Player Matchup

Tsukuyomi
Tsukuyomi
CookieSensation
Tsukuyomi
Level 39
God Stats
1W - 5L
1,360 SR
Queue Stats
96W - 109L
1,358 Elo+
Party 3
Eset
Eset
ItzStheno
Eset
Level 140
God Stats
3W - 1L
1,500 SR
Queue Stats
353W - 320L
1,548 Elo+
Party 3
Ymir
Ymir
KitchenSmurf05
Ymir
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 30L
1,296 Elo+
Party 3
Nike
Nike
RoGueDevil
Nike
Level 121
God Stats
5W - 4L
1,295 SR
Queue Stats
232W - 211L
1,503 Elo+
Party 3
Neith
Neith
asaybad
Neith
Level 46
God Stats
19W - 23L
1,849 SR
Queue Stats
100W - 94L
1,561 Elo+
Party 3
Team Averages
Level 72
1,501 SR
1,453 Elo+

VS

Team Averages
Level 78
1,625 SR
1,528 Elo+
Agni
Agni
Green_Gobin
Agni
Level 89
God Stats
9W - 10L
1,638 SR
Queue Stats
350W - 314L
1,532 Elo+
Party 1
Osiris
Osiris
Psychic_Reflex
Osiris
Level 138
God Stats
3W - 0L
1,748 SR
Queue Stats
8W - 7L
1,467 Elo+
Party 2
Thor
Thor
Rippanda2k17
Thor
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,543 Elo+
Party 2
Skadi
Skadi
Takashi_Mitsune
Skadi
Level 97
God Stats
2W - 1L
1,494 SR
Queue Stats
6W - 6L
1,449 Elo+
Party 2
Cthulhu
Cthulhu
Taken_Kink
Cthulhu
Level 44
God Stats
7W - 5L
1,747 SR
Queue Stats
12W - 7L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CookieSensation
Tsukuyomi
10
1 / 3 / 2
6,360
489
3,745
7,967
2,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Eset
12
7 / 5 / 1
7,715
593
10,683
10,235
3,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 1
5,896
454
1,722
8,217
3,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 5 / 0
6,841
526
6,641
9,910
6,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
asaybad
Neith
10
2 / 2 / 1
6,397
492
2,285
7,579
2,418
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 1
8,063
620
8,876
5,693
1,734
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
7 / 2 / 1
8,181
629
8,360
12,345
7,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
3 / 1 / 5
7,131
549
3,356
6,650
1,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 6 / 0
6,620
509
4,536
9,307
4,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Taken_Kink
Cthulhu
11
3 / 2 / 5
7,385
568
5,171
7,884
6,054
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
12
Kills
18
18
Deaths
12
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
CookieSensation
Tsukuyomi
1
3
2
0.67
W
4
1
1
4.5
L
Eset
7
5
1
1.5
L
0
3
1
0.17
W
7
2
1
3.75
W
3
1
5
5.5
L
2
5
0
0.4
W
1
6
0
0.17
W
Cthulhu
Taken_Kink
Cthulhu
3
2
5
2.75
L
Neith
asaybad
Neith
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,076
Damage
30,299
43,908
Taken
41,879
18,421
Mitigated
21,434
10,257
Healing
15,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
CookieSensation
Tsukuyomi
3,745
588
0
1,998
7,967
2,388
0
1,058
6,909
0
31,774
W
8,876
1,258
0
3,863
5,693
1,734
774
528
5,165
52,084
0
L
Eset
10,683
670
80
2,065
10,235
3,147
281
1,182
9,053
44,980
0
L
1,722
235
0
1,159
8,217
3,472
0
5,259
2,958
10,247
0
W
8,360
3,848
0
6,658
12,345
7,614
651
82
11,779
0
45,102
W
3,356
1,068
0
1,548
6,650
1,950
450
1,709
4,800
0
25,156
L
6,641
1,733
0
2,317
9,910
6,996
0
1,450
8,460
0
35,296
W
4,536
1,543
0
640
9,307
4,082
690
6,809
2,088
2,468
37,552
W
Cthulhu
Taken_Kink
Cthulhu
5,171
386
348
2,368
7,884
6,054
0
2,627
5,113
22,638
0
L
Neith
asaybad
Neith
2,285
1,100
0
2,638
7,579
2,418
0
5,254
2,325
0
32,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,209
Gold Earned
37,380
297
Minions Killed
382
0
Camps Cleared
0
1,150,482
Distance Traveled
1,302,565
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,360
489
56
4
0
287,284
3
W
Agni
8,063
620
104
8
0
259,800
4
L
Eset
7,715
593
83
6
0
235,543
2
L
Ymir
5,896
454
19
1
0
211,777
0
W
Osiris
8,181
629
108
8
0
237,629
2
W
Thor
7,131
549
50
4
0
286,995
1
L
Nike
6,841
526
84
6
0
210,773
0
W
Skadi
6,620
509
77
6
0
243,909
2
W
Cthulhu
7,385
568
43
3
0
274,232
2
L
Neith
6,397
492
55
4
0
205,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role