Player Matchup

Cthulhu
Cthulhu
Avoid Windy
Cthulhu
Level 18
God Stats
4W - 2L
1,449 SR
Queue Stats
46W - 30L
1,483 Elo+
Solo
Susano
Susano
DrBlueMoose
Susano
Level 24
God Stats
5W - 9L
1,383 SR
Queue Stats
13W - 21L
1,427 Elo+
Solo
Skadi
Skadi
HexoLegion
Skadi
Level 16
God Stats
7W - 14L
1,707 SR
Queue Stats
22W - 39L
1,514 Elo+
Party 1
Hades
Hades
T0X1CLegion
Hades
Level 32
God Stats
33W - 25L
1,625 SR
Queue Stats
206W - 220L
1,540 Elo+
Party 1
Heimdallr
Heimdallr
XenoLegion
Heimdallr
Level 37
God Stats
20W - 12L
1,632 SR
Queue Stats
76W - 77L
1,558 Elo+
Party 1
Team Averages
Level 25
1,559 SR
1,504 Elo+

VS

Team Averages
Level 10
1,500 SR
1,481 Elo+
The Morrigan
The Morrigan
PANDAMAZONICO027
The Morrigan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Olorun
Olorun
ThankSosa
Olorun
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,403 Elo+
Solo
Odin
Odin
Tigrecinzento
Odin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
Tigredourado204
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
felipaum
Amaterasu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Avoid Windy
Cthulhu
14
13 / 1 / 6
9,970
586
12,153
9,970
6,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Susano
13
6 / 4 / 3
8,156
480
7,087
9,972
3,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
12
4 / 3 / 8
8,039
473
4,524
8,161
2,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
5 / 2 / 0
9,549
562
6,241
8,979
3,531
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
XenoLegion
Heimdallr
16
15 / 3 / 3
10,619
625
16,012
11,370
4,602
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
PANDAMAZONICO027
The Morrigan
8
0 / 11 / 2
5,846
344
799
8,079
2,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Olorun
ThankSosa
Olorun
14
5 / 8 / 3
8,729
513
10,004
16,069
5,394
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
3 / 9 / 1
7,414
436
4,191
12,956
4,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 9 / 3
7,817
460
5,931
13,429
11,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Amaterasu
felipaum
Amaterasu
12
3 / 7 / 1
7,973
469
7,386
14,529
8,264
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
23
43
Kills
13
13
Deaths
44
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Avoid Windy
Cthulhu
13
1
6
16
W
Susano
6
4
3
1.88
W
Skadi
4
3
8
2.67
L
The Morrigan
PANDAMAZONICO027
The Morrigan
0
11
2
0.09
W
5
2
0
2.5
L
Olorun
ThankSosa
Olorun
5
8
3
0.81
L
3
9
1
0.39
L
2
9
3
0.39
W
Heimdallr
XenoLegion
Heimdallr
15
3
3
5.5
L
Amaterasu
felipaum
Amaterasu
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,017
Damage
28,311
48,452
Taken
65,062
20,759
Mitigated
31,456
8,644
Healing
10,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Avoid Windy
Cthulhu
12,153
2,054
0
1,758
9,970
6,910
195
3,118
6,648
39,682
0
W
Susano
7,087
1,294
0
2,386
9,972
3,247
1,025
2,080
7,767
0
33,662
W
Skadi
4,524
2,533
0
978
8,161
2,469
490
4,052
3,984
0
17,774
L
The Morrigan
PANDAMAZONICO027
The Morrigan
799
323
0
0
8,079
2,027
0
755
7,324
11,481
612
W
6,241
1,848
83
3,439
8,979
3,531
5,112
132
8,724
51,082
0
L
Olorun
ThankSosa
Olorun
10,004
5,478
566
5,883
16,069
5,394
0
5,736
10,333
40,264
0
L
4,191
2,545
0
1,056
12,956
4,470
0
2,469
10,487
0
26,154
L
5,931
1,703
0
698
13,429
11,301
0
3,538
9,887
0
28,840
W
Heimdallr
XenoLegion
Heimdallr
16,012
10,299
0
0
11,370
4,602
2,222
1,421
9,824
0
57,525
L
Amaterasu
felipaum
Amaterasu
7,386
3,548
0
2,078
14,529
8,264
0
5,896
8,633
0
22,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,333
Gold Earned
37,779
364
Minions Killed
210
0
Camps Cleared
0
1,431,348
Distance Traveled
1,492,843
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,970
586
50
3
0
330,543
2
W
Susano
8,156
480
51
3
0
329,466
1
W
Skadi
8,039
473
39
2
0
276,380
0
L
The Morrigan
5,846
344
20
1
0
236,403
1
W
Hades
9,549
562
133
8
0
190,344
0
L
Olorun
8,729
513
60
4
0
237,082
0
L
Odin
7,414
436
53
3
0
341,166
1
L
Bellona
7,817
460
41
2
0
347,221
0
W
Heimdallr
10,619
625
91
5
0
304,615
3
L
Amaterasu
7,973
469
36
2
0
330,971
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role