Player Matchup

Cthulhu
Cthulhu
Oestuprador
Cthulhu
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 10L
1,500 Elo+
Solo
Medusa
Medusa
Razeths
Medusa
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 78L
1,612 Elo+
Solo
Ra
Ra
VikingChristianR
Ra
Level 4
God Stats
0W - 2L
1,300 SR
Queue Stats
0W - 3L
1,223 Elo+
Solo
Nemesis
Nemesis
blazerkill2
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,884 Elo+
Party 3
Guan Yu
Guan Yu
rfarobson
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,555 Elo+
Party 3
Team Averages
Level 10
1,460 SR
1,555 Elo+

VS

Team Averages
Level 12
1,527 SR
1,481 Elo+
Scylla
Scylla
JonaGamer207
Scylla
Level 18
God Stats
7W - 11L
1,330 SR
Queue Stats
143W - 134L
1,359 Elo+
Party 2
Ratatoskr
Ratatoskr
NotGame990
Ratatoskr
Level 14
God Stats
5W - 7L
1,142 SR
Queue Stats
101W - 113L
1,359 Elo+
Party 2
Sylvanus
Sylvanus
ThiagoTK
Sylvanus
Level 13
God Stats
2W - 4L
1,500 SR
Queue Stats
56W - 41L
1,573 Elo+
Party 1
Ra
Ra
WeekeeW
Ra
Level 13
God Stats
6W - 2L
1,829 SR
Queue Stats
32W - 30L
1,489 Elo+
Party 1
Neith
Neith
blackmason09
Neith
Level 4
God Stats
8W - 2L
1,836 SR
Queue Stats
247W - 212L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Oestuprador
Cthulhu
17
4 / 4 / 5
11,203
1,120
15,008
20,062
23,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
Razeths
Medusa
15
1 / 9 / 2
9,381
938
8,586
15,449
4,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 8 / 3
8,698
870
784
10,281
3,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
blazerkill2
Nemesis
15
2 / 8 / 5
9,567
957
8,797
19,223
8,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
rfarobson
Guan Yu
16
4 / 11 / 6
10,491
1,049
15,238
21,692
22,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

83

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
10 / 2 / 17
12,315
1,232
17,543
10,138
3,700
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
NotGame990
Ratatoskr
17
4 / 4 / 23
10,385
1,039
11,507
14,089
13,099
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sylvanus
ThiagoTK
Sylvanus
18
3 / 0 / 29
12,012
1,201
10,345
9,435
11,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
9 / 3 / 13
11,495
1,150
14,004
9,386
4,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
14 / 3 / 11
12,809
1,281
25,690
11,664
5,146
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
133
11
Kills
40
40
Deaths
12
21
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Scylla
10
2
17
9.25
W
Ratatoskr
NotGame990
Ratatoskr
4
4
23
3.88
L
Cthulhu
Oestuprador
Cthulhu
4
4
5
1.63
L
Medusa
Razeths
Medusa
1
9
2
0.22
W
Sylvanus
ThiagoTK
Sylvanus
3
0
29
17.5
L
0
8
3
0.19
W
9
3
13
5.17
W
14
3
11
6.5
L
Nemesis
blazerkill2
Nemesis
2
8
5
0.56
L
Guan Yu
rfarobson
Guan Yu
4
11
6
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,413
Damage
79,089
86,707
Taken
54,712
62,702
Mitigated
37,568
9,736
Healing
21,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
17,543
3,205
0
541
10,138
3,700
0
3,308
6,480
28,019
0
W
Ratatoskr
NotGame990
Ratatoskr
11,507
5,136
0
1,527
14,089
13,099
0
2,910
10,804
0
18,499
L
Cthulhu
Oestuprador
Cthulhu
15,008
659
0
440
20,062
23,811
0
10,517
9,545
37,035
0
L
Medusa
Razeths
Medusa
8,586
4,127
0
1,146
15,449
4,616
0
7,417
8,032
0
40,901
W
Sylvanus
ThiagoTK
Sylvanus
10,345
2,584
4,866
3,491
9,435
11,418
0
2,579
6,706
14,715
0
L
784
784
0
0
10,281
3,547
0
4,933
5,348
4,144
0
W
14,004
2,321
3,938
3,164
9,386
4,205
0
2,769
6,467
50,993
0
W
25,690
15,699
366
4,001
11,664
5,146
0
3,930
7,384
0
44,474
L
Nemesis
blazerkill2
Nemesis
8,797
4,012
0
1,205
19,223
8,317
0
8,878
10,345
0
17,431
L
Guan Yu
rfarobson
Guan Yu
15,238
3,261
2,313
4,632
21,692
22,411
0
10,147
11,545
329
19,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,340
Gold Earned
59,016
146
Minions Killed
165
1
Camps Cleared
8
902,637
Distance Traveled
919,151
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,315
1,232
21
2
2
199,315
0
W
Ratatoskr
10,385
1,039
10
1
0
193,485
1
L
Cthulhu
11,203
1,120
51
5
0
187,564
3
L
Medusa
9,381
938
57
6
1
163,830
0
W
Sylvanus
12,012
1,201
8
1
0
181,269
0
L
Ra
8,698
870
8
1
0
150,864
0
W
Ra
11,495
1,150
86
9
2
190,648
1
W
Neith
12,809
1,281
40
4
4
154,434
0
L
Nemesis
9,567
957
20
2
0
221,250
1
L
Guan Yu
10,491
1,049
10
1
0
179,129
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role