Player Matchup

Chaac
Chaac
CharcoalPANDA
Chaac
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 66L
1,567 Elo+
Party 1
Neith
Neith
GimliG375
Neith
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
256W - 283L
1,484 Elo+
Solo
Cthulhu
Cthulhu
True XGN
Cthulhu
Level 24
God Stats
13W - 5L
2,019 SR
Queue Stats
105W - 124L
1,566 Elo+
Solo
Discordia
Discordia
V-Monster60
Discordia
Level 86
God Stats
2W - 0L
1,714 SR
Queue Stats
72W - 87L
1,598 Elo+
Party 1
Loki
Loki
scb_xndbxx
Loki
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 26L
1,567 Elo+
Party 1
Team Averages
Level 35
1,647 SR
1,556 Elo+

VS

Team Averages
Level 14
1,553 SR
1,482 Elo+
Ravana
Ravana
PeeWarmGatorade
Ravana
Level 27
God Stats
5W - 4L
1,755 SR
Queue Stats
31W - 26L
1,488 Elo+
Solo
Hel
Hel
TheGreatBush
Hel
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Ttrumbs
Baba Yaga
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 86L
1,500 Elo+
Solo
Kukulkan
Kukulkan
isitdante
Kukulkan
Level 3
God Stats
3W - 3L
1,710 SR
Queue Stats
3W - 6L
1,382 Elo+
Party 2
Vamana
Vamana
jaydotzip
Vamana
Level 5
God Stats
3W - 6L
1,299 SR
Queue Stats
7W - 9L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 0 / 12
11,529
1,048
13,812
11,029
10,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
GimliG375
Neith
18
2 / 0 / 9
10,948
995
7,946
7,534
3,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
True XGN
Cthulhu
18
5 / 0 / 14
12,522
1,138
16,349
18,716
20,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
V-Monster60
Discordia
18
6 / 0 / 14
11,627
1,057
15,607
8,366
3,283
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 0 / 6
9,823
893
3,851
5,313
2,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

281

VS

Team 2 Tickets

142

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 0
9,942
904
11,269
16,253
7,395
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 9 / 0
9,139
831
6,747
11,121
3,837
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baba Yaga
Ttrumbs
Baba Yaga
15
0 / 1 / 0
9,494
863
14,314
7,262
3,068
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
isitdante
Kukulkan
15
0 / 5 / 0
9,325
848
4,750
11,394
4,975
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
jaydotzip
Vamana
15
0 / 3 / 0
9,318
847
8,906
17,369
14,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
0
24
Kills
0
0
Deaths
24
55
Assists
0
Player
Kills
Deaths
Assists
KDA
W
8
0
12
14
W
Neith
GimliG375
Neith
2
0
9
6.5
L
0
6
0
0
L
0
9
0
0
W
Cthulhu
True XGN
Cthulhu
5
0
14
12
L
Baba Yaga
Ttrumbs
Baba Yaga
0
1
0
0
W
Discordia
V-Monster60
Discordia
6
0
14
13
L
Kukulkan
isitdante
Kukulkan
0
5
0
0
L
Vamana
jaydotzip
Vamana
0
3
0
0
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,565
Damage
45,986
50,958
Taken
63,399
39,470
Mitigated
33,738
14,870
Healing
7,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,812
2,141
0
3,802
11,029
10,244
0
6,208
4,675
0
22,749
W
Neith
GimliG375
Neith
7,946
3,881
1,264
3,275
7,534
3,236
0
3,337
4,072
0
37,716
L
11,269
2,754
185
2,332
16,253
7,395
0
8,413
7,694
0
39,265
L
6,747
569
602
354
11,121
3,837
0
5,029
5,967
16,323
0
W
Cthulhu
True XGN
Cthulhu
16,349
1,464
768
3,010
18,716
20,578
0
9,042
9,404
39,890
0
L
Baba Yaga
Ttrumbs
Baba Yaga
14,314
857
0
2,089
7,262
3,068
0
4,152
3,035
38,719
0
W
Discordia
V-Monster60
Discordia
15,607
1,690
1,254
1,346
8,366
3,283
0
4,217
4,074
29,989
0
L
Kukulkan
isitdante
Kukulkan
4,750
1,162
0
0
11,394
4,975
0
5,656
5,688
21,011
0
L
Vamana
jaydotzip
Vamana
8,906
2,839
0
2,242
17,369
14,463
0
8,706
8,479
0
22,272
W
3,851
258
0
151
5,313
2,129
0
3,007
2,281
0
7,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,449
Gold Earned
47,218
213
Minions Killed
193
8
Camps Cleared
6
1,170,230
Distance Traveled
995,907
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,529
1,048
36
3
1
257,628
0
W
Neith
10,948
995
81
7
1
183,435
0
L
Ravana
9,942
904
45
4
3
235,614
0
L
Hel
9,139
831
23
2
0
141,505
2
W
Cthulhu
12,522
1,138
48
4
3
238,380
2
L
Baba Yaga
9,494
863
48
4
1
204,902
0
W
Discordia
11,627
1,057
40
4
2
232,018
0
L
Kukulkan
9,325
848
47
4
0
173,090
0
L
Vamana
9,318
847
30
3
2
240,796
1
W
Loki
9,823
893
8
1
1
258,769
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role