Player Matchup

Cupid
Cupid
Hyperionn7
Cupid
Level 29
God Stats
5W - 1L
1,795 SR
Queue Stats
32W - 21L
1,674 Elo+
Party 2
Discordia
Discordia
Logandw23
Discordia
Level 23
God Stats
1W - 4L
1,231 SR
Queue Stats
9W - 6L
1,696 Elo+
Party 2
Ymir
Ymir
SAINTMFSINNER
Ymir
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 10L
1,550 Elo+
Party 3
Da Ji
Da Ji
TropicalTuck
Da Ji
Level 119
God Stats
2W - 4L
1,500 SR
Queue Stats
351W - 363L
1,466 Elo+
Party 3
Osiris
Osiris
ZevLon
Osiris
Level 34
God Stats
3W - 2L
1,475 SR
Queue Stats
31W - 22L
1,682 Elo+
Party 2
Team Averages
Level 42
1,500 SR
1,614 Elo+

VS

Team Averages
Level 23
1,464 SR
1,425 Elo+
Ganesha
Ganesha
Downtownbr0wn
Ganesha
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
59W - 43L
1,606 Elo+
Solo
Pele
Pele
Glowless
Pele
Level 31
God Stats
5W - 5L
1,542 SR
Queue Stats
168W - 203L
1,358 Elo+
Party 1
Kukulkan
Kukulkan
Hippieforhire
Kukulkan
Level 16
God Stats
0W - 2L
1,162 SR
Queue Stats
16W - 30L
1,205 Elo+
Party 1
Cu Chulainn
Cu Chulainn
IZAMARU23
Cu Chulainn
Level 15
God Stats
5W - 1L
1,776 SR
Queue Stats
19W - 20L
1,613 Elo+
Solo
Apollo
Apollo
SilverSatara
Apollo
Level 26
God Stats
9W - 17L
1,338 SR
Queue Stats
83W - 91L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
20
23 / 1 / 11
13,417
671
34,337
20,919
9,207
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
Logandw23
Discordia
16
4 / 6 / 19
10,230
512
12,887
8,962
3,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 8 / 20
10,547
527
9,007
20,997
19,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
11 / 5 / 13
11,726
586
12,498
14,764
5,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
ZevLon
Osiris
18
7 / 3 / 6
11,365
568
16,176
13,799
17,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
14
1 / 9 / 16
9,713
486
9,393
22,633
20,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pele
17
8 / 10 / 6
10,933
547
13,466
22,761
9,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
Hippieforhire
Kukulkan
13
5 / 11 / 5
9,000
450
10,060
13,890
5,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
IZAMARU23
Cu Chulainn
16
5 / 8 / 5
10,278
514
8,191
24,378
24,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Apollo
13
4 / 10 / 2
8,764
438
9,186
20,893
8,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
57
48
Kills
23
23
Deaths
48
69
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ganesha
1
9
16
1
L
Pele
8
10
6
1.1
L
Kukulkan
Hippieforhire
Kukulkan
5
11
5
0.68
W
Cupid
23
1
11
28.5
L
Cu Chulainn
IZAMARU23
Cu Chulainn
5
8
5
0.94
W
Discordia
Logandw23
Discordia
4
6
19
2.25
W
3
8
20
1.63
L
Apollo
4
10
2
0.5
W
11
5
13
3.5
W
Osiris
ZevLon
Osiris
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,905
Damage
50,296
79,441
Taken
104,555
54,923
Mitigated
69,238
22,420
Healing
15,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
9,393
829
0
1,352
22,633
20,787
0
6,967
15,666
27,375
0
L
Pele
13,466
2,812
0
4,860
22,761
9,881
126
4,657
18,104
0
65,637
L
Kukulkan
Hippieforhire
Kukulkan
10,060
1,269
0
0
13,890
5,954
1,696
3,108
10,782
37,635
0
W
Cupid
34,337
25,700
421
14,773
20,919
9,207
7,949
3,715
17,064
0
100,346
L
Cu Chulainn
IZAMARU23
Cu Chulainn
8,191
2,205
0
4,575
24,378
24,547
473
4,407
19,971
1,417
29,410
W
Discordia
Logandw23
Discordia
12,887
1,802
0
250
8,962
3,101
822
3,084
5,531
48,616
0
W
9,007
2,436
0
624
20,997
19,124
150
6,272
14,501
29,235
0
L
Apollo
9,186
4,617
0
4,668
20,893
8,069
676
4,127
16,766
0
39,365
W
12,498
2,578
0
4,087
14,764
5,825
528
3,930
10,685
0
51,489
W
Osiris
ZevLon
Osiris
16,176
5,275
0
2,265
13,799
17,666
2,196
2,441
11,020
8,788
71,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,285
Gold Earned
48,688
438
Minions Killed
302
0
Camps Cleared
0
1,756,682
Distance Traveled
1,516,970
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,713
486
13
1
0
296,733
3
L
Pele
10,933
547
94
5
0
344,700
1
L
Kukulkan
9,000
450
71
4
0
282,212
0
W
Cupid
13,417
671
134
7
0
370,822
4
L
Cu Chulainn
10,278
514
56
3
0
315,618
5
W
Discordia
10,230
512
76
4
0
367,011
3
W
Ymir
10,547
527
33
2
0
318,699
1
L
Apollo
8,764
438
68
3
0
277,707
0
W
Da Ji
11,726
586
70
4
0
347,538
2
W
Osiris
11,365
568
125
6
0
352,612
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role