Player Matchup

Nemesis
Nemesis
DeathRising6852
Nemesis
Level 25
God Stats
21W - 12L
1,645 SR
Queue Stats
21W - 13L
1,603 Elo+
Party 1
Arachne
Arachne
IDrooch
Arachne
Level 28
God Stats
76W - 36L
1,690 SR
Queue Stats
76W - 41L
1,627 Elo+
Party 1
Kukulkan
Kukulkan
MiloSama_69
Kukulkan
Level 24
God Stats
83W - 60L
1,639 SR
Queue Stats
958W - 1,004L
1,478 Elo+
Party 3
Da Ji
Da Ji
Mr_IP_FR33l_Y-69
Da Ji
Level 33
God Stats
157W - 150L
1,388 SR
Queue Stats
688W - 706L
1,444 Elo+
Party 3
Jormungandr
Jormungandr
lSlATANz_NUTs69
Jormungandr
Level 35
God Stats
1W - 6L
1,500 SR
Queue Stats
560W - 571L
1,444 Elo+
Party 3
Team Averages
Level 29
1,573 SR
1,519 Elo+

VS

Team Averages
Level 40
1,558 SR
1,427 Elo+
Neith
Neith
Cali_King234
Neith
Level 25
God Stats
23W - 27L
1,747 SR
Queue Stats
81W - 85L
1,574 Elo+
Solo
Bellona
Bellona
FCDallas12
Bellona
Level 128
God Stats
1W - 0L
1,285 SR
Queue Stats
36W - 18L
1,427 Elo+
Party 2
Artemis
Artemis
TX DUCK21
Artemis
Level 5
God Stats
4W - 0L
1,757 SR
Queue Stats
7W - 5L
1,361 Elo+
Party 2
Kukulkan
Kukulkan
nobzin505
Kukulkan
Level 23
God Stats
5W - 8L
1,500 SR
Queue Stats
198W - 189L
1,557 Elo+
Party 4
Anhur
Anhur
vinagre_nascido
Anhur
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,217 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 5
11,645
896
4,995
12,137
4,110
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Arachne
IDrooch
Arachne
17
2 / 13 / 4
11,641
895
13,134
27,587
11,259
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
MiloSama_69
Kukulkan
20
2 / 9 / 8
13,294
1,023
14,789
20,682
8,923
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

19
5 / 10 / 5
12,412
955
18,704
23,417
11,185
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jormungandr
lSlATANz_NUTs69
Jormungandr
20
5 / 7 / 7
14,144
1,088
21,005
27,550
13,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

0

VS

Team 2 Tickets

136

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 24
14,626
1,125
15,476
17,381
10,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
FCDallas12
Bellona
20
14 / 1 / 26
16,401
1,262
39,304
23,025
20,897
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
TX DUCK21
Artemis
20
1 / 5 / 20
12,436
957
10,670
15,296
5,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
nobzin505
Kukulkan
20
21 / 5 / 16
17,178
1,321
35,342
18,237
7,598
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 2 / 5
10,328
794
659
3,118
1,028
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
134
16
Kills
43
44
Deaths
16
29
Assists
91
Player
Kills
Deaths
Assists
KDA
W
7
3
24
6.33
L
2
5
5
0.9
W
Bellona
FCDallas12
Bellona
14
1
26
27
L
Arachne
IDrooch
Arachne
2
13
4
0.31
L
Kukulkan
MiloSama_69
Kukulkan
2
9
8
0.67
L
5
10
5
0.75
W
Artemis
TX DUCK21
Artemis
1
5
20
2.2
L
Jormungandr
lSlATANz_NUTs69
Jormungandr
5
7
7
1.21
W
Kukulkan
nobzin505
Kukulkan
21
5
16
5.8
W
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,627
Damage
101,451
111,373
Taken
77,057
49,380
Mitigated
45,484
9,588
Healing
17,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,476
12,054
0
7,261
17,381
10,074
0
8,381
9,000
0
45,036
L
4,995
2,518
0
1,481
12,137
4,110
0
4,176
7,961
0
8,024
W
Bellona
FCDallas12
Bellona
39,304
19,796
0
7,409
23,025
20,897
0
8,536
14,489
0
55,587
L
Arachne
IDrooch
Arachne
13,134
10,286
316
4,916
27,587
11,259
0
8,388
19,199
0
23,250
L
Kukulkan
MiloSama_69
Kukulkan
14,789
1,477
0
0
20,682
8,923
0
6,891
13,791
68,016
0
L
18,704
5,027
0
918
23,417
11,185
0
7,171
16,246
0
30,344
W
Artemis
TX DUCK21
Artemis
10,670
5,397
0
2,422
15,296
5,887
0
7,363
7,933
0
30,915
L
Jormungandr
lSlATANz_NUTs69
Jormungandr
21,005
4,098
0
1,957
27,550
13,903
0
8,716
18,834
65,403
0
W
Kukulkan
nobzin505
Kukulkan
35,342
3,597
0
32
18,237
7,598
0
10,208
8,029
80,600
0
W
659
319
0
0
3,118
1,028
0
1,306
1,812
0
1,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,136
Gold Earned
70,969
249
Minions Killed
287
7
Camps Cleared
4
1,069,056
Distance Traveled
973,306
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,626
1,125
79
6
3
205,837
0
L
Nemesis
11,645
896
2
0
0
168,933
1
W
Bellona
16,401
1,262
37
3
0
263,619
0
L
Arachne
11,641
895
17
1
4
232,907
1
L
Kukulkan
13,294
1,023
121
9
0
217,759
0
L
Da Ji
12,412
955
26
2
3
240,783
1
W
Artemis
12,436
957
48
4
0
204,878
0
L
Jormungandr
14,144
1,088
83
6
0
208,674
0
W
Kukulkan
17,178
1,321
122
9
0
234,146
0
W
Anhur
10,328
794
1
0
1
64,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role