Player Matchup

Nemesis
Nemesis
Asdf4762
Nemesis
Level 19
God Stats
18W - 12L
1,714 SR
Queue Stats
100W - 77L
1,612 Elo+
Solo
Chaac
Chaac
Sevi3
Chaac
Level 23
God Stats
5W - 6L
1,759 SR
Queue Stats
63W - 54L
1,557 Elo+
Party 1
Zhong Kui
Zhong Kui
fineogay
Zhong Kui
Level 11
God Stats
4W - 1L
1,692 SR
Queue Stats
96W - 49L
1,809 Elo+
Solo
Apollo
Apollo
guisa-negado6
Apollo
Level 8
God Stats
6W - 1L
1,944 SR
Queue Stats
7W - 3L
1,685 Elo+
Party 1
Poseidon
Poseidon
ronald123711
Poseidon
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 71L
1,553 Elo+
Party 1
Team Averages
Level 40
1,722 SR
1,643 Elo+

VS

Team Averages
Level 21
1,550 SR
1,578 Elo+
Neith
Neith
 
Neith
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Bilbro_Shwaggins
Mercury
Level 18
God Stats
3W - 2L
1,750 SR
Queue Stats
49W - 45L
1,522 Elo+
Solo
Cerberus
Cerberus
KingPPfoot
Cerberus
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 8L
1,500 Elo+
Party 2
Ganesha
Ganesha
dweave25
Ganesha
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,607 Elo+
Party 2
Scylla
Scylla
iShijaro Muerte
Scylla
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 14L
1,762 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Asdf4762
Nemesis
10
1 / 1 / 3
6,263
447
2,527
7,796
2,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chaac
Sevi3
Chaac
13
10 / 0 / 4
8,325
595
8,889
6,271
6,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Zhong Kui
fineogay
Zhong Kui
13
1 / 1 / 1
7,654
547
6,851
7,091
4,778
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
5 / 0 / 5
8,271
591
6,203
8,164
2,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poseidon
ronald123711
Poseidon
13
5 / 2 / 3
8,202
586
8,544
6,832
1,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
0 / 9 / 0
5,108
365
1,373
9,429
2,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 1 / 0
7,140
510
7,106
7,621
5,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
KingPPfoot
Cerberus
12
0 / 1 / 1
6,693
478
5,743
8,982
6,310
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ganesha
dweave25
Ganesha
8
0 / 5 / 0
5,481
392
2,309
10,535
4,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 6 / 2
6,228
445
3,054
7,435
2,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
22
Kills
4
4
Deaths
22
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
9
0
0
W
Nemesis
Asdf4762
Nemesis
1
1
3
2.5
L
4
1
0
4
L
Cerberus
KingPPfoot
Cerberus
0
1
1
0.5
W
Chaac
Sevi3
Chaac
10
0
4
12
L
Ganesha
dweave25
Ganesha
0
5
0
0
W
Zhong Kui
fineogay
Zhong Kui
1
1
1
1.5
W
5
0
5
7.5
L
0
6
2
0.17
W
Poseidon
ronald123711
Poseidon
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,014
Damage
19,585
36,154
Taken
44,002
18,285
Mitigated
20,679
12,085
Healing
10,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
1,373
826
0
1,143
9,429
2,467
214
992
8,093
0
15,854
W
Nemesis
Asdf4762
Nemesis
2,527
1,641
183
3,930
7,796
2,254
56
1,584
6,168
0
22,062
L
7,106
2,989
0
2,050
7,621
5,008
0
1,792
5,744
5,809
43,847
L
Cerberus
KingPPfoot
Cerberus
5,743
219
0
4,629
8,982
6,310
0
5,432
3,500
43,046
0
W
Chaac
Sevi3
Chaac
8,889
1,283
0
1,819
6,271
6,544
312
1,722
4,511
0
37,745
L
Ganesha
dweave25
Ganesha
2,309
117
342
1,634
10,535
4,326
0
2,501
7,762
11,163
0
W
Zhong Kui
fineogay
Zhong Kui
6,851
2,472
0
3,680
7,091
4,778
1,020
3,428
3,663
48,839
0
W
6,203
4,591
0
250
8,164
2,794
1,004
1,022
7,142
0
51,502
L
3,054
583
0
1,006
7,435
2,568
0
4,113
2,989
35,916
0
W
Poseidon
ronald123711
Poseidon
8,544
933
0
2,223
6,832
1,915
516
3,432
3,222
50,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,715
Gold Earned
30,650
403
Minions Killed
301
0
Camps Cleared
0
1,315,285
Distance Traveled
1,262,660
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,108
365
31
2
0
227,439
0
W
Nemesis
6,263
447
50
4
0
299,772
1
L
Mercury
7,140
510
79
6
0
304,754
3
L
Cerberus
6,693
478
107
8
0
268,023
0
W
Chaac
8,325
595
57
4
0
259,707
0
L
Ganesha
5,481
392
12
1
0
240,730
0
W
Zhong Kui
7,654
547
109
8
0
226,001
1
W
Apollo
8,271
591
83
6
0
275,857
2
L
Scylla
6,228
445
72
5
0
221,714
0
W
Poseidon
8,202
586
104
7
0
253,948
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role