Player Matchup

Yemoja
Yemoja
RagedChiller1
Yemoja
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,439 Elo+
Party 3
Cerberus
Cerberus
Wayne6Train
Cerberus
Level 4
God Stats
9W - 21L
1,456 SR
Queue Stats
10W - 23L
1,422 Elo+
Party 1
Fenrir
Fenrir
Wolfnight677126
Fenrir
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
XXXDJZKILL
Cthulhu
Level 16
God Stats
1W - 5L
1,500 SR
Queue Stats
11W - 26L
1,422 Elo+
Party 1
Nu Wa
Nu Wa
pokenmaster
Nu Wa
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,508 Elo+
Party 3
Team Averages
Level 13
1,491 SR
1,458 Elo+

VS

Team Averages
Level 26
1,452 SR
1,505 Elo+
Izanami
Izanami
Derpapplesauce
Izanami
Level 8
God Stats
21W - 13L
1,365 SR
Queue Stats
132W - 125L
1,523 Elo+
Party 2
Bacchus
Bacchus
Justallbusiness
Bacchus
Level 15
God Stats
22W - 17L
1,487 SR
Queue Stats
82W - 84L
1,496 Elo+
Party 2
Bakasura
Bakasura
SkyDeLa3
Bakasura
Level 21
God Stats
32W - 37L
1,476 SR
Queue Stats
200W - 230L
1,486 Elo+
Solo
Kukulkan
Kukulkan
kdabw
Kukulkan
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 40L
1,538 Elo+
Party 2
Ratatoskr
Ratatoskr
xN0ti0nx
Ratatoskr
Level 17
God Stats
31W - 30L
1,430 SR
Queue Stats
96W - 99L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 2
10,537
878
6,522
17,239
7,591
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
Wayne6Train
Cerberus
17
1 / 12 / 2
10,638
887
8,028
28,004
27,730
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
0 / 13 / 1
9,835
820
9,092
20,142
10,626
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cthulhu
XXXDJZKILL
Cthulhu
17
1 / 12 / 2
11,090
924
14,735
23,325
18,808
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
2 / 4 / 2
11,313
943
7,525
10,524
4,413
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 1 / 25
13,770
1,148
18,518
11,102
3,933
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

20
6 / 0 / 32
13,530
1,128
12,530
8,734
6,273
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
SkyDeLa3
Bakasura
19
6 / 2 / 20
12,645
1,054
9,445
9,516
3,600
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
kdabw
Kukulkan
20
9 / 0 / 29
13,458
1,122
31,622
7,433
2,913
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
xN0ti0nx
Ratatoskr
20
15 / 1 / 22
13,243
1,104
19,883
13,006
4,701
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
177
4
Kills
49
49
Deaths
4
9
Assists
128
Player
Kills
Deaths
Assists
KDA
W
13
1
25
25.5
W
6
0
32
22
L
0
8
2
0.13
W
Bakasura
SkyDeLa3
Bakasura
6
2
20
8
L
Cerberus
Wayne6Train
Cerberus
1
12
2
0.17
L
0
13
1
0.04
L
Cthulhu
XXXDJZKILL
Cthulhu
1
12
2
0.17
W
Kukulkan
kdabw
Kukulkan
9
0
29
23.5
L
2
4
2
0.75
W
Ratatoskr
xN0ti0nx
Ratatoskr
15
1
22
26

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,902
Damage
91,998
99,234
Taken
49,791
69,168
Mitigated
21,420
6,654
Healing
7,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,518
17,431
0
886
11,102
3,933
0
8,009
3,093
0
55,298
W
12,530
1,191
0
2,790
8,734
6,273
0
6,925
1,809
21,033
0
L
6,522
936
1,289
385
17,239
7,591
0
8,386
8,643
38,743
0
W
Bakasura
SkyDeLa3
Bakasura
9,445
8,066
0
1,406
9,516
3,600
0
6,297
3,219
0
18,788
L
Cerberus
Wayne6Train
Cerberus
8,028
228
0
2,958
28,004
27,730
0
13,220
14,455
23,973
0
L
9,092
1,464
0
429
20,142
10,626
0
7,795
12,067
625
21,067
L
Cthulhu
XXXDJZKILL
Cthulhu
14,735
1,458
0
941
23,325
18,808
0
10,365
12,540
45,396
0
W
Kukulkan
kdabw
Kukulkan
31,622
6,267
657
303
7,433
2,913
0
6,160
1,273
70,817
0
L
7,525
2,031
32
620
10,524
4,413
0
4,386
5,998
31,977
0
W
Ratatoskr
xN0ti0nx
Ratatoskr
19,883
10,014
0
1,760
13,006
4,701
0
9,686
2,962
0
29,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,413
Gold Earned
66,646
248
Minions Killed
257
5
Camps Cleared
13
974,614
Distance Traveled
1,131,354
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,770
1,148
108
9
1
191,804
0
W
Bacchus
13,530
1,128
21
2
1
224,499
0
L
Yemoja
10,537
878
76
6
2
200,523
0
W
Bakasura
12,645
1,054
20
2
11
265,309
0
L
Cerberus
10,638
887
40
3
0
178,150
2
L
Fenrir
9,835
820
27
2
1
172,374
2
L
Cthulhu
11,090
924
60
5
0
212,605
1
W
Kukulkan
13,458
1,122
89
7
0
195,070
0
L
Nu Wa
11,313
943
45
4
2
210,962
1
W
Ratatoskr
13,243
1,104
19
2
0
254,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role