Player Matchup

Bellona
Bellona
Echeve
Bellona
Level 6
God Stats
1W - 2L
1,318 SR
Queue Stats
8W - 9L
1,257 Elo+
Party 3
Baron Samedi
Baron Samedi
JoseD03
Baron Samedi
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 115L
1,409 Elo+
Party 3
Tyr
Tyr
Nemesis2410
Tyr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 33L
1,340 Elo+
Party 3
Athena
Athena
facelfulace
Athena
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 110L
1,493 Elo+
Party 1
Rama
Rama
incubu5
Rama
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 52
1,464 SR
1,400 Elo+

VS

Team Averages
Level 76
1,584 SR
1,481 Elo+
Cerberus
Cerberus
BlacktronicaPart
Cerberus
Level 88
God Stats
17W - 10L
1,579 SR
Queue Stats
132W - 132L
1,514 Elo+
Party 2
Anhur
Anhur
SlimeTime93
Anhur
Level 34
God Stats
13W - 9L
1,760 SR
Queue Stats
119W - 115L
1,551 Elo+
Party 2
Tsukuyomi
Tsukuyomi
VillainVersus
Tsukuyomi
Level 27
God Stats
40W - 18L
1,358 SR
Queue Stats
215W - 228L
1,432 Elo+
Party 4
Cu Chulainn
Cu Chulainn
ZTruth21
Cu Chulainn
Level 147
God Stats
54W - 45L
1,725 SR
Queue Stats
642W - 689L
1,408 Elo+
Party 4
Eset
Eset
Zeack96
Eset
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Echeve
Bellona
7
0 / 3 / 1
4,206
526
1,599
4,593
2,672
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
JoseD03
Baron Samedi
7
2 / 1 / 0
4,574
572
616
2,259
988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 2 / 0
3,805
476
939
3,536
1,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Athena
5
0 / 1 / 0
4,067
508
870
4,102
1,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rama
incubu5
Rama
6
0 / 2 / 1
4,136
517
1,897
3,839
790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
4 / 0 / 2
5,344
668
2,846
4,468
1,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
0 / 0 / 3
4,342
543
2,516
1,901
915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
VillainVersus
Tsukuyomi
7
1 / 0 / 3
4,766
596
2,071
2,617
610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cu Chulainn
ZTruth21
Cu Chulainn
9
2 / 0 / 0
5,177
647
1,838
3,895
2,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Eset
Zeack96
Eset
8
2 / 2 / 2
5,041
630
2,159
3,245
853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
2
Kills
9
9
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
0
2
5
L
Bellona
Echeve
Bellona
0
3
1
0.17
L
Baron Samedi
JoseD03
Baron Samedi
2
1
0
2
L
0
2
0
0
W
0
0
3
1.5
W
Tsukuyomi
VillainVersus
Tsukuyomi
1
0
3
2.5
W
Cu Chulainn
ZTruth21
Cu Chulainn
2
0
0
2
W
Eset
Zeack96
Eset
2
2
2
1.5
L
Athena
0
1
0
0
L
Rama
incubu5
Rama
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,921
Damage
11,430
18,329
Taken
16,126
7,470
Mitigated
6,426
2,964
Healing
6,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,846
113
0
2,426
4,468
1,525
0
591
3,877
10,071
0
L
Bellona
Echeve
Bellona
1,599
709
0
150
4,593
2,672
0
298
4,095
0
14,180
L
Baron Samedi
JoseD03
Baron Samedi
616
105
0
661
2,259
988
0
1,114
1,145
13,793
0
L
939
112
0
576
3,536
1,774
291
918
2,618
1,875
11,168
W
2,516
1,746
0
868
1,901
915
0
210
1,691
3,847
12,390
W
Tsukuyomi
VillainVersus
Tsukuyomi
2,071
734
0
1,031
2,617
610
87
0
2,617
0
15,700
W
Cu Chulainn
ZTruth21
Cu Chulainn
1,838
612
0
1,691
3,895
2,523
444
0
3,895
0
19,951
W
Eset
Zeack96
Eset
2,159
121
0
903
3,245
853
881
660
2,544
22,714
0
L
Athena
870
622
0
533
4,102
1,246
216
1,315
2,787
7,412
0
L
Rama
incubu5
Rama
1,897
1,455
0
1,044
3,839
790
135
1,735
2,104
0
14,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,788
Gold Earned
24,670
135
Minions Killed
187
0
Camps Cleared
0
721,728
Distance Traveled
767,173
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,344
668
22
3
0
152,092
2
L
Bellona
4,206
526
32
4
0
148,028
0
L
Baron Samedi
4,574
572
32
4
0
107,841
0
L
Tyr
3,805
476
26
3
0
161,373
0
W
Anhur
4,342
543
36
5
0
139,462
2
W
Tsukuyomi
4,766
596
32
4
0
176,990
2
W
Cu Chulainn
5,177
647
45
6
0
150,831
0
W
Eset
5,041
630
52
7
0
147,798
2
L
Athena
4,067
508
11
1
0
162,666
0
L
Rama
4,136
517
34
4
0
141,820
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role