Player Matchup

Loki
Loki
DeltaForest
Loki
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 36L
1,606 Elo+
Party 1
Thoth
Thoth
HotH34ded
Thoth
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 102L
1,411 Elo+
Party 3
Sol
Sol
Jawzz111
Sol
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 32L
1,538 Elo+
Party 3
Sobek
Sobek
ScumBagTactX
Sobek
Level 17
God Stats
0W - 2L
1,297 SR
Queue Stats
2W - 2L
1,579 Elo+
Party 1
Danzaburou
Danzaburou
Voidspren
Danzaburou
Level 24
God Stats
0W - 2L
1,251 SR
Queue Stats
14W - 12L
1,518 Elo+
Party 3
Team Averages
Level 83
1,409 SR
1,530 Elo+

VS

Team Averages
Level 73
1,551 SR
1,728 Elo+
Janus
Janus
Coronado54
Janus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Xbalanque
Xbalanque
LonzoBall
Xbalanque
Level 118
God Stats
1W - 1L
1,756 SR
Queue Stats
179W - 109L
1,782 Elo+
Party 2
Cerberus
Cerberus
Phadent
Cerberus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 3L
1,500 Elo+
Party 2
Odin
Odin
gallantmot
Odin
Level 61
God Stats
2W - 2L
1,500 SR
Queue Stats
158W - 104L
1,905 Elo+
Party 2
Apollo
Apollo
rainandtea
Apollo
Level 143
God Stats
3W - 0L
1,500 SR
Queue Stats
183W - 160L
1,950 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 5
9,575
684
12,295
15,810
6,667
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thoth
HotH34ded
Thoth
17
3 / 6 / 12
10,318
737
15,260
12,484
4,826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
5 / 5 / 9
10,860
776
22,673
19,759
9,011
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
2 / 5 / 11
10,806
772
8,880
26,914
26,829
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Danzaburou
Voidspren
Danzaburou
18
4 / 6 / 8
11,421
816
10,492
15,201
7,590
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
18
4 / 3 / 12
10,953
782
19,466
12,003
6,428
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xbalanque
LonzoBall
Xbalanque
18
10 / 3 / 12
11,609
829
22,348
12,806
6,393
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Phadent
Cerberus
19
7 / 3 / 19
12,127
866
16,316
23,698
30,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
1 / 4 / 23
10,781
770
10,192
18,878
22,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Apollo
rainandtea
Apollo
20
7 / 4 / 13
11,597
828
16,465
17,419
9,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
108
17
Kills
29
29
Deaths
17
45
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Janus
4
3
12
3.33
L
3
7
5
0.79
L
Thoth
HotH34ded
Thoth
3
6
12
1.5
L
5
5
9
1.9
W
Xbalanque
LonzoBall
Xbalanque
10
3
12
5.33
W
Cerberus
Phadent
Cerberus
7
3
19
5.5
L
2
5
11
1.5
L
Danzaburou
Voidspren
Danzaburou
4
6
8
1.33
W
1
4
23
3.13
W
Apollo
rainandtea
Apollo
7
4
13
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,600
Damage
84,787
90,168
Taken
84,804
54,923
Mitigated
74,599
29,224
Healing
31,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
19,466
934
0
2,620
12,003
6,428
1,211
7,235
4,768
43,112
0
L
12,295
2,093
1,318
1,779
15,810
6,667
0
7,109
8,626
0
19,661
L
Thoth
HotH34ded
Thoth
15,260
431
1,768
884
12,484
4,826
0
6,680
5,779
29,346
0
L
22,673
8,709
156
8,314
19,759
9,011
2,082
7,909
11,675
45,936
0
W
Xbalanque
LonzoBall
Xbalanque
22,348
12,485
2,067
2,378
12,806
6,393
1,835
7,477
5,329
0
40,898
W
Cerberus
Phadent
Cerberus
16,316
535
795
7,453
23,698
30,238
195
11,758
11,940
24,976
0
L
8,880
747
2,626
9,527
26,914
26,829
285
8,576
18,013
19,323
0
L
Danzaburou
Voidspren
Danzaburou
10,492
3,775
387
2,465
15,201
7,590
1,171
5,508
9,618
0
18,491
W
10,192
2,324
2,644
5,035
18,878
22,221
557
10,132
8,746
0
16,154
W
Apollo
rainandtea
Apollo
16,465
7,391
2,397
6,277
17,419
9,319
1,817
10,211
7,208
0
35,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,980
Gold Earned
57,067
143
Minions Killed
177
0
Camps Cleared
0
1,156,370
Distance Traveled
1,280,025
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,953
782
62
4
0
262,019
0
L
Loki
9,575
684
16
1
0
250,312
2
L
Thoth
10,318
737
40
3
0
225,345
0
L
Sol
10,860
776
54
4
0
197,084
1
W
Xbalanque
11,609
829
37
3
0
257,912
0
W
Cerberus
12,127
866
22
2
0
254,591
3
L
Sobek
10,806
772
14
1
0
258,161
1
L
Danzaburou
11,421
816
19
1
0
225,468
0
W
Odin
10,781
770
23
2
0
258,729
1
W
Apollo
11,597
828
33
2
0
246,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role