Player Matchup

Hades
Hades
Erebospinyin
Hades
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
221W - 203L
1,502 Elo+
Party 3
Thanatos
Thanatos
GunslingerMaGee
Thanatos
Level 89
God Stats
3W - 5L
1,342 SR
Queue Stats
367W - 339L
1,569 Elo+
Party 2
Heimdallr
Heimdallr
Rantzarot
Heimdallr
Level 89
God Stats
10W - 12L
1,370 SR
Queue Stats
356W - 334L
1,557 Elo+
Party 2
Janus
Janus
XBadxssX
Janus
Level 129
God Stats
8W - 14L
1,195 SR
Queue Stats
534W - 520L
1,618 Elo+
Solo
Awilix
Awilix
xVehxzl
Awilix
Level 126
God Stats
0W - 2L
1,300 SR
Queue Stats
28W - 26L
1,556 Elo+
Party 3
Team Averages
Level 116
1,342 SR
1,561 Elo+

VS

Team Averages
Level 104
1,556 SR
1,559 Elo+
Janus
Janus
Josh_H8136
Janus
Level 104
God Stats
18W - 23L
1,542 SR
Queue Stats
529W - 452L
1,630 Elo+
Solo
Hades
Hades
RamasDad_Support
Hades
Level 71
God Stats
3W - 0L
1,500 SR
Queue Stats
31W - 23L
1,452 Elo+
Party 1
Cthulhu
Cthulhu
True_Coconut
Cthulhu
Level 137
God Stats
31W - 30L
1,605 SR
Queue Stats
392W - 394L
1,662 Elo+
Solo
Anhur
Anhur
URMOMSURDAD8106
Anhur
Level 52
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 6L
1,452 Elo+
Party 1
Arachne
Arachne
devilspider619
Arachne
Level 154
God Stats
67W - 51L
1,634 SR
Queue Stats
965W - 932L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 5
8,034
473
8,111
12,129
6,715
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
14
4 / 5 / 4
8,333
490
4,131
12,143
4,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
Rantzarot
Heimdallr
15
2 / 3 / 1
8,851
521
5,334
10,061
4,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
XBadxssX
Janus
14
1 / 5 / 4
8,339
491
5,272
9,154
2,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
xVehxzl
Awilix
14
1 / 2 / 4
8,245
485
6,389
14,078
10,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
4 / 2 / 6
9,657
568
6,178
7,194
2,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 1 / 7
9,291
547
6,814
10,398
7,403
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
True_Coconut
Cthulhu
15
2 / 1 / 3
9,218
542
10,694
10,267
8,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
5 / 2 / 2
10,367
610
10,392
10,251
3,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 4 / 3
8,853
521
7,968
13,512
7,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
40
10
Kills
19
19
Deaths
10
18
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
4
5
1.13
L
Thanatos
4
5
4
1.2
W
Janus
4
2
6
3.5
W
5
1
7
8.5
L
Heimdallr
Rantzarot
Heimdallr
2
3
1
0.83
W
Cthulhu
True_Coconut
Cthulhu
2
1
3
3.5
W
5
2
2
3
L
Janus
XBadxssX
Janus
1
5
4
0.6
W
3
4
3
1.13
L
Awilix
xVehxzl
Awilix
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,237
Damage
42,046
57,565
Taken
51,622
28,547
Mitigated
29,923
20,289
Healing
21,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,111
1,014
546
4,614
12,129
6,715
0
6,085
5,847
41,043
0
L
Thanatos
4,131
758
0
8,000
12,143
4,043
0
3,525
8,428
0
35,211
W
Janus
6,178
629
0
2,130
7,194
2,468
836
3,240
3,905
50,587
0
W
6,814
950
343
4,940
10,398
7,403
638
2,601
7,686
45,448
0
L
Heimdallr
Rantzarot
Heimdallr
5,334
3,213
0
2,723
10,061
4,674
0
3,374
6,687
6,033
51,285
W
Cthulhu
True_Coconut
Cthulhu
10,694
1,019
337
4,085
10,267
8,873
0
2,821
7,034
54,853
0
W
10,392
6,816
0
6,170
10,251
3,715
1,767
422
9,804
0
81,199
L
Janus
XBadxssX
Janus
5,272
116
0
919
9,154
2,695
0
3,967
5,075
51,931
0
W
7,968
4,427
0
3,785
13,512
7,464
0
4,528
8,782
8,729
54,588
L
Awilix
xVehxzl
Awilix
6,389
2,118
0
3,487
14,078
10,420
0
5,935
7,451
0
48,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,802
Gold Earned
47,386
459
Minions Killed
519
0
Camps Cleared
0
1,486,655
Distance Traveled
1,567,409
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,034
473
69
4
0
308,172
4
L
Thanatos
8,333
490
65
4
0
296,347
1
W
Janus
9,657
568
100
6
0
331,640
2
W
Hades
9,291
547
76
4
0
290,417
5
L
Heimdallr
8,851
521
115
7
0
249,613
1
W
Cthulhu
9,218
542
115
7
0
319,269
0
W
Anhur
10,367
610
124
7
0
311,185
3
L
Janus
8,339
491
115
7
0
300,763
3
W
Arachne
8,853
521
104
6
0
314,898
1
L
Awilix
8,245
485
95
6
0
331,760
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role