Player Matchup

Thor
Thor
AboveAverageJoe0
Thor
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 27L
1,739 Elo+
Party 2
Sobek
Sobek
EggSupreme
Sobek
Level 63
God Stats
8W - 0L
1,843 SR
Queue Stats
71W - 37L
1,770 Elo+
Party 2
Chronos
Chronos
OnBetty
Chronos
Level 27
God Stats
6W - 0L
1,500 SR
Queue Stats
20W - 7L
1,748 Elo+
Party 2
Ne Zha
Ne Zha
TheCoob
Ne Zha
Level 28
God Stats
49W - 24L
1,992 SR
Queue Stats
51W - 25L
1,684 Elo+
Party 2
Sylvanus
Sylvanus
adustyfruitbowl2
Sylvanus
Level 45
God Stats
3W - 0L
1,718 SR
Queue Stats
47W - 20L
1,684 Elo+
Party 2
Team Averages
Level 41
1,711 SR
1,725 Elo+

VS

Team Averages
Level 62
1,480 SR
1,470 Elo+
Chronos
Chronos
CptManatee
Chronos
Level 54
God Stats
1W - 1L
1,580 SR
Queue Stats
9W - 11L
1,489 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Inquizi7or
Cu Chulainn
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,670 Elo+
Party 3
Fenrir
Fenrir
Jamurai1
Fenrir
Level 69
God Stats
12W - 13L
1,542 SR
Queue Stats
419W - 459L
1,466 Elo+
Party 1
Cthulhu
Cthulhu
SexyDudeHere
Cthulhu
Level 16
God Stats
0W - 2L
1,276 SR
Queue Stats
3W - 6L
1,225 Elo+
Party 3
Danzaburou
Danzaburou
Squìd
Danzaburou
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 3 / 17
13,910
580
23,750
20,438
10,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
17
3 / 3 / 26
12,409
517
12,529
29,683
40,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
OnBetty
Chronos
20
15 / 7 / 11
14,101
588
26,512
25,587
14,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
TheCoob
Ne Zha
20
12 / 4 / 10
14,216
592
26,696
21,733
11,591
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 5 / 11
11,520
480
14,462
24,821
26,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
CptManatee
Chronos
17
3 / 9 / 4
11,598
483
12,270
25,601
11,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Inquizi7or
Cu Chulainn
18
4 / 7 / 4
12,084
504
15,763
31,051
22,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
Jamurai1
Fenrir
14
0 / 13 / 4
8,889
370
8,449
22,985
9,607
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
SexyDudeHere
Cthulhu
15
2 / 11 / 9
11,350
473
14,081
26,418
14,868
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Danzaburou
Squìd
Danzaburou
20
13 / 6 / 3
14,355
598
23,500
24,960
10,201
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
46
46
Kills
22
22
Deaths
46
75
Assists
24
Player
Kills
Deaths
Assists
KDA
W
12
3
17
6.83
L
Chronos
CptManatee
Chronos
3
9
4
0.56
W
Sobek
3
3
26
5.33
L
Cu Chulainn
Inquizi7or
Cu Chulainn
4
7
4
0.86
L
Fenrir
Jamurai1
Fenrir
0
13
4
0.15
W
Chronos
OnBetty
Chronos
15
7
11
2.93
L
Cthulhu
SexyDudeHere
Cthulhu
2
11
9
0.59
L
Danzaburou
Squìd
Danzaburou
13
6
3
2.42
W
Ne Zha
TheCoob
Ne Zha
12
4
10
4.25
W
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,949
Damage
74,063
122,262
Taken
131,015
103,212
Mitigated
68,601
35,132
Healing
24,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,750
6,789
0
6,356
20,438
10,176
570
4,040
15,479
0
113,613
L
Chronos
CptManatee
Chronos
12,270
4,276
219
3,477
25,601
11,003
640
5,753
19,848
56,721
0
W
Sobek
12,529
1,011
0
8,209
29,683
40,600
389
8,452
21,081
41,020
0
L
Cu Chulainn
Inquizi7or
Cu Chulainn
15,763
3,446
0
8,370
31,051
22,922
935
12,946
18,105
934
65,211
L
Fenrir
Jamurai1
Fenrir
8,449
2,136
0
1,331
22,985
9,607
325
6,348
16,637
0
44,118
W
Chronos
OnBetty
Chronos
26,512
12,784
0
5,829
25,587
14,823
2,130
6,839
18,726
103,732
0
L
Cthulhu
SexyDudeHere
Cthulhu
14,081
2,062
1,260
1,185
26,418
14,868
0
12,867
13,551
32,375
0
L
Danzaburou
Squìd
Danzaburou
23,500
16,873
0
8,933
24,960
10,201
70
15,589
9,371
0
100,231
W
Ne Zha
TheCoob
Ne Zha
26,696
11,629
0
5,120
21,733
11,591
3,268
5,290
16,343
0
120,041
W
14,462
4,434
3,554
6,064
24,821
26,022
1,368
5,598
18,695
61,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,156
Gold Earned
58,276
582
Minions Killed
481
0
Camps Cleared
0
2,146,274
Distance Traveled
1,844,193
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
13,910
580
153
6
0
467,960
6
L
Chronos
11,598
483
101
4
0
347,309
7
W
Sobek
12,409
517
49
2
0
455,395
4
L
Cu Chulainn
12,084
504
131
5
0
351,299
2
L
Fenrir
8,889
370
71
3
0
399,510
1
W
Chronos
14,101
588
125
5
0
406,325
3
L
Cthulhu
11,350
473
35
1
0
378,202
1
L
Danzaburou
14,355
598
143
6
0
367,873
2
W
Ne Zha
14,216
592
159
7
0
458,659
0
W
Sylvanus
11,520
480
96
4
0
357,935
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role