Player Matchup

Mulan
Mulan
BigDMan666
Mulan
Level 108
God Stats
4W - 6L
1,503 SR
Queue Stats
74W - 74L
1,715 Elo+
Party 3
Hou Yi
Hou Yi
Count Meech
Hou Yi
Level 53
God Stats
5W - 0L
1,631 SR
Queue Stats
13W - 8L
1,469 Elo+
Party 1
Zhong Kui
Zhong Kui
bmaloner
Zhong Kui
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 71L
1,715 Elo+
Party 3
Terra
Terra
tF Wick
Terra
Level 142
God Stats
1W - 0L
1,729 SR
Queue Stats
12W - 8L
1,469 Elo+
Party 1
Team Averages
Level 106
1,591 SR
1,592 Elo+

VS

Team Averages
Level 103
1,500 SR
1,560 Elo+
Nemesis
Nemesis
 
Nemesis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
AFC WARMAN
Ra
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,517 Elo+
Solo
Amaterasu
Amaterasu
Anuxia
Amaterasu
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,487 Elo+
Solo
Ganesha
Ganesha
xGutturals
Ganesha
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,735 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
10
3 / 1 / 4
5,652
1,130
3,381
2,727
1,085
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hou Yi
10
3 / 0 / 2
5,281
1,056
2,342
2,144
553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Zhong Kui
bmaloner
Zhong Kui
9
1 / 1 / 4
5,230
1,046
3,054
3,361
1,897
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Terra
tF Wick
Terra
9
1 / 0 / 4
5,363
1,073
2,275
4,398
2,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
2 / 2 / 0
5,027
1,005
2,224
2,848
1,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 2 / 0
4,092
818
198
1,772
557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Amaterasu
Anuxia
Amaterasu
9
0 / 2 / 0
4,617
923
2,149
5,293
2,437
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ganesha
xGutturals
Ganesha
9
0 / 2 / 2
4,568
914
2,068
4,567
2,520
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
8
Kills
2
2
Deaths
8
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
2
0
1
L
0
2
0
0
L
Amaterasu
Anuxia
Amaterasu
0
2
0
0
W
Mulan
3
1
4
5
W
Hou Yi
3
0
2
4
W
Zhong Kui
bmaloner
Zhong Kui
1
1
4
3
W
Terra
tF Wick
Terra
1
0
4
3
L
Ganesha
xGutturals
Ganesha
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,052
Damage
6,639
12,630
Taken
14,480
5,999
Mitigated
7,068
4,433
Healing
2,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
2,224
988
0
389
2,848
1,554
0
1,083
1,765
1,254
10,275
L
198
36
194
30
1,772
557
0
755
1,017
4,358
0
L
Amaterasu
Anuxia
Amaterasu
2,149
1,013
0
678
5,293
2,437
0
1,983
3,310
0
8,887
W
Mulan
3,381
722
0
107
2,727
1,085
949
304
2,423
0
9,839
W
Hou Yi
2,342
681
0
665
2,144
553
41
512
1,632
0
10,526
W
Zhong Kui
bmaloner
Zhong Kui
3,054
802
0
1,043
3,361
1,897
839
965
2,396
11,619
0
W
Terra
tF Wick
Terra
2,275
519
629
1,989
4,398
2,464
0
1,032
3,366
7,032
0
L
Ganesha
xGutturals
Ganesha
2,068
0
181
1,274
4,567
2,520
0
1,752
2,815
6,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,526
Gold Earned
18,304
78
Minions Killed
55
4
Camps Cleared
5
391,112
Distance Traveled
323,862
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,027
1,005
30
6
3
93,652
0
L
Ra
4,092
818
6
1
0
45,864
1
L
Amaterasu
4,617
923
18
4
2
97,969
0
W
Mulan
5,652
1,130
17
3
1
92,910
1
W
Hou Yi
5,281
1,056
23
5
1
107,317
2
W
Zhong Kui
5,230
1,046
25
5
1
87,039
1
W
Terra
5,363
1,073
13
3
1
103,846
0
L
Ganesha
4,568
914
1
0
0
86,377
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role