Player Matchup

Bellona
Bellona
AdaptivePro
Bellona
Level 29
God Stats
6W - 9L
1,540 SR
Queue Stats
49W - 68L
1,449 Elo+
Party 3
Athena
Athena
HornKetchup6434
Athena
Level 25
God Stats
3W - 3L
1,500 SR
Queue Stats
357W - 342L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
N6tg
Kukulkan
Level 9
God Stats
3W - 3L
1,500 SR
Queue Stats
54W - 63L
1,500 Elo+
Party 3
Hachiman
Hachiman
Saltboy7248
Hachiman
Level 56
God Stats
6W - 8L
1,500 SR
Queue Stats
216W - 265L
1,456 Elo+
Party 3
Bakasura
Bakasura
pollotrom30000
Bakasura
Level 7
God Stats
2W - 6L
1,500 SR
Queue Stats
307W - 352L
1,500 Elo+
Party 1
Team Averages
Level 25
1,508 SR
1,481 Elo+

VS

Team Averages
Level 12
1,473 SR
1,425 Elo+
Thor
Thor
Leinsultimatum
Thor
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Lyss14Molody
Amaterasu
Level 29
God Stats
31W - 26L
1,565 SR
Queue Stats
795W - 744L
1,534 Elo+
Solo
Yemoja
Yemoja
Out4Blood47
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,271 Elo+
Party 2
Cthulhu
Cthulhu
Shadrock31
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,271 Elo+
Party 2
Ra
Ra
gousama2700
Ra
Level 25
God Stats
1W - 6L
1,301 SR
Queue Stats
321W - 310L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AdaptivePro
Bellona
18
10 / 1 / 1
11,084
528
17,361
13,827
13,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
3 / 1 / 7
9,863
470
4,384
8,168
6,630
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
N6tg
Kukulkan
15
4 / 1 / 2
9,846
469
4,416
8,088
3,142
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Saltboy7248
Hachiman
17
11 / 1 / 6
11,081
528
16,200
11,350
4,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bakasura
8
1 / 8 / 6
7,594
362
3,515
6,781
1,849
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 8 / 4
7,631
363
4,065
7,850
2,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Lyss14Molody
Amaterasu
15
1 / 5 / 0
9,232
440
9,507
17,602
17,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
10
0 / 9 / 1
7,102
338
3,027
12,560
9,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
Shadrock31
Cthulhu
10
0 / 5 / 1
7,487
357
3,143
14,058
8,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
7 / 2 / 1
9,997
476
8,957
11,676
4,947
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
29
Kills
11
12
Deaths
29
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
AdaptivePro
Bellona
10
1
1
10.5
W
3
1
7
6.5
L
3
8
4
0.63
L
Amaterasu
Lyss14Molody
Amaterasu
1
5
0
0.2
W
Kukulkan
N6tg
Kukulkan
4
1
2
5
L
Yemoja
0
9
1
0.06
W
Hachiman
Saltboy7248
Hachiman
11
1
6
14
L
Cthulhu
Shadrock31
Cthulhu
0
5
1
0.1
L
7
2
1
3.75
W
Bakasura
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,876
Damage
28,699
48,214
Taken
63,746
29,669
Mitigated
43,030
9,703
Healing
12,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AdaptivePro
Bellona
17,361
7,787
0
3,828
13,827
13,837
2,307
1,810
12,017
0
54,689
W
4,384
2,448
0
570
8,168
6,630
1,515
1,924
6,244
24,823
0
L
4,065
1,733
0
289
7,850
2,384
0
1,438
6,229
0
9,765
L
Amaterasu
Lyss14Molody
Amaterasu
9,507
5,660
0
6,304
17,602
17,758
450
801
16,345
7,174
49,008
W
Kukulkan
N6tg
Kukulkan
4,416
729
0
0
8,088
3,142
1,337
4,979
3,109
37,261
0
L
Yemoja
3,027
1,331
227
213
12,560
9,313
21
1,493
10,921
15,754
0
W
Hachiman
Saltboy7248
Hachiman
16,200
9,417
0
4,971
11,350
4,211
4,460
4,829
6,521
0
67,414
L
Cthulhu
Shadrock31
Cthulhu
3,143
453
0
401
14,058
8,628
33
1,875
12,133
23,943
0
L
8,957
1,061
495
4,677
11,676
4,947
709
3,193
8,403
63,081
0
W
Bakasura
3,515
2,698
0
334
6,781
1,849
0
2,389
4,392
0
5,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,468
Gold Earned
41,449
306
Minions Killed
297
0
Camps Cleared
0
1,702,916
Distance Traveled
1,614,860
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,084
528
92
4
0
311,793
0
W
Athena
9,863
470
39
2
0
379,291
3
L
Thor
7,631
363
12
1
0
237,449
2
L
Amaterasu
9,232
440
108
5
0
368,205
2
W
Kukulkan
9,846
469
62
3
0
315,790
0
L
Yemoja
7,102
338
20
1
0
257,662
0
W
Hachiman
11,081
528
111
5
0
374,331
1
L
Cthulhu
7,487
357
36
2
0
377,059
1
L
Ra
9,997
476
121
6
0
374,485
0
W
Bakasura
7,594
362
2
0
0
321,711
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role