Player Matchup

Ra
Ra
 
Ra
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Dyn4stY17
Bellona
Level 83
God Stats
8W - 14L
1,402 SR
Queue Stats
162W - 179L
1,357 Elo+
Solo
Neith
Neith
Jasiboomama
Neith
Level 81
God Stats
14W - 11L
1,691 SR
Queue Stats
177W - 197L
1,429 Elo+
Solo
Baba Yaga
Baba Yaga
Jordi0115
Baba Yaga
Level 61
God Stats
1W - 2L
1,309 SR
Queue Stats
109W - 145L
1,392 Elo+
Solo
Nemesis
Nemesis
PizzaKingKevin
Nemesis
Level 89
God Stats
1W - 0L
1,867 SR
Queue Stats
10W - 10L
1,310 Elo+
Solo
Team Averages
Level 79
1,554 SR
1,398 Elo+

VS

Team Averages
Level 100
1,467 SR
1,439 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
IKKI-D-FENIX
Pele
Level 149
God Stats
74W - 84L
1,253 SR
Queue Stats
324W - 359L
1,489 Elo+
Solo
Neith
Neith
TK614
Neith
Level 56
God Stats
153W - 168L
1,485 SR
Queue Stats
175W - 223L
1,386 Elo+
Solo
Sun Wukong
Sun Wukong
el-sannty
Sun Wukong
Level 79
God Stats
2W - 3L
1,809 SR
Queue Stats
6W - 9L
1,409 Elo+
Solo
Cthulhu
Cthulhu
wheresmysnacksyo
Cthulhu
Level 62
God Stats
19W - 22L
1,287 SR
Queue Stats
546W - 663L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
1 / 4 / 2
7,862
462
4,607
8,669
3,056
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
Dyn4stY17
Bellona
17
6 / 1 / 0
9,861
580
8,869
10,554
10,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
1 / 0 / 1
8,682
511
6,166
10,671
3,620
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baba Yaga
Jordi0115
Baba Yaga
14
4 / 3 / 3
9,294
547
10,253
8,560
3,541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 2 / 4
8,575
504
7,251
10,732
3,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
2 / 3 / 1
7,873
463
3,478
12,030
8,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
2 / 4 / 2
7,873
463
2,724
9,465
3,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Neith
TK614
Neith
13
1 / 1 / 1
7,696
453
7,044
10,899
3,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
el-sannty
Sun Wukong
14
3 / 2 / 0
8,582
505
9,049
14,895
11,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
1 / 5 / 4
6,964
410
5,282
13,348
6,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
17
15
Kills
9
10
Deaths
15
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
4
2
0.5
L
Guan Yu
 
Guan Yu
2
3
1
0.83
W
Bellona
Dyn4stY17
Bellona
6
1
0
6
L
2
4
2
0.75
W
1
0
1
1.5
W
Baba Yaga
Jordi0115
Baba Yaga
4
3
3
1.83
W
3
2
4
2.5
L
Neith
TK614
Neith
1
1
1
1.5
L
Sun Wukong
el-sannty
Sun Wukong
3
2
0
1.5
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,146
Damage
27,577
49,186
Taken
60,637
24,197
Mitigated
33,413
20,297
Healing
18,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,607
94
849
2,320
8,669
3,056
563
851
7,818
42,450
0
L
Guan Yu
 
Guan Yu
3,478
1,242
83
2,212
12,030
8,920
0
3,604
8,426
0
53,658
W
Bellona
Dyn4stY17
Bellona
8,869
3,685
0
2,252
10,554
10,496
1,160
403
10,129
4,465
44,394
L
2,724
587
0
772
9,465
3,307
260
3,551
5,914
0
40,788
W
6,166
2,763
230
6,468
10,671
3,620
0
1,620
9,051
0
60,656
W
Baba Yaga
Jordi0115
Baba Yaga
10,253
480
0
2,010
8,560
3,541
1,112
1,289
7,246
56,210
0
W
7,251
2,915
822
5,346
10,732
3,484
0
1,355
9,302
0
46,099
L
Neith
TK614
Neith
7,044
1,460
198
5,648
10,899
3,303
0
2,726
8,173
0
50,399
L
Sun Wukong
el-sannty
Sun Wukong
9,049
2,831
0
6,676
14,895
11,576
0
1,140
13,755
3,443
50,295
L
5,282
216
0
2,768
13,348
6,307
0
4,240
9,108
22,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,274
Gold Earned
38,988
456
Minions Killed
384
0
Camps Cleared
0
1,615,548
Distance Traveled
1,579,258
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,862
462
64
4
0
285,061
1
L
Guan Yu
7,873
463
86
5
0
322,782
0
W
Bellona
9,861
580
107
6
0
320,693
0
L
Pele
7,873
463
68
4
0
342,251
2
W
Neith
8,682
511
123
7
0
333,690
5
W
Baba Yaga
9,294
547
85
5
0
301,850
0
W
Nemesis
8,575
504
77
5
0
374,254
3
L
Neith
7,696
453
92
5
0
283,797
2
L
Sun Wukong
8,582
505
98
6
0
305,603
0
L
Cthulhu
6,964
410
40
2
0
324,825
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role