Player Matchup

Ymir
Ymir
Conasaurus Rex1
Ymir
Level 26
God Stats
57W - 71L
1,276 SR
Queue Stats
267W - 297L
1,359 Elo+
Party 2
Fenrir
Fenrir
SlickRubyy
Fenrir
Level 66
God Stats
1W - 4L
1,500 SR
Queue Stats
18W - 37L
1,341 Elo+
Party 1
Kukulkan
Kukulkan
Zietofiy
Kukulkan
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 86L
1,362 Elo+
Party 1
Skadi
Skadi
rylok22182
Skadi
Level 44
God Stats
20W - 22L
1,513 SR
Queue Stats
242W - 268L
1,299 Elo+
Party 2
Odin
Odin
sloanii
Odin
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 81L
1,354 Elo+
Party 1
Team Averages
Level 48
1,458 SR
1,343 Elo+

VS

Team Averages
Level 68
1,441 SR
1,471 Elo+
Izanami
Izanami
BaronSamoodi
Izanami
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
MyKeysAt
Ah Puch
Level 28
God Stats
9W - 9L
1,500 SR
Queue Stats
156W - 134L
1,500 Elo+
Party 3
Ymir
Ymir
Queem
Ymir
Level 95
God Stats
18W - 11L
1,500 SR
Queue Stats
77W - 84L
1,499 Elo+
Party 3
Odin
Odin
WagonLord
Odin
Level 61
God Stats
4W - 5L
1,207 SR
Queue Stats
52W - 53L
1,358 Elo+
Solo
Thanatos
Thanatos
kerosaurus
Thanatos
Level 85
God Stats
4W - 9L
1,500 SR
Queue Stats
256W - 246L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,476
448
1,519
5,740
2,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
SlickRubyy
Fenrir
6
0 / 5 / 0
4,349
435
575
6,573
1,751
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Zietofiy
Kukulkan
9
1 / 3 / 0
5,538
554
2,030
5,123
1,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Skadi
8
0 / 2 / 0
4,690
469
2,758
6,584
1,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odin
sloanii
Odin
9
0 / 2 / 0
5,090
509
2,068
4,274
2,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BaronSamoodi
Izanami
10
4 / 0 / 2
6,043
604
5,720
3,717
2,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
MyKeysAt
Ah Puch
8
0 / 1 / 1
4,892
489
640
1,663
472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
Queem
Ymir
9
3 / 0 / 4
6,038
604
2,600
3,771
2,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Odin
11
2 / 0 / 4
6,360
636
2,625
4,041
3,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thanatos
kerosaurus
Thanatos
10
4 / 0 / 2
6,093
609
3,069
4,583
2,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
26
1
Kills
13
16
Deaths
1
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Izanami
BaronSamoodi
Izanami
4
0
2
5
L
0
4
0
0
W
Ah Puch
MyKeysAt
Ah Puch
0
1
1
0.5
W
Ymir
Queem
Ymir
3
0
4
5
L
Fenrir
SlickRubyy
Fenrir
0
5
0
0
W
Odin
2
0
4
4
L
Kukulkan
Zietofiy
Kukulkan
1
3
0
0.33
W
Thanatos
kerosaurus
Thanatos
4
0
2
5
L
Skadi
0
2
0
0
L
Odin
sloanii
Odin
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,950
Damage
14,654
28,294
Taken
17,775
9,725
Mitigated
10,878
7,010
Healing
8,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BaronSamoodi
Izanami
5,720
3,422
0
963
3,717
2,038
1,020
718
2,999
2,843
29,603
L
1,519
132
270
856
5,740
2,051
99
1,602
4,138
14,505
0
W
Ah Puch
MyKeysAt
Ah Puch
640
93
0
93
1,663
472
380
938
725
12,814
0
W
Ymir
Queem
Ymir
2,600
31
528
1,324
3,771
2,214
330
1,222
2,549
14,012
0
L
Fenrir
SlickRubyy
Fenrir
575
68
0
2,116
6,573
1,751
20
44
6,479
0
19,091
W
Odin
2,625
154
0
775
4,041
3,219
0
429
3,378
0
29,289
L
Kukulkan
Zietofiy
Kukulkan
2,030
33
0
1,004
5,123
1,612
0
750
4,263
31,979
0
W
Thanatos
kerosaurus
Thanatos
3,069
1,155
0
5,044
4,583
2,935
716
242
4,341
5,848
25,786
L
Skadi
2,758
994
135
2,388
6,584
1,472
205
1,305
5,279
0
25,166
L
Odin
sloanii
Odin
2,068
335
0
241
4,274
2,839
178
116
3,998
0
19,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,143
Gold Earned
29,426
235
Minions Killed
256
0
Camps Cleared
0
894,597
Distance Traveled
868,928
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,043
604
63
6
0
141,065
1
L
Ymir
4,476
448
16
2
0
190,068
0
W
Ah Puch
4,892
489
33
3
0
141,953
0
W
Ymir
6,038
604
23
2
0
191,454
4
L
Fenrir
4,349
435
39
4
0
192,034
1
W
Odin
6,360
636
69
7
0
184,516
3
L
Kukulkan
5,538
554
69
7
0
189,292
1
W
Thanatos
6,093
609
68
7
0
209,940
4
L
Skadi
4,690
469
59
6
0
159,984
1
L
Odin
5,090
509
52
5
0
163,219
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role