Player Matchup

Chiron
Chiron
DankTankGank
Chiron
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 61L
1,394 Elo+
Party 1
Serqet
Serqet
RCNW
Serqet
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 36L
1,500 Elo+
Party 1
Medusa
Medusa
RendingLight
Medusa
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 19L
1,394 Elo+
Party 1
Cerberus
Cerberus
WesterlyToast
Cerberus
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Fafnir
Fafnir
bobdasemigreat
Fafnir
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
146W - 105L
1,350 Elo+
Party 1
Team Averages
Level 141
1,500 SR
1,428 Elo+

VS

Team Averages
Level 118
1,500 SR
1,556 Elo+
Sobek
Sobek
Ballistic115
Sobek
Level 150
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 68L
1,693 Elo+
Solo
Mercury
Mercury
Frerrawia
Mercury
Level 102
God Stats
3W - 0L
1,500 SR
Queue Stats
268W - 249L
1,573 Elo+
Solo
Bellona
Bellona
LồnMower
Bellona
Level 77
God Stats
4W - 3L
1,500 SR
Queue Stats
301W - 300L
1,514 Elo+
Solo
Zhong Kui
Zhong Kui
Mannymerkz
Zhong Kui
Level 145
God Stats
6W - 4L
1,500 SR
Queue Stats
577W - 557L
1,499 Elo+
Solo
Xbalanque
Xbalanque
Weißalastor
Xbalanque
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
14
2 / 2 / 3
7,292
729
8,479
8,173
5,117
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
RCNW
Serqet
13
0 / 3 / 3
7,341
734
6,170
9,794
6,229
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
15
2 / 4 / 1
7,773
777
9,110
10,148
5,183
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
WesterlyToast
Cerberus
13
1 / 4 / 2
7,141
714
7,228
13,193
12,592
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 5 / 3
7,097
710
5,039
12,591
12,968
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 14
8,588
859
8,043
13,276
15,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mercury
Frerrawia
Mercury
16
5 / 0 / 11
8,935
894
7,076
6,725
3,149
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bellona
LồnMower
Bellona
15
2 / 1 / 12
8,322
832
7,142
10,757
12,171
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zhong Kui
Mannymerkz
Zhong Kui
14
4 / 1 / 10
8,471
847
10,882
8,490
6,645
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xbalanque
Weißalastor
Xbalanque
15
6 / 3 / 11
8,733
873
16,201
8,254
3,746
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
76
6
Kills
18
18
Deaths
6
12
Assists
58
Player
Kills
Deaths
Assists
KDA
W
1
1
14
8
L
Chiron
2
2
3
1.75
W
Mercury
Frerrawia
Mercury
5
0
11
10.5
W
Bellona
LồnMower
Bellona
2
1
12
8
W
Zhong Kui
Mannymerkz
Zhong Kui
4
1
10
9
L
Serqet
RCNW
Serqet
0
3
3
0.5
L
Medusa
2
4
1
0.63
W
Xbalanque
Weißalastor
Xbalanque
6
3
11
3.83
L
Cerberus
WesterlyToast
Cerberus
1
4
2
0.5
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,026
Damage
49,344
53,899
Taken
47,502
42,089
Mitigated
40,872
16,346
Healing
21,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,043
765
2,246
4,686
13,276
15,161
15
2,411
10,703
14,770
0
L
Chiron
8,479
4,102
1,674
2,276
8,173
5,117
0
2,201
5,895
0
23,417
W
Mercury
Frerrawia
Mercury
7,076
1,660
2,952
1,438
6,725
3,149
741
2,635
4,090
0
16,089
W
Bellona
LồnMower
Bellona
7,142
886
920
1,407
10,757
12,171
268
3,120
6,989
0
13,778
W
Zhong Kui
Mannymerkz
Zhong Kui
10,882
1,532
1,886
3,155
8,490
6,645
639
2,091
6,147
21,029
0
L
Serqet
RCNW
Serqet
6,170
872
1,105
1,772
9,794
6,229
0
3,312
6,407
0
6,138
L
Medusa
9,110
3,228
1,505
1,152
10,148
5,183
225
3,395
6,678
0
25,415
W
Xbalanque
Weißalastor
Xbalanque
16,201
8,008
1,050
1,585
8,254
3,746
1,865
2,010
5,944
0
26,358
L
Cerberus
WesterlyToast
Cerberus
7,228
195
261
3,717
13,193
12,592
0
4,490
8,578
14,647
0
L
5,039
1,907
1,311
1,573
12,591
12,968
37
5,527
6,814
7,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,644
Gold Earned
43,049
103
Minions Killed
98
0
Camps Cleared
0
904,097
Distance Traveled
973,910
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,588
859
13
1
0
203,999
1
L
Chiron
7,292
729
32
3
0
184,887
1
W
Mercury
8,935
894
14
1
0
241,771
2
W
Bellona
8,322
832
17
2
0
199,537
4
W
Zhong Kui
8,471
847
29
3
0
182,536
3
L
Serqet
7,341
734
4
0
0
182,797
2
L
Medusa
7,773
777
34
3
0
219,008
1
W
Xbalanque
8,733
873
25
3
0
146,067
0
L
Cerberus
7,141
714
25
3
0
162,270
0
L
Fafnir
7,097
710
8
1
0
155,135
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role