Player Matchup

Xing Tian
Xing Tian
Monsumune
Xing Tian
Level 25
God Stats
24W - 40L
1,505 SR
Queue Stats
389W - 501L
1,482 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SuperDuperEli
Cu Chulainn
Level 25
God Stats
3W - 4L
1,505 SR
Queue Stats
282W - 389L
1,445 Elo+
Party 1
Raijin
Raijin
TTVJerrysJuice
Raijin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 121L
1,396 Elo+
Party 1
Izanami
Izanami
saintbre
Izanami
Level 6
God Stats
30W - 70L
1,505 SR
Queue Stats
137W - 245L
1,482 Elo+
Party 1
Arachne
Arachne
x80goldchains
Arachne
Level 22
God Stats
94W - 80L
1,553 SR
Queue Stats
340W - 466L
1,520 Elo+
Party 1
Team Averages
Level 19
1,513 SR
1,465 Elo+

VS

Team Averages
Level 21
1,651 SR
1,521 Elo+
Bellona
Bellona
ClappinCheeks22
Bellona
Level 29
God Stats
30W - 11L
1,813 SR
Queue Stats
35W - 22L
1,563 Elo+
Solo
Loki
Loki
HarnessedComa69
Loki
Level 26
God Stats
21W - 20L
1,722 SR
Queue Stats
361W - 387L
1,439 Elo+
Party 2
Anubis
Anubis
OnlyOneKiffke
Anubis
Level 14
God Stats
83W - 75L
1,483 SR
Queue Stats
130W - 120L
1,423 Elo+
Solo
Chernobog
Chernobog
ZapZyTap
Chernobog
Level 29
God Stats
58W - 36L
1,735 SR
Queue Stats
305W - 205L
1,611 Elo+
Party 2
Vulcan
Vulcan
youngsavagemv
Vulcan
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 32L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Monsumune
Xing Tian
15
3 / 7 / 3
10,046
478
5,319
24,662
14,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
SuperDuperEli
Cu Chulainn
15
5 / 10 / 1
10,106
481
9,142
22,033
19,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
0 / 16 / 2
7,183
342
4,326
17,396
5,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
saintbre
Izanami
11
0 / 10 / 3
7,549
359
2,959
15,843
5,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
14
4 / 13 / 1
9,210
439
7,830
24,347
8,245
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 5
13,245
631
14,946
16,217
19,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
3 / 4 / 15
9,655
460
4,088
9,464
5,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
13 / 3 / 13
11,478
547
21,017
13,291
6,941
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
ZapZyTap
Chernobog
18
21 / 4 / 9
12,286
585
25,289
17,277
8,578
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
11 / 0 / 12
11,260
536
23,278
6,504
2,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
110
12
Kills
56
56
Deaths
13
10
Assists
54
Player
Kills
Deaths
Assists
KDA
W
8
2
5
5.25
W
3
4
15
2.63
L
Xing Tian
Monsumune
Xing Tian
3
7
3
0.64
W
13
3
13
6.5
L
Cu Chulainn
SuperDuperEli
Cu Chulainn
5
10
1
0.55
L
0
16
2
0.06
W
Chernobog
ZapZyTap
Chernobog
21
4
9
6.38
L
Izanami
saintbre
Izanami
0
10
3
0.15
L
Arachne
4
13
1
0.35
W
11
0
12
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,576
Damage
88,618
104,281
Taken
62,753
52,714
Mitigated
44,067
14,634
Healing
20,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,946
8,605
0
4,286
16,217
19,908
3,749
2,808
13,409
12,213
93,110
W
4,088
839
0
2,230
9,464
5,832
997
1,348
8,116
2,066
26,305
L
Xing Tian
Monsumune
Xing Tian
5,319
436
354
3,672
24,662
14,229
0
17,771
6,375
18,194
0
W
21,017
919
875
6,347
13,291
6,941
1,151
3,160
10,131
66,254
0
L
Cu Chulainn
SuperDuperEli
Cu Chulainn
9,142
3,102
255
2,984
22,033
19,606
282
6,937
15,010
10,589
29,861
L
4,326
829
0
340
17,396
5,336
0
4,844
12,404
24,498
0
W
Chernobog
ZapZyTap
Chernobog
25,289
18,139
0
3,392
17,277
8,578
1,145
3,494
13,783
0
82,611
L
Izanami
saintbre
Izanami
2,959
1,842
0
1,138
15,843
5,298
418
6,197
9,434
0
30,499
L
Arachne
7,830
5,217
0
5,891
24,347
8,245
0
8,545
15,602
0
38,699
W
23,278
6,988
140
2,957
6,504
2,808
257
893
5,611
61,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,094
Gold Earned
57,924
280
Minions Killed
556
0
Camps Cleared
0
1,490,102
Distance Traveled
1,889,259
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,245
631
191
9
0
387,171
5
W
Loki
9,655
460
54
3
0
430,442
0
L
Xing Tian
10,046
478
27
1
0
366,010
5
W
Anubis
11,478
547
101
5
0
348,492
0
L
Cu Chulainn
10,106
481
81
4
0
308,527
2
L
Raijin
7,183
342
39
2
0
259,066
1
W
Chernobog
12,286
585
118
6
0
326,600
3
L
Izanami
7,549
359
66
3
0
241,565
0
L
Arachne
9,210
439
67
3
0
314,934
0
W
Vulcan
11,260
536
92
4
0
396,554
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role