Player Matchup

Cerberus
Cerberus
FinalFreeze
Cerberus
Level 42
God Stats
1W - 0L
1,734 SR
Queue Stats
118W - 92L
1,147 Elo+
Party 2
Amaterasu
Amaterasu
hydrolicduck
Amaterasu
Level 68
God Stats
4W - 2L
1,588 SR
Queue Stats
37W - 25L
1,249 Elo+
Party 2
Chronos
Chronos
mimolopido328
Chronos
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
141W - 92L
1,276 Elo+
Party 2
Team Averages
Level 42
1,607 SR
1,224 Elo+

VS

Team Averages
Level 73
1,452 SR
1,310 Elo+
Zeus
Zeus
Avarox_Relgur
Zeus
Level 129
God Stats
5W - 2L
1,500 SR
Queue Stats
125W - 118L
1,376 Elo+
Party 1
He Bo
He Bo
DapperDose
He Bo
Level 22
God Stats
9W - 16L
1,475 SR
Queue Stats
9W - 16L
1,370 Elo+
Solo
King Arthur
King Arthur
Sarthraa
King Arthur
Level 69
God Stats
8W - 8L
1,382 SR
Queue Stats
35W - 45L
1,185 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FinalFreeze
Cerberus
14
3 / 3 / 8
12,255
613
5,640
17,866
23,182
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
hydrolicduck
Amaterasu
14
4 / 4 / 4
12,158
608
9,917
25,664
22,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
17
5 / 2 / 6
13,316
666
19,576
24,085
12,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 4
10,506
525
12,434
9,397
3,384
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
14
5 / 6 / 2
11,694
585
9,327
11,491
3,525
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
Sarthraa
King Arthur
16
4 / 4 / 3
11,883
594
17,336
20,486
25,480
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
12
Kills
9
9
Deaths
12
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
2
4
1
L
He Bo
5
6
2
1
W
Cerberus
FinalFreeze
Cerberus
3
3
8
2.33
L
King Arthur
Sarthraa
King Arthur
4
4
3
1.38
W
Amaterasu
hydrolicduck
Amaterasu
4
4
4
1.5
W
Chronos
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,133
Damage
39,097
67,615
Taken
41,374
58,093
Mitigated
32,389
24,366
Healing
3,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,434
709
0
1,846
9,397
3,384
0
3,912
5,485
46,786
0
L
He Bo
9,327
731
0
1,664
11,491
3,525
0
6,962
4,529
30,943
0
W
Cerberus
FinalFreeze
Cerberus
5,640
184
0
1,389
17,866
23,182
359
5,724
12,142
28,554
0
L
King Arthur
Sarthraa
King Arthur
17,336
1,445
0
0
20,486
25,480
0
14,384
6,102
1,192
54,409
W
Amaterasu
hydrolicduck
Amaterasu
9,917
3,570
0
8,064
25,664
22,732
762
8,222
16,980
0
44,718
W
Chronos
19,576
7,708
0
14,913
24,085
12,179
2,309
9,201
14,884
91,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,729
Gold Earned
34,083
200
Minions Killed
143
0
Camps Cleared
0
1,057,426
Distance Traveled
855,290
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,506
525
46
2
0
233,683
5
L
He Bo
11,694
585
34
2
0
280,287
3
W
Cerberus
12,255
613
33
2
0
358,035
2
L
King Arthur
11,883
594
63
3
0
341,320
1
W
Amaterasu
12,158
608
49
2
0
339,807
3
W
Chronos
13,316
666
118
6
0
359,584
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role