651
81
5,858
3,970
1,090
3,047
2,811
41,517
0
W
Guan Yu
roger_lopes2
Guan Yu
7,234
1,335
3,357
4,914
11,612
10,269
1,485
871
10,741
0
34,055
L
Nemesis
xXL3FTY_JXx
Nemesis
8,532
2,612
0
4,722
16,163
4,938
0
2,748
13,415
0
37,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,832
Gold Earned
51,140
284
Minions Killed
395
0
Camps Cleared
0
1,624,958
Distance Traveled
1,795,979
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,536
427
68
3
0
358,261
3
L
Izanami
9,469
473
120
6
0
309,659
0
W
Bellona
9,764
488
76
4
0
332,976
1
W
Hun Batz
10,250
513
98
5
0
399,475
2
W
Merlin
10,913
546
99
5
0
318,992
0
L
Pele
6,203
310
19
1
0
280,290
0
L
Cthulhu
7,428
371
29
1
0
315,315
0
W
Yemoja
9,527
476
62
3
0
339,875
2
W
Guan Yu
10,686
534
60
3
0
404,661
1
L
Nemesis
9,196
460
48
2
0
361,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role