Player Matchup

Xbalanque
Xbalanque
TheCorruptedOnes
Xbalanque
Level 67
God Stats
1W - 2L
1,157 SR
Queue Stats
63W - 83L
1,176 Elo+
Party 2
Bakasura
Bakasura
TheGunnyOnes
Bakasura
Level 28
God Stats
0W - 2L
1,310 SR
Queue Stats
114W - 148L
1,285 Elo+
Party 2
Chernobog
Chernobog
TheInfectedOnes
Chernobog
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,309 Elo+
Party 2
Team Averages
Level 41
1,322 SR
1,257 Elo+

VS

Team Averages
Level 29
1,449 SR
1,270 Elo+
Ra
Ra
Lone Meercat
Ra
Level 28
God Stats
7W - 2L
1,844 SR
Queue Stats
24W - 14L
1,511 Elo+
Solo
Pele
Pele
dave_euro
Pele
Level 45
God Stats
25W - 27L
1,283 SR
Queue Stats
96W - 135L
1,147 Elo+
Party 1
Guan Yu
Guan Yu
djboxhead
Guan Yu
Level 15
God Stats
3W - 7L
1,220 SR
Queue Stats
101W - 153L
1,152 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
10
5 / 5 / 2
7,944
794
7,425
8,185
4,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
TheGunnyOnes
Bakasura
10
2 / 5 / 1
6,856
686
3,762
7,329
1,983
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chernobog
TheInfectedOnes
Chernobog
10
1 / 3 / 4
6,869
687
4,586
5,900
2,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 7
7,758
776
4,702
3,997
1,247
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
11
8 / 3 / 3
8,091
809
7,763
10,121
3,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Guan Yu
djboxhead
Guan Yu
10
2 / 2 / 8
7,160
716
3,328
7,540
4,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mace

Mace

+10
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
8
Kills
13
13
Deaths
8
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
3
7
2.17
L
Xbalanque
5
5
2
1.2
L
Bakasura
TheGunnyOnes
Bakasura
2
5
1
0.5
L
Chernobog
TheInfectedOnes
Chernobog
1
3
4
1
W
Pele
8
3
3
3.17
W
Guan Yu
djboxhead
Guan Yu
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,773
Damage
15,793
21,414
Taken
21,658
8,637
Mitigated
8,510
752
Healing
6,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,702
517
496
750
3,997
1,247
370
90
3,757
27,315
0
L
Xbalanque
7,425
3,643
0
0
8,185
4,137
0
1,120
7,065
2,325
22,243
L
Bakasura
TheGunnyOnes
Bakasura
3,762
2,653
0
752
7,329
1,983
0
1,243
6,086
0
20,719
L
Chernobog
TheInfectedOnes
Chernobog
4,586
2,805
0
0
5,900
2,517
0
2,369
3,531
1,374
15,015
W
Pele
7,763
3,133
391
2,692
10,121
3,210
432
494
9,227
0
22,177
W
Guan Yu
djboxhead
Guan Yu
3,328
660
776
1,498
7,540
4,053
564
522
6,968
0
13,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,669
Gold Earned
23,009
100
Minions Killed
104
0
Camps Cleared
0
486,712
Distance Traveled
516,663
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,758
776
51
5
0
162,944
1
L
Xbalanque
7,944
794
28
3
0
167,424
1
L
Bakasura
6,856
686
49
5
0
163,313
3
L
Chernobog
6,869
687
23
2
0
155,975
0
W
Pele
8,091
809
38
4
0
173,222
0
W
Guan Yu
7,160
716
15
2
0
180,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role