Player Matchup

Hades
Hades
PsychotronFromHe
Hades
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 38L
1,588 Elo+
Party 2
Ares
Ares
SheepHead
Ares
Level 88
God Stats
9W - 6L
1,503 SR
Queue Stats
115W - 64L
1,459 Elo+
Party 2
Pele
Pele
Tajaì
Pele
Level 106
God Stats
3W - 2L
1,620 SR
Queue Stats
52W - 23L
2,005 Elo+
Party 2
Team Averages
Level 74
1,541 SR
1,684 Elo+

VS

Team Averages
Level 26
1,449 SR
1,420 Elo+
Danzaburou
Danzaburou
Chonii
Danzaburou
Level 13
God Stats
0W - 1L
1,589 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thor
Thor
R0MA1
Thor
Level 5
God Stats
0W - 4L
1,258 SR
Queue Stats
1W - 8L
1,259 Elo+
Solo
Neith
Neith
timothy7414
Neith
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 12
7,840
784
4,262
4,986
2,097
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
12
7 / 1 / 12
9,340
934
8,914
7,580
6,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
Tajaì
Pele
13
12 / 2 / 6
9,496
950
11,355
6,436
4,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chonii
Danzaburou
9
3 / 7 / 2
7,211
721
4,877
9,603
3,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thor
R0MA1
Thor
8
2 / 8 / 3
6,705
671
1,467
9,562
3,024
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 6 / 5
6,308
631
4,880
8,966
2,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
21
Kills
5
5
Deaths
21
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Chonii
Danzaburou
3
7
2
0.57
W
2
2
12
4
L
Thor
R0MA1
Thor
2
8
3
0.44
W
Ares
7
1
12
13
W
Pele
Tajaì
Pele
12
2
6
7.5
L
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,531
Damage
11,224
19,002
Taken
28,131
13,089
Mitigated
8,803
5,031
Healing
3,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Chonii
Danzaburou
4,877
2,499
0
809
9,603
3,021
861
3,970
5,633
0
11,802
W
4,262
143
223
956
4,986
2,097
648
97
4,889
22,214
0
L
Thor
R0MA1
Thor
1,467
448
0
320
9,562
3,024
0
4,868
4,694
0
6,207
W
Ares
8,914
191
0
2,354
7,580
6,090
364
241
7,339
21,922
0
W
Pele
Tajaì
Pele
11,355
2,524
0
1,498
6,436
4,902
1,990
10
6,426
2,759
43,352
L
4,880
2,448
429
1,961
8,966
2,758
81
4,626
4,340
0
20,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,676
Gold Earned
20,224
113
Minions Killed
67
0
Camps Cleared
0
583,720
Distance Traveled
457,375
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,211
721
26
3
0
156,007
2
W
Hades
7,840
784
42
4
0
168,265
0
L
Thor
6,705
671
15
2
0
143,490
2
W
Ares
9,340
934
22
2
0
213,422
3
W
Pele
9,496
950
49
5
0
202,033
2
L
Neith
6,308
631
26
3
0
157,878
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role