Player Matchup

Neith
Neith
 
Neith
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
BattleNarwhal7
Bakasura
Level 27
God Stats
13W - 9L
1,573 SR
Queue Stats
263W - 223L
1,562 Elo+
Solo
Bellona
Bellona
Bilbro_Shwaggins
Bellona
Level 18
God Stats
1W - 3L
1,504 SR
Queue Stats
49W - 45L
1,622 Elo+
Solo
Ares
Ares
Karmakinss
Ares
Level 24
God Stats
2W - 9L
1,500 SR
Queue Stats
179W - 168L
1,664 Elo+
Solo
Thor
Thor
sassy_missttv
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,551 Elo+
Solo
Team Averages
Level 20
1,515 SR
1,580 Elo+

VS

Team Averages
Level 24
1,414 SR
1,377 Elo+
Neith
Neith
AlMaUz09
Neith
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 2L
1,284 Elo+
Party 1
Ao Kuang
Ao Kuang
ButterDuster
Ao Kuang
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 34L
1,709 Elo+
Solo
Anubis
Anubis
JoanMtz
Anubis
Level 25
God Stats
1W - 0L
1,273 SR
Queue Stats
8W - 27L
1,065 Elo+
Party 1
Apollo
Apollo
fineogay
Apollo
Level 10
God Stats
6W - 3L
1,500 SR
Queue Stats
96W - 49L
1,767 Elo+
Solo
Ymir
Ymir
jona2143
Ymir
Level 55
God Stats
1W - 1L
1,296 SR
Queue Stats
8W - 29L
1,061 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
5
0 / 3 / 0
3,450
575
1,724
3,960
957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
4
1 / 0 / 0
3,511
585
715
1,763
418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

7
0 / 0 / 0
3,960
660
2,766
3,667
3,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

4
0 / 3 / 0
3,247
541
1,031
4,398
1,326
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

2
0 / 3 / 0
2,861
477
224
3,048
539
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AlMaUz09
Neith
7
1 / 0 / 3
4,030
672
2,257
2,930
710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
ButterDuster
Ao Kuang
7
5 / 0 / 0
4,490
748
2,547
2,187
1,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anubis
JoanMtz
Anubis
7
2 / 1 / 2
4,457
743
1,775
2,822
934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes

Shoes

+6%
Movement Speed

Apollo
fineogay
Apollo
7
1 / 0 / 0
4,108
685
1,997
2,159
1,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
4
0 / 0 / 1
3,295
549
1,019
1,782
1,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
15
1
Kills
9
9
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
3
0
0
W
Neith
AlMaUz09
Neith
1
0
3
2.5
L
Bakasura
1
0
0
1
L
0
0
0
0
W
Ao Kuang
ButterDuster
Ao Kuang
5
0
0
5
W
Anubis
JoanMtz
Anubis
2
1
2
3
L
0
3
0
0
W
Apollo
fineogay
Apollo
1
0
0
1
W
Ymir
0
0
1
0.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,460
Damage
9,595
16,836
Taken
11,880
6,275
Mitigated
5,295
5,267
Healing
5,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
1,724
773
0
1,159
3,960
957
60
1,610
2,350
0
12,991
W
Neith
AlMaUz09
Neith
2,257
955
0
2,249
2,930
710
252
736
2,194
0
15,003
L
Bakasura
715
550
0
315
1,763
418
0
469
1,294
0
7,128
L
2,766
574
0
2,290
3,667
3,035
0
1,164
2,503
2,204
15,043
W
Ao Kuang
ButterDuster
Ao Kuang
2,547
932
0
967
2,187
1,388
0
22
2,165
15,796
0
W
Anubis
JoanMtz
Anubis
1,775
145
0
1,007
2,822
934
703
273
2,474
18,440
0
L
1,031
42
150
1,353
4,398
1,326
0
1,657
2,741
8,711
0
W
Apollo
fineogay
Apollo
1,997
1,324
0
994
2,159
1,189
132
49
2,110
2,849
18,006
W
Ymir
1,019
543
111
587
1,782
1,074
0
68
1,714
2,742
0
L
224
135
0
0
3,048
539
0
747
2,301
0
2,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,029
Gold Earned
20,380
93
Minions Killed
139
0
Camps Cleared
0
520,075
Distance Traveled
503,583
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,450
575
25
4
0
102,997
0
W
Neith
4,030
672
25
4
0
99,338
0
L
Bakasura
3,511
585
24
4
0
87,173
0
L
Bellona
3,960
660
35
6
0
124,590
1
W
Ao Kuang
4,490
748
32
5
0
116,522
0
W
Anubis
4,457
743
27
5
0
97,191
2
L
Ares
3,247
541
8
1
0
111,198
0
W
Apollo
4,108
685
52
9
0
109,291
1
W
Ymir
3,295
549
3
1
0
81,241
1
L
Thor
2,861
477
1
0
0
94,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role